Player Matchup

Olorun
Olorun
Bill9098
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Neith
Neith
Darkthorn420
Neith
Level 16
God Stats
0W - 3L
1,195 SR
Queue Stats
14W - 15L
1,518 Elo+
Solo
Susano
Susano
FirmHandshake4
Susano
Level 8
God Stats
5W - 3L
1,848 SR
Queue Stats
40W - 40L
1,839 Elo+
Party 2
Cthulhu
Cthulhu
Goreditto
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Merlin
Merlin
RainKanji
Merlin
Level 4
God Stats
1W - 2L
1,698 SR
Queue Stats
38W - 40L
1,489 Elo+
Party 2
Team Averages
Level 7
1,548 SR
1,569 Elo+

VS

Team Averages
Level 11
1,492 SR
1,428 Elo+
Guan Yu
Guan Yu
Albertucho22
Guan Yu
Level 6
God Stats
2W - 0L
1,781 SR
Queue Stats
4W - 7L
1,323 Elo+
Solo
Artemis
Artemis
ApeNiqger
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,644 Elo+
Solo
Sol
Sol
DracoMun
Sol
Level 14
God Stats
20W - 20L
1,356 SR
Queue Stats
59W - 76L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Godzillabc
Cthulhu
Level 29
God Stats
4W - 2L
1,323 SR
Queue Stats
63W - 83L
1,326 Elo+
Party 1
Bellona
Bellona
bubbles8103
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bill9098
Olorun
13
1 / 10 / 5
7,715
964
7,822
14,800
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 6 / 5
8,121
1,015
8,630
14,912
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 11 / 4
8,912
1,114
10,662
16,363
5,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Goreditto
Cthulhu
13
1 / 12 / 4
7,844
981
6,705
20,148
17,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
RainKanji
Merlin
14
2 / 13 / 4
8,608
1,076
9,780
14,468
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Albertucho22
Guan Yu
17
11 / 1 / 22
10,272
1,284
8,664
11,911
12,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ApeNiqger
Artemis
16
16 / 4 / 18
11,164
1,396
24,307
7,824
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
16 / 0 / 23
12,301
1,538
22,040
9,830
4,036
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Godzillabc
Cthulhu
17
8 / 2 / 27
10,150
1,269
14,726
9,673
10,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
bubbles8103
Bellona
15
1 / 2 / 28
8,758
1,095
4,655
10,328
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
170
9
Kills
52
52
Deaths
9
22
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Albertucho22
Guan Yu
11
1
22
22
W
Artemis
ApeNiqger
Artemis
16
4
18
6.25
L
Olorun
Bill9098
Olorun
1
10
5
0.35
L
1
6
5
0.58
W
16
0
23
27.5
L
4
11
4
0.55
W
Cthulhu
Godzillabc
Cthulhu
8
2
27
10.75
L
Cthulhu
Goreditto
Cthulhu
1
12
4
0.25
L
Merlin
RainKanji
Merlin
2
13
4
0.31
W
Bellona
bubbles8103
Bellona
1
2
28
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,599
Damage
74,392
80,691
Taken
49,566
38,528
Mitigated
38,064
4,287
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Albertucho22
Guan Yu
8,664
2,538
2,132
2,902
11,911
12,496
0
6,044
5,867
0
17,762
W
Artemis
ApeNiqger
Artemis
24,307
16,919
0
710
7,824
3,243
0
2,879
4,945
0
35,501
L
Olorun
Bill9098
Olorun
7,822
5,681
99
2,365
14,800
4,808
0
7,118
7,682
10,755
0
L
8,630
3,902
0
1,604
14,912
4,862
0
6,132
8,780
0
28,677
W
22,040
12,264
0
4,595
9,830
4,036
0
5,905
3,925
35,907
0
L
10,662
2,906
0
0
16,363
5,956
0
4,993
11,370
0
16,547
W
Cthulhu
Godzillabc
Cthulhu
14,726
271
1,919
1,203
9,673
10,168
0
5,342
4,331
23,276
0
L
Cthulhu
Goreditto
Cthulhu
6,705
1,278
0
219
20,148
17,637
0
10,250
9,898
11,663
0
L
Merlin
RainKanji
Merlin
9,780
1,597
0
0
14,468
5,265
0
8,273
6,195
18,107
0
W
Bellona
bubbles8103
Bellona
4,655
2,456
0
378
10,328
8,121
0
4,137
6,191
0
6,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
52,645
71
Minions Killed
122
1
Camps Cleared
3
594,046
Distance Traveled
756,398
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,272
1,284
19
2
0
183,332
0
W
Artemis
11,164
1,396
33
4
2
108,153
0
L
Olorun
7,715
964
7
1
0
77,927
1
L
Neith
8,121
1,015
28
4
0
127,580
0
W
Sol
12,301
1,538
41
5
1
158,814
0
L
Susano
8,912
1,114
8
1
1
160,040
1
W
Cthulhu
10,150
1,269
21
3
0
137,218
0
L
Cthulhu
7,844
981
9
1
0
117,699
2
L
Merlin
8,608
1,076
19
2
0
110,800
3
W
Bellona
8,758
1,095
8
1
0
168,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role