Player Matchup

Khepri
Khepri
MrPurple998
Khepri
Level 12
God Stats
29W - 33L
1,720 SR
Queue Stats
59W - 83L
1,539 Elo+
Party 1
Persephone
Persephone
Tukyaoki
Persephone
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 27L
1,588 Elo+
Solo
Chaac
Chaac
fossid
Chaac
Level 28
God Stats
60W - 94L
1,416 SR
Queue Stats
123W - 179L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
sebaless19
Danzaburou
Level 29
God Stats
13W - 14L
1,737 SR
Queue Stats
57W - 91L
1,425 Elo+
Party 1
Mercury
Mercury
x_xChuchix_x
Mercury
Level 89
God Stats
13W - 26L
1,703 SR
Queue Stats
142W - 203L
1,393 Elo+
Party 1
Team Averages
Level 37
1,615 SR
1,460 Elo+

VS

Team Averages
Level 29
1,546 SR
1,482 Elo+
Bellona
Bellona
GlAzEdxDoNuT 54
Bellona
Level 29
God Stats
23W - 21L
1,472 SR
Queue Stats
121W - 131L
1,493 Elo+
Solo
Izanami
Izanami
MeowMixCatFood
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Q U E E N B1090
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,536 Elo+
Party 3
Jormungandr
Jormungandr
asapTristen
Jormungandr
Level 25
God Stats
23W - 11L
1,691 SR
Queue Stats
64W - 51L
1,463 Elo+
Party 2
Sol
Sol
hxwes
Sol
Level 16
God Stats
28W - 22L
1,567 SR
Queue Stats
87W - 88L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 2 / 13
10,510
553
2,972
12,692
9,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Tukyaoki
Persephone
18
5 / 1 / 5
12,090
636
16,968
9,378
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
fossid
Chaac
17
5 / 0 / 8
11,071
583
8,724
21,399
15,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
sebaless19
Danzaburou
15
9 / 5 / 4
11,123
585
12,854
12,666
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
x_xChuchix_x
Mercury
19
8 / 1 / 3
12,270
646
10,701
16,004
8,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
9,062
477
11,746
17,498
10,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 1
8,691
457
11,289
13,214
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 3
7,797
410
3,627
16,876
7,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
asapTristen
Jormungandr
13
2 / 2 / 4
7,628
401
7,147
9,078
5,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
hxwes
Sol
12
0 / 7 / 5
7,744
408
6,615
16,385
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
27
Kills
9
9
Deaths
27
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
4
6
1
0.75
W
Khepri
0
2
13
3.25
L
0
6
3
0.25
W
Persephone
Tukyaoki
Persephone
5
1
5
7.5
L
Jormungandr
asapTristen
Jormungandr
2
2
4
2
W
Chaac
fossid
Chaac
5
0
8
9
L
Sol
hxwes
Sol
0
7
5
0.36
W
Danzaburou
sebaless19
Danzaburou
9
5
4
2.2
W
Mercury
x_xChuchix_x
Mercury
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,219
Damage
40,424
72,139
Taken
73,051
41,898
Mitigated
33,164
23,135
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,746
3,001
207
3,700
17,498
10,809
0
2,825
14,551
0
41,383
L
11,289
5,895
0
2,943
13,214
4,075
1,446
1,964
11,198
0
57,979
W
Khepri
2,972
289
0
1,384
12,692
9,240
805
3,056
9,636
19,280
0
L
3,627
1,468
0
5,112
16,876
7,249
0
1,890
14,958
0
35,609
W
Persephone
Tukyaoki
Persephone
16,968
1,170
0
4,177
9,378
3,904
874
3,919
5,458
87,130
0
L
Jormungandr
asapTristen
Jormungandr
7,147
1,405
617
1,003
9,078
5,917
133
3,321
5,647
32,043
0
W
Chaac
fossid
Chaac
8,724
1,769
1,013
10,579
21,399
15,426
1,504
5,015
16,384
0
54,277
L
Sol
hxwes
Sol
6,615
1,485
0
3,275
16,385
5,114
273
9,210
6,757
43,027
0
W
Danzaburou
sebaless19
Danzaburou
12,854
6,029
135
3,232
12,666
5,074
4,870
3,086
9,580
0
57,010
W
Mercury
x_xChuchix_x
Mercury
10,701
7,713
0
2,615
16,004
8,254
3,647
1,741
14,263
0
106,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
40,922
540
Minions Killed
373
0
Camps Cleared
0
1,793,181
Distance Traveled
1,733,556
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,062
477
78
4
0
345,439
0
L
Izanami
8,691
457
93
5
0
325,660
5
W
Khepri
10,510
553
25
1
0
325,121
0
L
Nemesis
7,797
410
75
4
0
351,898
3
W
Persephone
12,090
636
158
8
0
363,055
0
L
Jormungandr
7,628
401
55
3
0
378,799
2
W
Chaac
11,071
583
118
6
0
382,955
0
L
Sol
7,744
408
72
4
0
331,760
0
W
Danzaburou
11,123
585
80
4
0
328,407
0
W
Mercury
12,270
646
159
8
0
393,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role