Player Matchup

Thor
Thor
Flex X Sensei
Thor
Level 16
God Stats
4W - 2L
1,776 SR
Queue Stats
37W - 25L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
Power X Sensei
Jing Wei
Level 26
God Stats
1W - 1L
1,661 SR
Queue Stats
100W - 69L
1,461 Elo+
Party 2
Cupid
Cupid
s-akuraa
Cupid
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 60L
1,472 Elo+
Party 1
Scylla
Scylla
willmarkraft
Scylla
Level 16
God Stats
15W - 16L
1,461 SR
Queue Stats
174W - 165L
1,453 Elo+
Party 2
Pele
Pele
x-SnowyYT
Pele
Level 22
God Stats
3W - 2L
1,580 SR
Queue Stats
19W - 12L
1,814 Elo+
Party 1
Team Averages
Level 19
1,596 SR
1,548 Elo+

VS

Team Averages
Level 16
1,650 SR
1,580 Elo+
Arachne
Arachne
AndWerDun42
Arachne
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,528 Elo+
Party 3
Cerberus
Cerberus
JrEnygma
Cerberus
Level 7
God Stats
5W - 3L
1,774 SR
Queue Stats
20W - 17L
1,545 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MakeItHappnCappn
Ah Muzen Cab
Level 27
God Stats
9W - 2L
1,699 SR
Queue Stats
77W - 44L
1,812 Elo+
Solo
Chang'e
Chang'e
NAMOR20
Chang'e
Level 25
God Stats
95W - 76L
1,515 SR
Queue Stats
110W - 99L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
neblig-Dosis
Zhong Kui
Level 15
God Stats
2W - 3L
1,763 SR
Queue Stats
27W - 17L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,398
450
3,133
8,497
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
9
1 / 7 / 1
5,636
470
2,500
9,050
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
s-akuraa
Cupid
9
0 / 4 / 0
5,003
417
2,662
7,604
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
10
3 / 6 / 1
6,171
514
3,651
6,050
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
3 / 5 / 2
6,327
527
5,467
9,655
2,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndWerDun42
Arachne
10
2 / 3 / 4
6,775
565
3,219
7,031
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JrEnygma
Cerberus
9
3 / 1 / 4
6,587
549
3,856
5,428
3,649
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MakeItHappnCappn
Ah Muzen Cab
12
5 / 3 / 1
7,875
656
6,438
6,633
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
NAMOR20
Chang'e
14
8 / 1 / 4
8,386
699
7,231
6,119
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
neblig-Dosis
Zhong Kui
14
7 / 1 / 0
8,978
748
8,931
7,363
5,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
25
25
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
AndWerDun42
Arachne
2
3
4
1.33
L
1
3
1
0.5
W
Cerberus
JrEnygma
Cerberus
3
1
4
5
W
Ah Muzen Cab
MakeItHappnCappn
Ah Muzen Cab
5
3
1
1.83
W
Chang'e
NAMOR20
Chang'e
8
1
4
10
L
Jing Wei
1
7
1
0.21
W
Zhong Kui
neblig-Dosis
Zhong Kui
7
1
0
7
L
Cupid
s-akuraa
Cupid
0
4
0
0
L
Scylla
3
6
1
0.58
L
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,413
Damage
29,675
40,856
Taken
32,574
12,387
Mitigated
15,833
4,336
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AndWerDun42
Arachne
3,219
2,099
382
1,975
7,031
3,024
125
1,310
5,607
0
26,101
L
3,133
1,163
0
434
8,497
3,653
320
4,166
4,103
0
16,608
W
Cerberus
JrEnygma
Cerberus
3,856
200
135
2,036
5,428
3,649
35
0
5,398
12,249
0
W
Ah Muzen Cab
MakeItHappnCappn
Ah Muzen Cab
6,438
3,011
0
1,040
6,633
1,996
0
250
6,323
0
43,018
W
Chang'e
NAMOR20
Chang'e
7,231
192
358
3,250
6,119
1,807
2,058
0
5,999
38,086
0
L
Jing Wei
2,500
1,867
0
1,188
9,050
2,244
0
2,258
6,668
0
29,103
W
Zhong Kui
neblig-Dosis
Zhong Kui
8,931
1,165
0
4,855
7,363
5,357
5,066
1,803
5,266
58,003
0
L
Cupid
s-akuraa
Cupid
2,662
1,031
289
1,451
7,604
1,880
0
3,475
4,051
0
16,787
L
Scylla
3,651
448
0
13
6,050
1,815
324
4,773
1,255
23,051
0
L
Pele
5,467
2,379
0
961
9,655
2,795
0
4,814
4,761
0
26,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
38,601
231
Minions Killed
386
0
Camps Cleared
0
1,078,137
Distance Traveled
1,082,352
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,775
565
56
5
0
239,166
0
L
Thor
5,398
450
34
3
0
227,801
5
W
Cerberus
6,587
549
32
3
0
226,152
0
W
Ah Muzen Cab
7,875
656
101
8
0
165,026
1
W
Chang'e
8,386
699
75
6
0
235,246
3
L
Jing Wei
5,636
470
58
5
0
207,254
1
W
Zhong Kui
8,978
748
122
10
0
216,762
2
L
Cupid
5,003
417
43
4
0
199,272
0
L
Scylla
6,171
514
50
4
0
200,986
0
L
Pele
6,327
527
46
4
0
242,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role