Player Matchup

Izanami
Izanami
Gold IV
BT JENKS
Izanami
Gold IV
Level 63
God Stats
21W - 11L
1,621 SR
Queue Stats
380W - 326L
1,326 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Fizzеn
Aphrodite
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
HighVibes42011
Cerberus
Gold III
Level 82
God Stats
9W - 9L
1,593 SR
Queue Stats
323W - 341L
1,225 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 80
1,571 SR
1,350 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 63
1,508 SR
1,480 MMR
Ymir
Ymir
Bronze III
LegaIIyErext
Ymir
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
ScyIlaOP
Merlin
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,455 MMR
Party 2
Hercules
Hercules
Silver I
ThePerfectSize
Hercules
Silver I
Level 70
God Stats
0W - 3L
1,525 SR
Queue Stats
37W - 42L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BT JENKS
Izanami
17
3 / 7 / 8
14,500
604
21,070
24,232
8,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Fizzеn
Aphrodite
19
7 / 4 / 10
15,757
657
24,372
21,401
10,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
18
7 / 5 / 7
15,158
632
18,361
38,335
37,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AthenaTsukuyomiScyllaKumbhakarnaGilgamesh

VS

Bans
HelThothKukulkanTiamatCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
15,921
663
12,970
27,572
34,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ScyIlaOP
Merlin
19
7 / 5 / 5
14,716
613
32,127
17,132
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
15
4 / 6 / 8
14,207
592
10,804
30,666
32,390
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
17
Kills
15
16
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
BT JENKS
Izanami
3
7
8
1
W
Aphrodite
Fizzеn
Aphrodite
7
4
10
3
W
Cerberus
7
5
7
2.1
L
4
6
8
1.33
L
Merlin
ScyIlaOP
Merlin
7
5
5
1.9
L
Hercules
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,803
Damage
55,901
83,968
Taken
75,370
56,564
Mitigated
72,053
44,487
Healing
17,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BT JENKS
Izanami
21,070
17,206
453
5,559
24,232
8,666
2,221
15,364
8,868
0
127,649
W
Aphrodite
Fizzеn
Aphrodite
24,372
1,939
10,247
14,614
21,401
10,839
850
11,270
10,131
78,314
0
W
Cerberus
18,361
774
0
13,614
38,335
37,059
420
18,584
19,751
62,595
0
L
12,970
3,101
0
5,003
27,572
34,206
240
13,861
13,711
28,268
0
L
Merlin
ScyIlaOP
Merlin
32,127
1,764
0
3,099
17,132
5,457
1,232
12,199
4,933
110,041
0
L
Hercules
10,804
3,446
672
8,399
30,666
32,390
0
16,755
13,911
0
40,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
44,844
324
Minions Killed
196
0
Camps Cleared
0
1,245,489
Distance Traveled
1,277,778
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,500
604
134
6
0
368,356
0
W
Aphrodite
15,757
657
97
4
0
420,564
3
W
Cerberus
15,158
632
93
4
0
456,569
4
L
Ymir
15,921
663
30
1
0
420,776
3
L
Merlin
14,716
613
133
6
0
396,911
4
L
Hercules
14,207
592
33
1
0
460,091
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role