Player Matchup

Nike
Nike
BOSSBOB
Nike
Level 16
God Stats
0W - 2L
1,223 SR
Queue Stats
32W - 45L
1,374 Elo+
Solo
Anubis
Anubis
ScaredDuke32840
Anubis
Level 7
God Stats
3W - 5L
1,332 SR
Queue Stats
9W - 15L
1,250 Elo+
Party 2
Olorun
Olorun
checkmate17
Olorun
Level 4
God Stats
3W - 4L
1,191 SR
Queue Stats
16W - 23L
1,062 Elo+
Solo
Jormungandr
Jormungandr
kryptiix8433
Jormungandr
Level 18
God Stats
0W - 3L
1,194 SR
Queue Stats
20W - 31L
1,319 Elo+
Party 2
Freya
Freya
luna44532
Freya
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
12W - 17L
1,187 Elo+
Party 2
Team Averages
Level 13
1,244 SR
1,239 Elo+

VS

Team Averages
Level 28
1,515 SR
1,451 Elo+
Hercules
Hercules
Arcas45
Hercules
Level 48
God Stats
2W - 1L
1,733 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 1
Merlin
Merlin
DredgenLazarus
Merlin
Level 24
God Stats
4W - 1L
1,570 SR
Queue Stats
4W - 4L
1,267 Elo+
Party 1
Anhur
Anhur
SagePow
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 1
Medusa
Medusa
TERMINUS DRAGON
Medusa
Level 18
God Stats
4W - 2L
1,339 SR
Queue Stats
4W - 4L
1,644 Elo+
Party 1
Vulcan
Vulcan
TrippleThreat60
Vulcan
Level 24
God Stats
4W - 5L
1,435 SR
Queue Stats
10W - 12L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BOSSBOB
Nike
14
0 / 5 / 3
8,615
862
4,504
9,924
7,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 12 / 2
8,205
821
5,681
15,204
10,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
14
2 / 10 / 1
9,136
914
10,306
15,601
5,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
kryptiix8433
Jormungandr
14
0 / 2 / 2
8,505
851
4,886
15,030
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
luna44532
Freya
14
3 / 3 / 1
9,366
937
7,116
11,641
4,534
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

69

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcas45
Hercules
16
8 / 2 / 13
10,450
1,045
10,809
11,251
7,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 14
10,273
1,027
13,198
6,063
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
SagePow
Anhur
18
10 / 0 / 11
11,523
1,152
12,235
5,323
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 15
10,703
1,070
11,831
9,297
2,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 0 / 22
10,082
1,008
11,571
3,509
1,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
5
Kills
32
32
Deaths
5
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arcas45
Hercules
8
2
13
7.25
L
Nike
BOSSBOB
Nike
0
5
3
0.3
W
5
1
14
12
W
Anhur
SagePow
Anhur
10
0
11
15.5
L
0
12
2
0.08
W
7
2
15
7.25
W
2
0
22
13
L
Olorun
2
10
1
0.25
L
Jormungandr
kryptiix8433
Jormungandr
0
2
2
0.5
L
Freya
luna44532
Freya
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,493
Damage
59,644
67,400
Taken
35,443
39,508
Mitigated
15,929
5,490
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arcas45
Hercules
10,809
4,518
0
1,041
11,251
7,772
0
8,277
2,794
0
16,500
L
Nike
BOSSBOB
Nike
4,504
134
0
0
9,924
7,588
0
3,295
6,510
0
21,325
W
13,198
1,759
0
0
6,063
2,000
0
4,677
1,326
32,614
0
W
Anhur
SagePow
Anhur
12,235
7,724
0
1,978
5,323
1,924
0
4,084
1,119
0
25,865
L
5,681
723
0
616
15,204
10,541
0
6,052
8,944
15,103
0
W
11,831
8,804
0
2,428
9,297
2,934
0
7,917
1,290
0
29,363
W
11,571
4,389
0
322
3,509
1,299
0
2,464
925
22,822
0
L
Olorun
10,306
5,970
252
2,273
15,601
5,512
0
5,380
10,047
21,238
0
L
Jormungandr
kryptiix8433
Jormungandr
4,886
1,629
597
1,017
15,030
11,333
0
4,267
10,473
22,499
0
L
Freya
luna44532
Freya
7,116
2,729
0
735
11,641
4,534
0
4,844
6,657
14,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
53,031
123
Minions Killed
172
4
Camps Cleared
9
719,974
Distance Traveled
904,881
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,450
1,045
10
1
0
178,628
1
L
Nike
8,615
862
25
3
0
142,467
1
W
Merlin
10,273
1,027
58
6
5
164,635
0
W
Anhur
11,523
1,152
32
3
2
185,460
1
L
Anubis
8,205
821
23
2
1
123,754
0
W
Medusa
10,703
1,070
33
3
1
179,698
0
W
Vulcan
10,082
1,008
39
4
1
196,460
1
L
Olorun
9,136
914
24
2
2
140,819
0
L
Jormungandr
8,505
851
38
4
0
145,861
0
L
Freya
9,366
937
13
1
1
167,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role