Player Matchup

Ymir
Ymir
Kaìrì
Ymir
Level 158
God Stats
7W - 6L
1,567 SR
Queue Stats
239W - 140L
1,680 Elo+
Party 1
The Morrigan
The Morrigan
Scärlet
The Morrigan
Level 158
God Stats
1W - 2L
1,878 SR
Queue Stats
79W - 36L
1,742 Elo+
Party 1
Heimdallr
Heimdallr
jcmasters
Heimdallr
Level 128
God Stats
14W - 18L
1,562 SR
Queue Stats
765W - 765L
1,500 Elo+
Party 1
Team Averages
Level 148
1,669 SR
1,641 Elo+

VS

Team Averages
Level 91
1,633 SR
1,749 Elo+
Tiamat
Tiamat
DeeeVoB
Tiamat
Level 104
God Stats
1W - 0L
1,878 SR
Queue Stats
5W - 0L
1,847 Elo+
Party 2
Da Ji
Da Ji
NahtanZT
Da Ji
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,847 Elo+
Party 2
Mulan
Mulan
ahkjounam
Mulan
Level 104
God Stats
9W - 1L
1,520 SR
Queue Stats
18W - 13L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kaìrì
Ymir
13
1 / 8 / 11
11,511
640
8,875
25,086
27,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

The Morrigan
Scärlet
The Morrigan
17
7 / 7 / 5
12,349
686
12,777
11,143
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jcmasters
Heimdallr
14
5 / 9 / 5
12,096
672
13,594
18,432
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeeeVoB
Tiamat
17
10 / 2 / 13
13,474
749
21,161
10,557
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
NahtanZT
Da Ji
18
12 / 4 / 9
13,888
772
17,197
14,914
7,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mulan
ahkjounam
Mulan
15
2 / 7 / 20
12,328
685
11,353
21,110
19,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
13
Kills
24
24
Deaths
13
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DeeeVoB
Tiamat
10
2
13
8.25
L
Ymir
Kaìrì
Ymir
1
8
11
0.81
W
Da Ji
NahtanZT
Da Ji
12
4
9
4.13
L
The Morrigan
Scärlet
The Morrigan
7
7
5
1.36
W
Mulan
ahkjounam
Mulan
2
7
20
1.71
L
Heimdallr
jcmasters
Heimdallr
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
49,711
54,661
Taken
46,581
37,515
Mitigated
34,732
5,863
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DeeeVoB
Tiamat
21,161
2,083
550
4,619
10,557
8,546
1,031
3,304
7,253
80,158
0
L
Ymir
Kaìrì
Ymir
8,875
2,022
0
2,172
25,086
27,498
0
11,747
11,918
28,910
0
W
Da Ji
NahtanZT
Da Ji
17,197
3,929
0
2,117
14,914
7,080
0
4,350
10,564
0
55,068
L
The Morrigan
Scärlet
The Morrigan
12,777
1,675
0
1,461
11,143
3,822
0
3,322
7,485
62,218
3,938
W
Mulan
ahkjounam
Mulan
11,353
1,966
0
4,247
21,110
19,106
633
10,249
10,861
0
44,871
L
Heimdallr
jcmasters
Heimdallr
13,594
5,054
0
2,230
18,432
6,195
0
4,958
13,126
0
38,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
39,690
181
Minions Killed
232
0
Camps Cleared
0
831,249
Distance Traveled
1,085,266
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,474
749
124
7
0
343,955
2
L
Ymir
11,511
640
34
2
0
278,303
7
W
Da Ji
13,888
772
66
4
0
402,282
1
L
The Morrigan
12,349
686
97
5
0
293,219
3
W
Mulan
12,328
685
42
2
0
339,029
1
L
Heimdallr
12,096
672
50
3
0
259,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role