Player Matchup

Camazotz
Camazotz
Masters
DemonBlu
Camazotz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Masters
HermannHoppe
Heimdallr
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Masters
MonoMotoLoc0
Geb
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond II
TikTokerBala
Ra
Diamond II
Level 77
God Stats
2W - 1L
1,653 SR
Queue Stats
38W - 25L
2,381 MMR
Party 2
Nemesis
Nemesis
Masters
youOutfarmed
Nemesis
Masters
Level 160
God Stats
2W - 7L
1,293 SR
Queue Stats
61W - 52L
2,539 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 130
1,489 SR
1,884 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,674 SR
2,244 MMR
Cerberus
Cerberus
Masters
ItsLücky
Cerberus
Masters
Level 160
God Stats
9W - 6L
1,699 SR
Queue Stats
435W - 386L
2,433 MMR
Party 4
Kali
Kali
Diamond V
Maasales
Kali
Diamond V
Level 84
God Stats
0W - 2L
1,314 SR
Queue Stats
267W - 246L
2,152 MMR
Solo
Scylla
Scylla
Masters
MatuNn
Scylla
Masters
Level 160
God Stats
35W - 16L
1,915 SR
Queue Stats
260W - 230L
2,543 MMR
Party 3
Tyr
Tyr
Masters
Mudö
Tyr
Masters
Level 160
God Stats
4W - 2L
1,942 SR
Queue Stats
321W - 251L
2,595 MMR
Party 4
Rama
Rama
Masters
SkinBoøster
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DemonBlu
Camazotz
15
1 / 1 / 1
8,199
547
10,116
18,755
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
HermannHoppe
Heimdallr
16
2 / 0 / 1
9,088
606
6,075
6,457
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 6
7,956
530
2,398
5,255
2,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 4
8,996
600
5,194
5,208
2,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
youOutfarmed
Nemesis
15
4 / 0 / 5
8,612
574
7,332
5,843
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TsukuyomiSetApolloTiamatGilgamesh

VS

Bans
AthenaChironHun BatzAnhurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsLücky
Cerberus
11
0 / 4 / 2
7,094
473
2,829
12,391
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
11
0 / 2 / 1
6,776
452
2,632
9,623
3,989
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
MatuNn
Scylla
14
1 / 0 / 0
8,091
539
2,570
3,490
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Mudö
Tyr
13
1 / 2 / 0
7,990
533
11,713
14,258
9,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 0
8,715
581
2,867
8,829
2,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DemonBlu
Camazotz
1
1
1
1.5
W
Heimdallr
HermannHoppe
Heimdallr
2
0
1
2.5
L
Cerberus
ItsLücky
Cerberus
0
4
2
0.25
L
Kali
0
2
1
0.25
L
Scylla
MatuNn
Scylla
1
0
0
1
W
2
1
6
5
L
Tyr
Mudö
Tyr
1
2
0
0.5
L
1
3
0
0.33
W
2
1
4
4
W
Nemesis
youOutfarmed
Nemesis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,115
Damage
22,611
41,518
Taken
48,591
16,737
Mitigated
24,086
24,793
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DemonBlu
Camazotz
10,116
2,983
0
14,371
18,755
7,288
167
814
17,871
0
57,797
W
Heimdallr
HermannHoppe
Heimdallr
6,075
4,037
0
5,276
6,457
2,764
580
494
5,963
0
73,197
L
Cerberus
ItsLücky
Cerberus
2,829
353
0
4,773
12,391
6,348
0
4,457
7,934
36,014
0
L
Kali
2,632
1,052
0
2,279
9,623
3,989
130
956
8,667
0
45,025
L
Scylla
MatuNn
Scylla
2,570
234
0
1,363
3,490
1,014
0
881
2,609
61,671
0
W
2,398
413
0
354
5,255
2,322
0
1,652
3,579
15,148
0
L
Tyr
Mudö
Tyr
11,713
1,619
0
7,496
14,258
9,829
0
211
14,047
0
56,869
L
2,867
2,089
0
2,466
8,829
2,906
0
1,087
7,742
0
58,250
W
5,194
351
1,232
2,781
5,208
2,140
0
1,209
3,931
88,409
0
W
Nemesis
youOutfarmed
Nemesis
7,332
3,312
0
779
5,843
2,223
563
1,002
4,775
0
54,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
38,666
572
Minions Killed
566
0
Camps Cleared
0
1,604,074
Distance Traveled
1,495,670
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,199
547
115
8
0
312,940
2
W
Heimdallr
9,088
606
159
11
0
266,527
4
L
Cerberus
7,094
473
69
5
0
301,670
3
L
Kali
6,776
452
93
6
0
348,780
6
L
Scylla
8,091
539
141
9
0
303,445
6
W
Geb
7,956
530
11
1
0
329,169
8
L
Tyr
7,990
533
108
7
0
307,876
2
L
Rama
8,715
581
155
10
0
233,899
3
W
Ra
8,996
600
181
12
0
337,604
6
W
Nemesis
8,612
574
106
7
0
357,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role