Player Matchup

Arachne
Arachne
EdgarCabaPaulino
Arachne
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 103L
1,507 Elo+
Solo
Ra
Ra
Jnorbs
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 254L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
RealSwanRonson
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
Sekobi
Sun Wukong
Level 28
God Stats
5W - 3L
1,703 SR
Queue Stats
93W - 143L
1,378 Elo+
Party 2
Hachiman
Hachiman
WadeCE
Hachiman
Level 13
God Stats
1W - 3L
1,501 SR
Queue Stats
5W - 9L
1,509 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,437 Elo+

VS

Team Averages
Level 22
1,425 SR
1,401 Elo+
Cthulhu
Cthulhu
BomboJombo
Cthulhu
Level 14
God Stats
30W - 30L
1,493 SR
Queue Stats
83W - 86L
1,363 Elo+
Party 1
Neith
Neith
E36T
Neith
Level 27
God Stats
10W - 7L
1,391 SR
Queue Stats
76W - 71L
1,460 Elo+
Solo
Nu Wa
Nu Wa
IronSide99
Nu Wa
Level 24
God Stats
3W - 14L
1,329 SR
Queue Stats
275W - 313L
1,364 Elo+
Solo
Ymir
Ymir
ItsDylDoe
Ymir
Level 17
God Stats
17W - 9L
1,261 SR
Queue Stats
264W - 237L
1,283 Elo+
Party 1
Anubis
Anubis
kunpen
Anubis
Level 28
God Stats
7W - 1L
1,649 SR
Queue Stats
57W - 49L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 1
13,425
610
13,410
21,287
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
15
0 / 6 / 3
9,382
426
6,203
10,165
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
14
0 / 5 / 2
9,276
422
6,876
10,157
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Sekobi
Sun Wukong
14
1 / 7 / 0
8,478
385
4,770
20,083
12,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
WadeCE
Hachiman
17
3 / 6 / 2
10,462
476
7,676
16,393
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BomboJombo
Cthulhu
15
1 / 5 / 3
9,011
410
4,972
11,621
12,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
E36T
Neith
17
6 / 3 / 10
10,394
472
17,259
13,867
5,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
18
3 / 1 / 6
10,690
486
8,883
4,372
1,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
4 / 2 / 11
10,633
483
6,159
14,500
12,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
kunpen
Anubis
20
14 / 2 / 0
13,656
621
16,114
13,019
7,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
13
Kills
28
28
Deaths
13
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BomboJombo
Cthulhu
1
5
3
0.5
W
Neith
E36T
Neith
6
3
10
3.67
L
9
4
1
2.38
W
Nu Wa
3
1
6
6
W
Ymir
4
2
11
4.75
L
Ra
0
6
3
0.25
L
Kukulkan
0
5
2
0.2
L
Sun Wukong
Sekobi
Sun Wukong
1
7
0
0.14
L
Hachiman
WadeCE
Hachiman
3
6
2
0.67
W
Anubis
kunpen
Anubis
14
2
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,935
Damage
53,387
78,085
Taken
57,379
33,533
Mitigated
39,903
18,388
Healing
21,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BomboJombo
Cthulhu
4,972
195
0
1,522
11,621
12,768
730
0
11,621
41,582
0
W
Neith
E36T
Neith
17,259
8,149
0
4,967
13,867
5,328
1,015
4,765
9,018
0
78,905
L
13,410
9,011
0
7,783
21,287
8,946
1,500
8,663
12,624
0
99,897
W
Nu Wa
8,883
2,054
0
483
4,372
1,537
0
0
4,372
80,809
0
W
Ymir
6,159
961
0
5,078
14,500
12,314
343
5,281
9,085
33,227
0
L
Ra
6,203
299
1,141
2,122
10,165
3,533
652
3,260
6,905
50,658
0
L
Kukulkan
6,876
1,071
0
0
10,157
2,561
1,550
6,265
3,892
39,185
0
L
Sun Wukong
Sekobi
Sun Wukong
4,770
645
0
2,383
20,083
12,942
200
5,908
14,175
0
49,070
L
Hachiman
WadeCE
Hachiman
7,676
3,948
0
4,959
16,393
5,551
668
12,032
4,361
0
59,894
W
Anubis
kunpen
Anubis
16,114
208
0
9,144
13,019
7,956
939
2,593
10,204
111,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
54,384
541
Minions Killed
616
0
Camps Cleared
0
1,950,697
Distance Traveled
1,812,081
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,011
410
80
4
0
354,322
2
W
Neith
10,394
472
113
5
0
366,183
4
L
Arachne
13,425
610
169
8
0
448,109
0
W
Nu Wa
10,690
486
152
7
0
301,178
0
W
Ymir
10,633
483
52
2
0
409,931
4
L
Ra
9,382
426
96
4
0
369,582
0
L
Kukulkan
9,276
422
88
4
0
389,958
0
L
Sun Wukong
8,478
385
73
3
0
411,995
0
L
Hachiman
10,462
476
115
5
0
331,053
0
W
Anubis
13,656
621
219
10
0
380,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role