Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
CastieІ
Tsukuyomi
Platinum I
Level 140
God Stats
9W - 6L
1,747 SR
Queue Stats
220W - 190L
1,994 MMR
Party 1
Chernobog
Chernobog
Platinum IV
QuantumKing133
Chernobog
Platinum IV
Level 109
God Stats
3W - 1L
1,694 SR
Queue Stats
108W - 88L
1,950 MMR
Party 2
Geb
Geb
Platinum IV
Vlcia Svorka
Geb
Platinum IV
Level 128
God Stats
0W - 2L
1,428 SR
Queue Stats
66W - 53L
1,996 MMR
Party 2
Anubis
Anubis
Platinum I
WorstSuppEU
Anubis
Platinum I
Level 119
God Stats
1W - 2L
1,345 SR
Queue Stats
265W - 242L
2,037 MMR
Party 1
Achilles
Achilles
Platinum IV
clive is great
Achilles
Platinum IV
Level 142
God Stats
10W - 10L
1,568 SR
Queue Stats
57W - 53L
1,947 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,556 SR
1,985 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,710 SR
1,983 MMR
Mercury
Mercury
Diamond V
CamcerRs
Mercury
Diamond V
Level 112
God Stats
86W - 52L
1,737 SR
Queue Stats
287W - 255L
1,910 MMR
Party 4
Sobek
Sobek
Masters
IBathoryy
Sobek
Masters
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 108L
1,935 MMR
Solo
Merlin
Merlin
Diamond IV
StarBeamsz
Merlin
Diamond IV
Level 66
God Stats
14W - 17L
1,616 SR
Queue Stats
320W - 309L
2,016 MMR
Party 4
Odin
Odin
Diamond IV
lukdabeast
Odin
Diamond IV
Level 158
God Stats
8W - 4L
1,787 SR
Queue Stats
206W - 191L
2,088 MMR
Party 3
Anhur
Anhur
Platinum III
mrniceguy_702
Anhur
Platinum III
Level 45
God Stats
3W - 1L
1,909 SR
Queue Stats
52W - 36L
1,963 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CastieІ
Tsukuyomi
14
2 / 7 / 1
9,304
517
9,254
14,795
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
QuantumKing133
Chernobog
14
0 / 4 / 1
9,099
506
3,043
10,370
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
8,021
446
3,267
16,734
7,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
14
1 / 4 / 0
8,672
482
6,020
10,089
5,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
15
3 / 1 / 0
9,137
508
7,338
11,755
9,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatSetGilgameshAthena

VS

Bans
LokiJanusKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CamcerRs
Mercury
16
6 / 1 / 7
9,704
539
7,072
12,567
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
IBathoryy
Sobek
12
1 / 2 / 12
8,804
489
5,431
13,215
9,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Merlin
StarBeamsz
Merlin
16
1 / 0 / 9
9,361
520
9,311
4,589
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 9
9,761
542
10,625
10,785
5,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 1 / 2
11,514
640
10,325
10,433
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
6
Kills
21
21
Deaths
6
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
CamcerRs
Mercury
6
1
7
9.5
L
Tsukuyomi
CastieІ
Tsukuyomi
2
7
1
0.36
W
Sobek
IBathoryy
Sobek
1
2
12
3.5
L
Chernobog
QuantumKing133
Chernobog
0
4
1
0.13
W
Merlin
StarBeamsz
Merlin
1
0
9
5.5
L
0
5
1
0.1
L
Anubis
1
4
0
0.25
L
Achilles
3
1
0
3
W
2
2
9
3.25
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
42,764
63,743
Taken
51,589
32,888
Mitigated
25,365
14,686
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CamcerRs
Mercury
7,072
2,949
0
1,480
12,567
4,875
122
2,568
9,999
0
76,059
L
Tsukuyomi
CastieІ
Tsukuyomi
9,254
2,567
0
3,280
14,795
7,916
0
2,648
12,147
0
53,462
W
Sobek
IBathoryy
Sobek
5,431
488
0
3,541
13,215
9,123
0
3,556
9,659
17,279
0
L
Chernobog
QuantumKing133
Chernobog
3,043
1,496
0
1,916
10,370
3,048
153
912
9,458
0
62,052
W
Merlin
StarBeamsz
Merlin
9,311
333
0
1,074
4,589
1,646
434
918
3,671
82,112
0
L
3,267
204
0
1,305
16,734
7,432
0
4,582
12,152
11,682
0
L
Anubis
6,020
172
0
4,035
10,089
5,075
0
4,524
5,565
66,689
0
L
Achilles
7,338
1,088
0
4,150
11,755
9,417
894
2,076
9,679
6,903
53,985
W
10,625
2,068
0
3,183
10,785
5,399
0
1,979
8,806
0
59,451
W
10,325
6,723
0
2,971
10,433
4,322
196
1,097
9,336
0
92,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
49,144
487
Minions Killed
577
0
Camps Cleared
0
1,761,741
Distance Traveled
1,842,401
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,704
539
116
6
0
429,981
9
L
Tsukuyomi
9,304
517
91
5
0
382,653
0
W
Sobek
8,804
489
19
1
0
375,478
7
L
Chernobog
9,099
506
119
7
0
351,804
1
W
Merlin
9,361
520
170
9
0
352,077
3
L
Geb
8,021
446
22
1
0
359,095
7
L
Anubis
8,672
482
145
8
0
316,185
6
L
Achilles
9,137
508
110
6
0
352,004
0
W
Odin
9,761
542
120
7
0
361,655
3
W
Anhur
11,514
640
152
8
0
323,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role