Player Matchup

Ravana
Ravana
ChromaXI
Ravana
Level 25
God Stats
11W - 12L
1,545 SR
Queue Stats
601W - 541L
1,606 Elo+
Solo
Ra
Ra
Dubbs4Daddy
Ra
Level 26
God Stats
5W - 6L
1,710 SR
Queue Stats
176W - 126L
1,619 Elo+
Solo
Ymir
Ymir
GenocidalPyro
Ymir
Level 26
God Stats
4W - 1L
1,854 SR
Queue Stats
46W - 35L
1,586 Elo+
Solo
Artemis
Artemis
ZarCkOr
Artemis
Level 28
God Stats
0W - 2L
1,453 SR
Queue Stats
83W - 73L
1,598 Elo+
Solo
Cu Chulainn
Cu Chulainn
cannotbeusered
Cu Chulainn
Level 18
God Stats
1W - 2L
1,615 SR
Queue Stats
5W - 4L
1,728 Elo+
Solo
Team Averages
Level 25
1,635 SR
1,627 Elo+

VS

Team Averages
Level 23
1,456 SR
1,568 Elo+
Apollo
Apollo
DanKBatzZ
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,420 Elo+
Party 1
Sol
Sol
Demøиic
Sol
Level 27
God Stats
13W - 7L
1,758 SR
Queue Stats
114W - 89L
1,696 Elo+
Solo
Awilix
Awilix
SoryeGéTon
Awilix
Level 16
God Stats
2W - 1L
1,531 SR
Queue Stats
25W - 17L
1,602 Elo+
Party 1
King Arthur
King Arthur
hueleaobo1
King Arthur
Level 17
God Stats
3W - 2L
1,212 SR
Queue Stats
111W - 84L
1,603 Elo+
Solo
Kumbhakarna
Kumbhakarna
kunpen
Kumbhakarna
Level 28
God Stats
1W - 1L
1,278 SR
Queue Stats
57W - 49L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChromaXI
Ravana
17
9 / 3 / 2
9,903
583
12,787
9,811
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 3 / 3
10,494
617
7,016
10,102
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
1 / 4 / 4
8,310
489
4,830
10,280
7,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
ZarCkOr
Artemis
15
5 / 3 / 6
9,043
532
11,464
9,136
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
cannotbeusered
Cu Chulainn
9
5 / 1 / 0
7,230
425
3,467
4,896
2,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DanKBatzZ
Apollo
14
1 / 5 / 5
8,249
485
5,411
10,558
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 1
10,482
617
5,917
7,544
2,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
16
7 / 4 / 2
10,218
601
9,568
12,520
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
hueleaobo1
King Arthur
13
0 / 8 / 1
8,083
475
4,512
15,839
7,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
kunpen
Kumbhakarna
13
2 / 3 / 3
8,472
498
1,955
9,535
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
21
Kills
13
14
Deaths
21
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
ChromaXI
Ravana
9
3
2
3.33
W
Apollo
DanKBatzZ
Apollo
1
5
5
0.7
W
3
1
1
3.5
L
1
3
3
0.83
L
1
4
4
0.75
W
Awilix
7
4
2
2
L
Artemis
ZarCkOr
Artemis
5
3
6
2.67
L
Cu Chulainn
cannotbeusered
Cu Chulainn
5
1
0
5
W
King Arthur
hueleaobo1
King Arthur
0
8
1
0.06
W
Kumbhakarna
kunpen
Kumbhakarna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,564
Damage
27,363
44,225
Taken
55,996
22,704
Mitigated
22,812
9,115
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ChromaXI
Ravana
12,787
3,840
0
1,204
9,811
5,182
107
580
9,231
0
62,378
W
Apollo
DanKBatzZ
Apollo
5,411
2,788
0
1,976
10,558
3,143
956
2,467
8,091
0
47,224
W
5,917
1,436
0
3,977
7,544
2,423
3,550
2,905
4,639
76,073
0
L
7,016
1,020
205
3,395
10,102
3,628
122
5,303
4,799
91,438
0
L
4,830
1,382
0
1,210
10,280
7,704
353
1,429
8,851
22,329
0
W
Awilix
9,568
4,257
0
3,478
12,520
4,453
0
1,605
10,915
0
58,927
L
Artemis
ZarCkOr
Artemis
11,464
5,652
0
1,155
9,136
4,079
238
560
8,576
0
61,541
L
Cu Chulainn
cannotbeusered
Cu Chulainn
3,467
675
0
1,946
4,896
2,111
0
0
4,896
0
21,385
W
King Arthur
hueleaobo1
King Arthur
4,512
294
0
2,778
15,839
7,140
60
3,165
12,674
0
45,757
W
Kumbhakarna
kunpen
Kumbhakarna
1,955
46
0
2,515
9,535
5,653
192
1,704
7,831
29,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
45,504
483
Minions Killed
519
0
Camps Cleared
0
1,412,606
Distance Traveled
1,616,736
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,903
583
112
7
0
366,161
2
W
Apollo
8,249
485
106
6
0
310,980
4
W
Sol
10,482
617
153
9
0
313,435
2
L
Ra
10,494
617
193
11
0
345,272
6
L
Ymir
8,310
489
38
2
0
308,970
4
W
Awilix
10,218
601
111
7
0
364,552
1
L
Artemis
9,043
532
102
6
0
254,263
6
L
Cu Chulainn
7,230
425
38
2
0
137,940
0
W
King Arthur
8,083
475
111
7
0
300,193
2
W
Kumbhakarna
8,472
498
38
2
0
327,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role