Player Matchup

Cthulhu
Cthulhu
SpamLaughersSuck
Cthulhu
Level 140
God Stats
5W - 2L
1,287 SR
Queue Stats
378W - 306L
1,539 Elo+
Party 1
Neith
Neith
brycehat1738
Neith
Level 68
God Stats
55W - 30L
1,684 SR
Queue Stats
392W - 304L
1,602 Elo+
Solo
Tiamat
Tiamat
cesqu
Tiamat
Level 17
God Stats
34W - 22L
1,636 SR
Queue Stats
408W - 340L
1,539 Elo+
Party 1
Team Averages
Level 75
1,536 SR
1,560 Elo+

VS

Team Averages
Level 20
1,465 SR
1,457 Elo+
Hou Yi
Hou Yi
Falcoguy
Hou Yi
Level 6
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
LiterallyFiji
Achilles
Level 28
God Stats
12W - 14L
1,660 SR
Queue Stats
170W - 141L
1,625 Elo+
Party 2
Hera
Hera
jamiephatbutt
Hera
Level 25
God Stats
52W - 94L
1,308 SR
Queue Stats
228W - 355L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
9,454
675
7,205
11,034
6,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 7
9,246
660
5,510
7,703
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
cesqu
Tiamat
13
4 / 1 / 4
9,595
685
9,631
4,915
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Falcoguy
Hou Yi
12
4 / 2 / 2
8,934
638
5,797
7,765
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
LiterallyFiji
Achilles
11
2 / 4 / 3
8,595
614
6,682
14,317
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 2 / 4
8,034
574
3,307
5,842
1,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
6
6
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Falcoguy
Hou Yi
4
2
2
2.5
L
Achilles
LiterallyFiji
Achilles
2
4
3
0.88
W
3
3
4
1.67
W
1
2
7
2.25
W
Tiamat
cesqu
Tiamat
4
1
4
6
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
15,786
23,652
Taken
27,924
12,665
Mitigated
14,588
6,049
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Falcoguy
Hou Yi
5,797
2,532
0
1,495
7,765
2,659
0
4,666
2,953
0
20,604
L
Achilles
LiterallyFiji
Achilles
6,682
1,790
0
4,183
14,317
10,044
0
8,242
5,540
0
29,510
W
7,205
443
469
770
11,034
6,673
0
1,572
9,204
36,782
0
W
5,510
1,696
0
2,023
7,703
2,731
84
1,208
6,345
0
50,833
W
Tiamat
cesqu
Tiamat
9,631
965
1,049
1,738
4,915
3,261
262
559
4,279
33,445
0
L
3,307
865
747
2,693
5,842
1,885
0
3,233
2,405
28,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
25,563
195
Minions Killed
121
0
Camps Cleared
0
766,088
Distance Traveled
704,416
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,934
638
24
2
0
242,165
3
L
Achilles
8,595
614
38
3
0
256,936
5
W
Cthulhu
9,454
675
45
3
0
247,891
7
W
Neith
9,246
660
85
6
0
258,895
2
W
Tiamat
9,595
685
65
5
0
259,302
1
L
Hera
8,034
574
59
4
0
205,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role