Player Matchup

Scylla
Scylla
Chewybar
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,619 Elo+
Party 2
Pele
Pele
PoggerHogger
Pele
Level 18
God Stats
30W - 26L
1,631 SR
Queue Stats
121W - 128L
1,553 Elo+
Party 1
Neith
Neith
Stackin Cheese
Neith
Level 29
God Stats
26W - 21L
1,640 SR
Queue Stats
147W - 99L
1,472 Elo+
Solo
King Arthur
King Arthur
Xroidrage
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,452 Elo+
Party 2
Izanami
Izanami
cookiemonsta375
Izanami
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,658 Elo+
Party 1
Team Averages
Level 23
1,554 SR
1,551 Elo+

VS

Team Averages
Level 18
1,640 SR
1,459 Elo+
Fenrir
Fenrir
Im Steinberg
Fenrir
Level 15
God Stats
1W - 2L
1,545 SR
Queue Stats
9W - 9L
1,451 Elo+
Solo
Neith
Neith
KillerPanda9860
Neith
Level 30
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 20L
1,450 Elo+
Solo
The Morrigan
The Morrigan
Raccoonhumper69
The Morrigan
Level 7
God Stats
2W - 1L
1,310 SR
Queue Stats
201W - 258L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
WCBC_Menxce
Gilgamesh
Level 29
God Stats
2W - 3L
1,837 SR
Queue Stats
82W - 82L
1,561 Elo+
Solo
Ares
Ares
bloody bears23
Ares
Level 9
God Stats
0W - 2L
1,792 SR
Queue Stats
10W - 13L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chewybar
Scylla
13
3 / 4 / 6
7,764
457
9,766
9,288
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 8
9,824
578
9,556
10,170
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 7
8,075
475
5,080
11,642
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Xroidrage
King Arthur
14
7 / 2 / 6
9,217
542
7,329
10,730
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 11
8,727
513
7,133
5,803
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 5 / 1
8,812
518
7,957
12,616
9,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 6 / 2
8,115
477
9,911
11,718
3,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Raccoonhumper69
The Morrigan
11
0 / 6 / 2
7,461
439
3,596
10,158
4,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WCBC_Menxce
Gilgamesh
16
3 / 2 / 2
10,209
601
9,059
11,147
7,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 0
7,619
448
1,860
13,117
9,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
24
Kills
11
12
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chewybar
Scylla
3
4
6
1.5
L
Fenrir
5
5
1
1.1
L
2
6
2
0.5
W
10
2
8
7
L
The Morrigan
Raccoonhumper69
The Morrigan
0
6
2
0.17
W
2
3
7
1.83
L
Gilgamesh
WCBC_Menxce
Gilgamesh
3
2
2
2
W
King Arthur
Xroidrage
King Arthur
7
2
6
5
L
1
6
0
0.17
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
32,383
47,633
Taken
58,756
23,661
Mitigated
33,992
5,807
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chewybar
Scylla
9,766
1,034
0
0
9,288
2,662
935
1,410
7,874
28,051
0
L
Fenrir
7,957
729
0
3,002
12,616
9,022
228
1,621
10,753
0
46,374
L
9,911
5,570
390
2,117
11,718
3,630
1,390
2,515
9,009
0
43,477
W
9,556
2,945
0
811
10,170
3,851
0
516
9,654
0
61,194
L
The Morrigan
Raccoonhumper69
The Morrigan
3,596
637
0
1,635
10,158
4,075
87
1,412
8,550
37,614
634
W
5,080
2,220
0
3,366
11,642
4,689
2,290
917
10,725
0
41,120
L
Gilgamesh
WCBC_Menxce
Gilgamesh
9,059
2,130
0
1,315
11,147
7,720
1,968
2,326
8,191
0
57,845
W
King Arthur
Xroidrage
King Arthur
7,329
1,433
0
1,107
10,730
9,845
60
1,818
8,898
633
30,847
L
1,860
273
0
2,020
13,117
9,545
357
1,638
11,253
23,214
0
W
7,133
4,877
0
523
5,803
2,614
1,939
777
5,026
0
45,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
42,216
377
Minions Killed
376
0
Camps Cleared
0
1,740,840
Distance Traveled
1,518,048
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,764
457
41
2
0
328,764
4
L
Fenrir
8,812
518
69
4
0
315,771
3
L
Neith
8,115
477
78
5
0
308,379
3
W
Pele
9,824
578
106
6
0
369,646
3
L
The Morrigan
7,461
439
63
4
0
259,157
2
W
Neith
8,075
475
71
4
0
325,565
4
L
Gilgamesh
10,209
601
130
8
0
344,271
4
W
King Arthur
9,217
542
58
3
0
384,996
1
L
Ares
7,619
448
36
2
0
290,470
1
W
Izanami
8,727
513
101
6
0
331,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role