Player Matchup

He Bo
He Bo
Axton2798
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,644 Elo+
Party 1
Hercules
Hercules
Imcalledfather
Hercules
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
10W - 9L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
LucinaMLX
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,602 Elo+
Solo
Fenrir
Fenrir
dfxz87
Fenrir
Level 29
God Stats
5W - 4L
1,612 SR
Queue Stats
105W - 82L
1,647 Elo+
Solo
Hades
Hades
xKunaiWithChain
Hades
Level 28
God Stats
9W - 4L
1,805 SR
Queue Stats
112W - 81L
1,653 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,628 Elo+

VS

Team Averages
Level 21
1,651 SR
1,631 Elo+
Anubis
Anubis
ApeNiqger
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,575 Elo+
Party 2
Athena
Athena
Driffter
Athena
Level 28
God Stats
6W - 5L
1,808 SR
Queue Stats
477W - 478L
1,607 Elo+
Solo
Skadi
Skadi
Efforts
Skadi
Level 28
God Stats
4W - 2L
1,754 SR
Queue Stats
15W - 9L
1,603 Elo+
Solo
Eset
Eset
NineTailBùttPIug
Eset
Level 27
God Stats
45W - 13L
1,691 SR
Queue Stats
592W - 243L
1,781 Elo+
Solo
Fenrir
Fenrir
ScubaManatee
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Axton2798
He Bo
14
3 / 8 / 8
9,109
455
9,956
14,210
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
15
10 / 4 / 1
10,423
521
11,833
22,794
12,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
LucinaMLX
Amaterasu
13
3 / 9 / 3
8,827
441
5,796
22,013
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
dfxz87
Fenrir
15
3 / 10 / 5
9,558
478
5,781
19,878
7,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 8
9,586
479
10,575
18,474
8,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ApeNiqger
Anubis
19
15 / 2 / 15
13,114
656
29,686
16,754
9,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Driffter
Athena
14
2 / 4 / 15
10,424
521
5,227
23,724
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Efforts
Skadi
15
1 / 8 / 7
10,019
501
5,931
11,093
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 4 / 7
12,841
642
25,050
12,095
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
6 / 5 / 16
11,290
565
12,618
14,801
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
22
Kills
38
38
Deaths
23
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Anubis
ApeNiqger
Anubis
15
2
15
11.25
L
He Bo
Axton2798
He Bo
3
8
8
0.88
W
Athena
Driffter
Athena
2
4
15
2.38
W
Skadi
Efforts
Skadi
1
8
7
0.56
L
Hercules
10
4
1
2.63
L
Amaterasu
LucinaMLX
Amaterasu
3
9
3
0.5
W
14
4
7
4.38
W
Fenrir
6
5
16
2.8
L
Fenrir
dfxz87
Fenrir
3
10
5
0.55
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
78,512
97,369
Taken
78,467
39,187
Mitigated
37,442
17,809
Healing
26,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ApeNiqger
Anubis
29,686
1,719
0
10,518
16,754
9,060
2,781
3,784
12,515
87,197
0
L
He Bo
Axton2798
He Bo
9,956
640
123
2,975
14,210
3,319
0
8,591
5,481
33,305
0
W
Athena
Driffter
Athena
5,227
1,602
0
8,267
23,724
13,633
927
6,923
16,419
27,921
0
W
Skadi
Efforts
Skadi
5,931
2,840
647
731
11,093
3,758
4,410
3,414
7,527
0
56,875
L
Hercules
11,833
3,769
0
3,339
22,794
12,955
0
12,674
9,913
0
40,143
L
Amaterasu
LucinaMLX
Amaterasu
5,796
2,127
0
2,599
22,013
6,703
828
14,062
7,830
0
42,720
W
25,050
4,637
2,423
3,357
12,095
5,182
2,095
2,451
9,590
94,386
0
W
Fenrir
12,618
1,714
0
1,006
14,801
5,809
820
3,207
10,695
0
52,477
L
Fenrir
dfxz87
Fenrir
5,781
1,272
0
4,382
19,878
7,717
0
10,532
9,160
0
60,488
L
10,575
353
830
3,561
18,474
8,493
0
13,211
5,022
46,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,503
Gold Earned
57,688
384
Minions Killed
479
0
Camps Cleared
0
1,655,401
Distance Traveled
1,767,432
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,114
656
126
6
0
317,027
3
L
He Bo
9,109
455
62
3
0
295,507
0
W
Athena
10,424
521
40
2
0
374,760
4
W
Skadi
10,019
501
94
5
0
312,388
5
L
Hercules
10,423
521
58
3
0
407,539
3
L
Amaterasu
8,827
441
80
4
0
286,875
1
W
Eset
12,841
642
140
7
0
358,470
3
W
Fenrir
11,290
565
79
4
0
404,787
2
L
Fenrir
9,558
478
90
5
0
345,099
4
L
Hades
9,586
479
94
5
0
320,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role