Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AyeWhiskey
Chaac
Level 65
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 5L
1,584 Elo+
Solo
Izanami
Izanami
Bulgarianspy9
Izanami
Level 98
God Stats
3W - 7L
1,419 SR
Queue Stats
163W - 181L
1,493 Elo+
Party 2
Fafnir
Fafnir
BxIIoon
Fafnir
Level 58
God Stats
1W - 1L
1,668 SR
Queue Stats
84W - 110L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
oP Sanjii
Ratatoskr
Level 152
God Stats
5W - 5L
1,561 SR
Queue Stats
426W - 486L
1,530 Elo+
Party 2
Team Averages
Level 107
1,576 SR
1,515 Elo+

VS

Team Averages
Level 98
1,530 SR
1,440 Elo+
Odin
Odin
Bahamut6832
Odin
Level 117
God Stats
24W - 26L
1,436 SR
Queue Stats
357W - 590L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
Praedyth3711
Jormungandr
Level 42
God Stats
5W - 7L
1,361 SR
Queue Stats
109W - 266L
1,291 Elo+
Party 1
Izanami
Izanami
UrgentManx37877
Izanami
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 268L
1,404 Elo+
Party 1
Set
Set
dan161298
Set
Level 149
God Stats
12W - 6L
1,635 SR
Queue Stats
576W - 621L
1,550 Elo+
Solo
Chang'e
Chang'e
Ðylel
Chang'e
Level 121
God Stats
4W - 5L
1,717 SR
Queue Stats
264W - 285L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 3 / 0
6,439
495
3,518
6,562
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
1 / 1 / 1
5,990
461
2,760
6,293
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
11
1 / 5 / 2
6,703
516
6,034
8,924
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
BxIIoon
Fafnir
9
1 / 3 / 0
6,055
466
2,485
10,906
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
oP Sanjii
Ratatoskr
11
2 / 2 / 0
6,501
500
4,006
6,764
2,203
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
7,790
599
2,529
2,564
1,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Praedyth3711
Jormungandr
11
5 / 2 / 5
6,825
525
6,502
8,621
6,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 6
6,446
496
5,831
6,895
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 6
7,915
609
5,468
7,656
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Ðylel
Chang'e
12
3 / 1 / 4
7,328
564
5,987
5,613
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
14
14
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
0
0.33
L
Chaac
1
1
1
1.5
W
1
0
3
2.5
L
Izanami
1
5
2
0.4
L
Fafnir
BxIIoon
Fafnir
1
3
0
0.33
W
Jormungandr
Praedyth3711
Jormungandr
5
2
5
3.75
W
0
2
6
1.5
W
5
1
6
8
L
Ratatoskr
oP Sanjii
Ratatoskr
2
2
0
1
W
Chang'e
Ðylel
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
26,317
39,449
Taken
31,349
20,585
Mitigated
14,465
7,542
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,518
225
0
480
6,562
2,367
0
2,227
4,123
45,960
0
L
Chaac
2,760
207
0
2,442
6,293
3,820
0
1,509
4,778
0
28,279
W
2,529
610
0
317
2,564
1,532
0
373
2,131
0
50,094
L
Izanami
6,034
4,630
0
1,739
8,924
2,551
0
2,593
6,323
0
49,096
L
Fafnir
BxIIoon
Fafnir
2,485
752
0
2,131
10,906
9,644
0
4,334
6,417
10,959
0
W
Jormungandr
Praedyth3711
Jormungandr
6,502
1,626
0
1,590
8,621
6,165
42
1,509
7,057
23,137
0
W
5,831
3,690
0
1,267
6,895
2,355
0
912
5,953
0
40,807
W
5,468
1,940
0
1,160
7,656
2,681
135
912
6,684
0
47,732
L
Ratatoskr
oP Sanjii
Ratatoskr
4,006
956
0
750
6,764
2,203
0
1,314
5,319
0
38,246
W
Chang'e
Ðylel
Chang'e
5,987
545
1,323
2,631
5,613
1,732
0
2,297
3,316
37,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
36,304
357
Minions Killed
435
0
Camps Cleared
0
1,191,140
Distance Traveled
1,258,566
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,439
495
95
7
0
216,541
5
L
Chaac
5,990
461
62
5
0
254,849
3
W
Odin
7,790
599
129
10
0
241,178
3
L
Izanami
6,703
516
100
8
0
202,542
3
L
Fafnir
6,055
466
18
1
0
231,231
3
W
Jormungandr
6,825
525
42
3
0
250,710
0
W
Izanami
6,446
496
74
6
0
220,435
0
W
Set
7,915
609
107
8
0
287,216
4
L
Ratatoskr
6,501
500
82
6
0
285,977
5
W
Chang'e
7,328
564
83
6
0
259,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role