Player Matchup

Ah Puch
Ah Puch
KaiKiri
Ah Puch
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
376W - 415L
1,491 Elo+
Party 3
Nemesis
Nemesis
Kofi_Paesh
Nemesis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 3
Bacchus
Bacchus
Nightmoon228
Bacchus
Level 100
God Stats
1W - 2L
1,175 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 3
Apollo
Apollo
PlsImAwful
Apollo
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 7L
1,496 Elo+
Party 3
Cupid
Cupid
Winteaa
Cupid
Level 108
God Stats
26W - 13L
1,684 SR
Queue Stats
168W - 151L
1,510 Elo+
Party 3
Team Averages
Level 87
1,472 SR
1,494 Elo+

VS

Team Averages
Level 39
1,622 SR
1,491 Elo+
Skadi
Skadi
MisterrKrabs
Skadi
Level 29
God Stats
2W - 4L
1,345 SR
Queue Stats
69W - 52L
1,503 Elo+
Party 2
Khepri
Khepri
SugarrDunkington
Khepri
Level 41
God Stats
0W - 1L
2,026 SR
Queue Stats
20W - 23L
1,516 Elo+
Party 1
Janus
Janus
TheSchwiftyOne
Janus
Level 37
God Stats
0W - 2L
1,456 SR
Queue Stats
9W - 13L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
TommyBoyGud
Erlang Shen
Level 25
God Stats
16W - 20L
1,486 SR
Queue Stats
58W - 58L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xNoCapZonex
Tsukuyomi
Level 62
God Stats
14W - 15L
1,799 SR
Queue Stats
218W - 223L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KaiKiri
Ah Puch
16
0 / 2 / 5
9,788
515
9,093
8,012
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Kofi_Paesh
Nemesis
15
1 / 1 / 5
9,470
498
2,462
8,973
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Nightmoon228
Bacchus
13
3 / 1 / 5
9,221
485
3,993
12,255
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
PlsImAwful
Apollo
20
9 / 1 / 1
12,439
655
14,140
13,643
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Winteaa
Cupid
19
7 / 0 / 5
11,889
626
11,598
15,581
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,463
445
9,928
10,393
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 3
9,021
475
3,858
11,210
9,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 1
10,124
533
11,474
10,408
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TommyBoyGud
Erlang Shen
16
0 / 3 / 2
8,740
460
4,407
13,320
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
xNoCapZonex
Tsukuyomi
11
1 / 8 / 2
7,474
393
4,139
14,734
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
5
5
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
KaiKiri
Ah Puch
0
2
5
1.25
W
Nemesis
Kofi_Paesh
Nemesis
1
1
5
3.5
L
0
7
0
0
W
Bacchus
Nightmoon228
Bacchus
3
1
5
5.5
W
Apollo
PlsImAwful
Apollo
9
1
1
9.5
L
0
0
3
1.5
L
4
2
1
2.25
L
Erlang Shen
TommyBoyGud
Erlang Shen
0
3
2
0.33
W
Cupid
Winteaa
Cupid
7
0
5
9.5
L
Tsukuyomi
xNoCapZonex
Tsukuyomi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
33,806
58,464
Taken
60,065
32,626
Mitigated
29,386
21,754
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
KaiKiri
Ah Puch
9,093
509
0
2,575
8,012
2,893
419
3,754
4,104
70,749
0
W
Nemesis
Kofi_Paesh
Nemesis
2,462
651
0
1,190
8,973
4,190
0
1,859
7,060
0
54,957
L
9,928
6,122
0
441
10,393
3,595
0
1,119
9,274
0
58,917
W
Bacchus
Nightmoon228
Bacchus
3,993
750
0
2,859
12,255
12,243
474
2,647
9,494
19,452
0
W
Apollo
PlsImAwful
Apollo
14,140
8,598
0
6,423
13,643
7,030
2,953
3,301
10,252
0
104,714
L
3,858
117
0
4,278
11,210
9,250
0
4,380
6,830
32,418
0
L
11,474
550
156
2,771
10,408
3,876
0
4,519
5,889
92,804
0
L
Erlang Shen
TommyBoyGud
Erlang Shen
4,407
2,497
0
5,739
13,320
7,005
0
653
12,667
0
56,832
W
Cupid
Winteaa
Cupid
11,598
7,054
412
8,295
15,581
6,270
3,102
3,271
12,222
0
91,051
L
Tsukuyomi
xNoCapZonex
Tsukuyomi
4,139
644
0
3,160
14,734
5,660
0
2,415
12,319
0
33,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,807
Gold Earned
43,822
604
Minions Killed
557
0
Camps Cleared
0
1,862,079
Distance Traveled
1,772,548
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,788
515
120
6
0
364,365
4
W
Nemesis
9,470
498
100
5
0
400,387
3
L
Skadi
8,463
445
121
6
0
275,977
0
W
Bacchus
9,221
485
28
1
0
374,095
4
W
Apollo
12,439
655
175
9
0
390,954
0
L
Khepri
9,021
475
52
3
0
392,068
7
L
Janus
10,124
533
209
11
0
382,774
6
L
Erlang Shen
8,740
460
115
6
0
346,332
0
W
Cupid
11,889
626
181
10
0
332,278
2
L
Tsukuyomi
7,474
393
60
3
0
375,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role