Player Matchup

Khepri
Khepri
GG Sucio Dan
Khepri
Level 145
God Stats
5W - 2L
1,387 SR
Queue Stats
62W - 46L
1,510 Elo+
Party 1
Chiron
Chiron
ILEOMAN
Chiron
Level 152
God Stats
2W - 0L
1,655 SR
Queue Stats
68W - 58L
1,561 Elo+
Party 1
Agni
Agni
IronzT
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
SomeNerd101
Ne Zha
Level 79
God Stats
3W - 7L
1,484 SR
Queue Stats
303W - 269L
1,576 Elo+
Party 3
Amaterasu
Amaterasu
ViolentAnxiety
Amaterasu
Level 29
God Stats
8W - 2L
1,767 SR
Queue Stats
124W - 129L
1,570 Elo+
Party 3
Team Averages
Level 87
1,559 SR
1,564 Elo+

VS

Team Averages
Level 60
1,486 SR
1,541 Elo+
Ares
Ares
EarnedCurve02
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,326 Elo+
Party 2
Scylla
Scylla
LeoRios1
Scylla
Level 65
God Stats
1W - 2L
1,182 SR
Queue Stats
11W - 10L
1,592 Elo+
Party 2
Hades
Hades
MxURICIx
Hades
Level 38
God Stats
6W - 2L
1,634 SR
Queue Stats
8W - 3L
1,664 Elo+
Party 2
Izanami
Izanami
cpbpablo
Izanami
Level 32
God Stats
10W - 7L
1,562 SR
Queue Stats
130W - 126L
1,517 Elo+
Solo
Loki
Loki
tupicador1
Loki
Level 160
God Stats
5W - 4L
1,550 SR
Queue Stats
129W - 114L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 1 / 19
11,149
557
4,689
14,435
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
ILEOMAN
Chiron
19
13 / 2 / 8
12,723
636
16,744
11,497
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
IronzT
Agni
18
12 / 4 / 5
13,009
650
18,515
15,499
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
8 / 5 / 12
12,249
612
10,794
15,431
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ViolentAnxiety
Amaterasu
19
6 / 2 / 8
12,967
648
12,000
16,882
12,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,707
335
1,433
12,813
6,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
LeoRios1
Scylla
14
2 / 10 / 3
8,808
440
6,933
17,777
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
MxURICIx
Hades
14
1 / 9 / 1
8,249
412
9,754
16,626
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
cpbpablo
Izanami
15
1 / 9 / 4
8,955
448
6,362
17,099
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
10 / 5 / 3
10,659
533
11,546
15,511
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
41
Kills
14
14
Deaths
42
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Khepri
2
1
19
11.5
W
Chiron
ILEOMAN
Chiron
13
2
8
8.5
W
Agni
IronzT
Agni
12
4
5
3.63
L
Scylla
LeoRios1
Scylla
2
10
3
0.35
L
Hades
MxURICIx
Hades
1
9
1
0.17
W
Ne Zha
8
5
12
2.8
W
Amaterasu
ViolentAnxiety
Amaterasu
6
2
8
5
L
Izanami
cpbpablo
Izanami
1
9
4
0.33
L
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,742
Damage
36,028
73,744
Taken
79,826
46,436
Mitigated
29,093
21,218
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,433
397
0
305
12,813
6,124
355
1,878
10,842
11,480
0
W
Khepri
4,689
538
0
2,860
14,435
15,562
203
3,040
11,353
27,861
0
W
Chiron
ILEOMAN
Chiron
16,744
9,157
1,868
5,561
11,497
5,296
5,751
3,189
8,243
0
99,265
W
Agni
IronzT
Agni
18,515
1,128
0
4,819
15,499
6,514
1,571
4,668
10,669
75,672
0
L
Scylla
LeoRios1
Scylla
6,933
618
0
2,153
17,777
4,879
0
8,173
9,119
38,377
0
L
Hades
MxURICIx
Hades
9,754
133
0
3,190
16,626
6,759
0
1,216
15,390
41,579
0
W
Ne Zha
10,794
4,107
0
1,830
15,431
6,674
1,249
4,114
11,135
0
70,260
W
Amaterasu
ViolentAnxiety
Amaterasu
12,000
5,359
0
4,280
16,882
12,390
2,174
7,024
9,831
0
76,969
L
Izanami
cpbpablo
Izanami
6,362
3,584
0
2,393
17,099
6,336
0
6,123
10,906
0
57,894
L
11,546
3,534
0
2,252
15,511
4,995
0
4,978
10,365
0
54,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,097
Gold Earned
43,378
500
Minions Killed
346
0
Camps Cleared
0
1,961,906
Distance Traveled
1,677,558
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,707
335
16
1
0
326,360
0
W
Khepri
11,149
557
24
1
0
389,371
7
W
Chiron
12,723
636
124
6
0
356,462
2
W
Agni
13,009
650
122
6
0
358,642
3
L
Scylla
8,808
440
67
3
0
336,784
3
L
Hades
8,249
412
71
4
0
320,712
3
W
Ne Zha
12,249
612
97
5
0
414,806
3
W
Amaterasu
12,967
648
133
7
0
442,625
2
L
Izanami
8,955
448
104
5
0
321,071
6
L
Loki
10,659
533
88
4
0
372,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role