Player Matchup

Sobek
Sobek
 
Sobek
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CSG_Oblivious
Ra
Level 40
God Stats
5W - 2L
1,771 SR
Queue Stats
38W - 31L
1,634 Elo+
Party 2
Izanami
Izanami
ChessGod24
Izanami
Level 13
God Stats
3W - 3L
1,496 SR
Queue Stats
7W - 7L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
TheStubborn1
Gilgamesh
Level 14
God Stats
1W - 0L
1,744 SR
Queue Stats
10W - 3L
1,722 Elo+
Solo
Ao Kuang
Ao Kuang
WienerDeluxe
Ao Kuang
Level 7
God Stats
10W - 5L
1,554 SR
Queue Stats
18W - 18L
1,590 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,611 Elo+

VS

Team Averages
Level 36
1,702 SR
1,617 Elo+
Gilgamesh
Gilgamesh
AmoyKanai
Gilgamesh
Level 7
God Stats
5W - 2L
1,966 SR
Queue Stats
16W - 19L
1,577 Elo+
Solo
Scylla
Scylla
Captian_Olimar
Scylla
Level 148
God Stats
0W - 4L
1,746 SR
Queue Stats
459W - 410L
1,635 Elo+
Party 1
Nemesis
Nemesis
LoadedGenie6714
Nemesis
Level 20
God Stats
1W - 1L
1,799 SR
Queue Stats
42W - 31L
1,503 Elo+
Solo
Loki
Loki
Romarac
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,703 Elo+
Solo
Ganesha
Ganesha
pjjamespj
Ganesha
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
114W - 50L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
2 / 0 / 0
3,584
717
1,773
2,719
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
2 / 0 / 1
3,623
725
1,417
1,209
308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
ChessGod24
Izanami
5
0 / 1 / 3
3,272
654
1,767
2,004
382
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheStubborn1
Gilgamesh
5
1 / 0 / 0
3,413
683
805
1,564
498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
WienerDeluxe
Ao Kuang
6
0 / 0 / 0
3,524
705
488
2,330
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmoyKanai
Gilgamesh
3
0 / 1 / 0
2,711
542
303
1,345
350
6
0 / 0 / 0
3,217
643
845
1,288
281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 2 / 0
3,279
656
1,003
3,461
799
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Romarac
Loki
5
0 / 1 / 0
3,211
642
1,000
2,446
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
pjjamespj
Ganesha
5
0 / 1 / 1
3,255
651
409
2,867
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
0
2
L
Gilgamesh
AmoyKanai
Gilgamesh
0
1
0
0
W
2
0
1
2.5
L
0
0
0
0
W
Izanami
ChessGod24
Izanami
0
1
3
1.5
L
1
2
0
0.5
L
Loki
Romarac
Loki
0
1
0
0
W
Gilgamesh
TheStubborn1
Gilgamesh
1
0
0
1
W
Ao Kuang
WienerDeluxe
Ao Kuang
0
0
0
0
L
Ganesha
pjjamespj
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,250
Damage
3,560
9,826
Taken
11,407
3,211
Mitigated
3,100
4,721
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,773
354
0
1,435
2,719
1,501
0
0
2,719
7,924
0
L
Gilgamesh
AmoyKanai
Gilgamesh
303
36
0
342
1,345
350
0
531
705
0
2,981
W
1,417
245
275
708
1,209
308
84
191
1,018
10,590
0
L
845
94
0
250
1,288
281
0
400
888
11,267
0
W
Izanami
ChessGod24
Izanami
1,767
1,577
0
0
2,004
382
171
218
1,786
0
8,915
L
1,003
169
0
743
3,461
799
0
1,028
2,363
0
8,349
L
Loki
Romarac
Loki
1,000
431
0
1,066
2,446
552
0
675
1,723
0
10,389
W
Gilgamesh
TheStubborn1
Gilgamesh
805
150
0
409
1,564
498
0
118
1,420
0
11,046
W
Ao Kuang
WienerDeluxe
Ao Kuang
488
168
0
1,894
2,330
522
0
567
1,629
14,065
0
L
Ganesha
pjjamespj
Ganesha
409
116
210
567
2,867
1,118
0
817
2,050
7,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,416
Gold Earned
15,673
119
Minions Killed
83
0
Camps Cleared
0
467,460
Distance Traveled
438,971
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,584
717
21
4
0
85,967
2
L
Gilgamesh
2,711
542
4
1
0
36,231
1
W
Ra
3,623
725
16
3
0
105,326
1
L
Scylla
3,217
643
29
6
0
92,780
2
W
Izanami
3,272
654
22
4
0
88,224
0
L
Nemesis
3,279
656
19
4
0
98,723
2
L
Loki
3,211
642
28
6
0
100,404
0
W
Gilgamesh
3,413
683
27
5
0
88,151
1
W
Ao Kuang
3,524
705
33
7
0
99,792
2
L
Ganesha
3,255
651
3
1
0
110,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role