Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dibadgyal2
Serqet
Level 107
God Stats
1W - 6L
1,540 SR
Queue Stats
128W - 145L
1,395 Elo+
Solo
Cerberus
Cerberus
MagicTricNic
Cerberus
Level 100
God Stats
6W - 6L
1,870 SR
Queue Stats
19W - 33L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
POST WTERMALON
Kukulkan
Level 22
God Stats
11W - 12L
1,576 SR
Queue Stats
14W - 26L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
redrocketracer6
Danzaburou
Level 89
God Stats
28W - 28L
1,491 SR
Queue Stats
147W - 170L
1,422 Elo+
Solo
Team Averages
Level 93
1,595 SR
1,430 Elo+

VS

Team Averages
Level 123
1,502 SR
1,423 Elo+
Set
Set
Huey13AZ
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Malicious Sins
Izanami
Level 149
God Stats
9W - 5L
1,393 SR
Queue Stats
182W - 186L
1,496 Elo+
Party 1
He Bo
He Bo
Muffmunchies
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
UwU Step Son
Sun Wukong
Level 128
God Stats
2W - 1L
1,619 SR
Queue Stats
111W - 132L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
WideYT
Kuzenbo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 7 / 1
8,983
599
7,581
16,221
16,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Dibadgyal2
Serqet
13
0 / 5 / 3
8,063
538
3,643
8,527
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
MagicTricNic
Cerberus
18
3 / 5 / 4
11,608
774
9,485
16,567
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
18
2 / 2 / 4
10,698
713
10,570
9,003
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
redrocketracer6
Danzaburou
18
1 / 3 / 3
10,875
725
7,384
9,762
3,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
10,844
723
10,188
12,979
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 8
11,237
749
9,336
11,523
3,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 1 / 8
12,285
819
14,023
8,675
3,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
UwU Step Son
Sun Wukong
18
5 / 0 / 9
10,977
732
9,491
13,180
11,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
WideYT
Kuzenbo
15
1 / 0 / 10
9,330
622
6,051
8,744
10,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
8
Kills
22
22
Deaths
8
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
7
1
0.36
L
Serqet
Dibadgyal2
Serqet
0
5
3
0.3
W
3
5
8
1.4
L
Cerberus
MagicTricNic
Cerberus
3
5
4
1
W
4
2
8
4
W
9
1
8
13
L
Kukulkan
2
2
4
2
W
Sun Wukong
UwU Step Son
Sun Wukong
5
0
9
9.5
W
Kuzenbo
WideYT
Kuzenbo
1
0
10
6
L
Danzaburou
redrocketracer6
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
49,089
60,080
Taken
55,101
43,101
Mitigated
32,769
10,516
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,581
3,186
874
1,818
16,221
16,940
455
5,654
10,567
0
14,646
L
Serqet
Dibadgyal2
Serqet
3,643
670
0
518
8,527
2,752
0
2,923
5,604
0
6,076
W
10,188
4,918
0
1,686
12,979
4,862
1,399
4,356
8,353
0
40,859
L
Cerberus
MagicTricNic
Cerberus
9,485
544
354
3,788
16,567
14,980
322
3,618
12,949
34,619
0
W
9,336
6,164
0
2,805
11,523
3,267
3,767
4,109
5,188
0
55,045
W
14,023
850
234
1,314
8,675
3,262
650
2,062
6,613
45,039
0
L
Kukulkan
10,570
230
0
1,275
9,003
4,608
33
2,910
6,093
51,690
0
W
Sun Wukong
UwU Step Son
Sun Wukong
9,491
634
0
2,100
13,180
11,216
418
6,033
7,147
0
29,406
W
Kuzenbo
WideYT
Kuzenbo
6,051
2,461
0
1,338
8,744
10,162
297
4,421
4,323
15,423
0
L
Danzaburou
redrocketracer6
Danzaburou
7,384
1,285
0
1,889
9,762
3,821
1,275
4,969
4,793
0
48,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,227
Gold Earned
54,673
339
Minions Killed
332
5
Camps Cleared
11
1,216,797
Distance Traveled
1,429,028
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,983
599
17
1
0
239,220
1
L
Serqet
8,063
538
5
0
1
158,033
0
W
Set
10,844
723
73
5
3
277,875
1
L
Cerberus
11,608
774
99
7
2
283,840
0
W
Izanami
11,237
749
134
9
4
263,812
1
W
He Bo
12,285
819
76
5
2
276,479
3
L
Kukulkan
10,698
713
118
8
1
292,368
2
W
Sun Wukong
10,977
732
37
2
2
300,251
1
W
Kuzenbo
9,330
622
12
1
0
310,611
0
L
Danzaburou
10,875
725
100
7
1
243,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role