Player Matchup

Cupid
Cupid
BadarDraco2
Cupid
Level 78
God Stats
92W - 62L
1,491 SR
Queue Stats
460W - 459L
1,418 Elo+
Solo
Bacchus
Bacchus
Killerbolbol
Bacchus
Level 49
God Stats
377W - 397L
1,561 SR
Queue Stats
954W - 1,072L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
Knight_Renegade_
Ratatoskr
Level 29
God Stats
8W - 15L
1,289 SR
Queue Stats
332W - 419L
1,434 Elo+
Party 3
Chang'e
Chang'e
Robosmores
Chang'e
Level 40
God Stats
7W - 10L
1,404 SR
Queue Stats
7W - 12L
1,364 Elo+
Solo
Scylla
Scylla
jaycoooker
Scylla
Level 37
God Stats
11W - 37L
1,500 SR
Queue Stats
392W - 473L
1,413 Elo+
Party 3
Team Averages
Level 47
1,449 SR
1,436 Elo+

VS

Team Averages
Level 65
1,509 SR
1,468 Elo+
Thanatos
Thanatos
JingWeiOTK
Thanatos
Level 154
God Stats
2W - 2L
1,548 SR
Queue Stats
59W - 76L
1,430 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lucksoar
Cu Chulainn
Level 26
God Stats
1W - 2L
1,452 SR
Queue Stats
8W - 8L
1,538 Elo+
Party 1
Discordia
Discordia
ModelFPR
Discordia
Level 34
God Stats
20W - 19L
1,544 SR
Queue Stats
50W - 62L
1,394 Elo+
Party 2
Jing Wei
Jing Wei
ThunderScott
Jing Wei
Level 58
God Stats
1W - 2L
1,256 SR
Queue Stats
33W - 29L
1,425 Elo+
Party 1
Yemoja
Yemoja
mehmetmetin
Yemoja
Level 55
God Stats
1W - 1L
1,746 SR
Queue Stats
86W - 78L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 14
19,410
1,294
55,604
38,971
15,771
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Killerbolbol
Bacchus
20
3 / 2 / 19
15,326
1,022
15,934
28,828
29,396
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
20
3 / 14 / 15
13,884
926
14,606
28,033
11,383
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Robosmores
Chang'e
20
4 / 4 / 23
16,154
1,077
21,279
25,341
13,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
jaycoooker
Scylla
20
9 / 8 / 13
15,785
1,052
13,132
23,299
8,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JingWeiOTK
Thanatos
20
16 / 5 / 7
16,974
1,132
28,555
22,065
8,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Lucksoar
Cu Chulainn
20
4 / 11 / 17
14,723
982
18,358
38,121
41,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
ModelFPR
Discordia
20
3 / 5 / 20
15,323
1,022
31,475
13,450
4,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
ThunderScott
Jing Wei
20
8 / 10 / 17
16,045
1,070
42,857
33,746
12,382
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
20
3 / 5 / 16
14,689
979
16,423
21,140
8,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
111
36
Kills
34
34
Deaths
36
84
Assists
77
Player
Kills
Deaths
Assists
KDA
W
17
6
14
4
L
Thanatos
JingWeiOTK
Thanatos
16
5
7
3.9
W
Bacchus
Killerbolbol
Bacchus
3
2
19
6.25
W
Ratatoskr
3
14
15
0.75
L
Cu Chulainn
Lucksoar
Cu Chulainn
4
11
17
1.14
L
Discordia
ModelFPR
Discordia
3
5
20
2.6
W
Chang'e
Robosmores
Chang'e
4
4
23
3.88
L
Jing Wei
ThunderScott
Jing Wei
8
10
17
1.65
W
Scylla
jaycoooker
Scylla
9
8
13
1.94
L
Yemoja
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,555
Damage
137,668
144,472
Taken
128,522
78,258
Mitigated
76,674
38,356
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,604
34,814
142
12,291
38,971
15,771
0
15,904
23,067
0
112,686
L
Thanatos
JingWeiOTK
Thanatos
28,555
8,239
0
10,584
22,065
8,935
0
9,968
12,097
0
46,514
W
Bacchus
Killerbolbol
Bacchus
15,934
1,143
659
1,837
28,828
29,396
0
10,246
18,582
29,835
0
W
Ratatoskr
14,606
2,918
0
349
28,033
11,383
0
9,451
18,582
0
21,659
L
Cu Chulainn
Lucksoar
Cu Chulainn
18,358
4,294
1,346
2,619
38,121
41,534
0
14,942
23,179
15,453
37,404
L
Discordia
ModelFPR
Discordia
31,475
1,617
0
921
13,450
4,865
0
5,034
8,416
56,355
0
W
Chang'e
Robosmores
Chang'e
21,279
2,212
14,772
8,071
25,341
13,261
0
8,928
16,413
61,155
0
L
Jing Wei
ThunderScott
Jing Wei
42,857
40,593
0
6,575
33,746
12,382
0
9,744
24,002
0
79,986
W
Scylla
jaycoooker
Scylla
13,132
2,268
0
235
23,299
8,447
0
7,302
15,997
25,550
0
L
Yemoja
16,423
3,141
3,197
2,067
21,140
8,958
0
10,657
10,483
41,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,559
Gold Earned
77,754
302
Minions Killed
295
5
Camps Cleared
10
1,441,383
Distance Traveled
1,423,134
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
19,410
1,294
129
9
1
276,190
1
L
Thanatos
16,974
1,132
25
2
4
317,753
0
W
Bacchus
15,326
1,022
23
2
3
336,816
1
W
Ratatoskr
13,884
926
19
1
0
267,457
0
L
Cu Chulainn
14,723
982
75
5
0
258,122
2
L
Discordia
15,323
1,022
67
4
2
278,464
0
W
Chang'e
16,154
1,077
101
7
1
309,232
0
L
Jing Wei
16,045
1,070
90
6
3
287,331
0
W
Scylla
15,785
1,052
30
2
0
251,688
0
L
Yemoja
14,689
979
38
3
1
281,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role