Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
Level 18
God Stats
3W - 1L
1,565 SR
Queue Stats
19W - 11L
1,503 Elo+
Solo
Sobek
Sobek
HyoukaFuwaWaifu
Sobek
Level 26
God Stats
2W - 0L
1,738 SR
Queue Stats
142W - 95L
1,651 Elo+
Party 2
Pele
Pele
OttisReddingg
Pele
Level 6
God Stats
6W - 2L
1,826 SR
Queue Stats
60W - 25L
1,636 Elo+
Party 2
Cernunnos
Cernunnos
SlimyAto
Cernunnos
Level 16
God Stats
29W - 10L
1,604 SR
Queue Stats
110W - 102L
1,428 Elo+
Solo
Thoth
Thoth
WardenUnknown
Thoth
Level 23
God Stats
2W - 4L
1,736 SR
Queue Stats
182W - 115L
1,820 Elo+
Party 2
Team Averages
Level 18
1,694 SR
1,607 Elo+

VS

Team Averages
Level 20
1,533 SR
1,475 Elo+
Sun Wukong
Sun Wukong
Chac0125
Sun Wukong
Level 20
God Stats
33W - 29L
1,312 SR
Queue Stats
337W - 349L
1,433 Elo+
Party 1
Bacchus
Bacchus
GandalfTheWizzy
Bacchus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,466 Elo+
Solo
Zeus
Zeus
Gilgam3shGaming
Zeus
Level 17
God Stats
1W - 1L
1,751 SR
Queue Stats
26W - 20L
1,704 Elo+
Solo
Neith
Neith
HomegrownBaton6
Neith
Level 28
God Stats
26W - 17L
1,510 SR
Queue Stats
145W - 148L
1,392 Elo+
Party 1
Arachne
Arachne
TheBow5240
Arachne
Level 17
God Stats
29W - 27L
1,591 SR
Queue Stats
54W - 67L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
20
5 / 0 / 3
13,258
698
11,457
12,027
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 9
11,401
600
2,954
14,099
15,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 7
11,698
616
8,662
10,542
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SlimyAto
Cernunnos
15
2 / 4 / 9
10,701
563
10,662
13,859
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 0 / 3
11,995
631
14,398
5,816
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chac0125
Sun Wukong
14
5 / 4 / 0
9,253
487
8,414
15,127
8,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 4 / 2
8,127
428
3,389
12,379
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 3 / 0
8,385
441
5,480
8,289
2,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 7 / 2
7,159
377
3,753
13,007
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
TheBow5240
Arachne
11
0 / 5 / 2
7,125
375
3,823
13,253
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
6
6
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chac0125
Sun Wukong
5
4
0
1.25
W
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
5
0
3
6.5
L
1
4
2
0.5
L
0
3
0
0
L
0
7
2
0.14
W
2
1
9
6.5
W
6
1
7
9.5
W
Cernunnos
SlimyAto
Cernunnos
2
4
9
1.63
L
Arachne
TheBow5240
Arachne
0
5
2
0.2
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
24,859
56,343
Taken
62,055
34,333
Mitigated
24,560
21,667
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chac0125
Sun Wukong
8,414
1,224
0
2,079
15,127
8,386
0
3,315
11,032
0
41,372
W
Ah Muzen Cab
FIREbeats
Ah Muzen Cab
11,457
4,295
0
7,911
12,027
4,363
11,184
2,464
9,466
0
116,663
L
3,389
214
0
1,359
12,379
6,432
0
2,645
9,644
14,986
0
L
5,480
554
0
3,062
8,289
2,692
0
4,244
4,003
55,973
0
L
3,753
1,160
0
3,809
13,007
2,644
0
4,085
8,922
0
38,828
W
2,954
222
0
3,241
14,099
15,805
324
2,059
12,040
16,982
0
W
8,662
2,525
0
2,197
10,542
4,101
1,112
2,500
8,042
0
87,352
W
Cernunnos
SlimyAto
Cernunnos
10,662
4,001
207
5,692
13,859
7,579
3,826
2,224
11,635
0
52,072
L
Arachne
TheBow5240
Arachne
3,823
2,130
0
2,794
13,253
4,406
0
3,051
10,142
0
37,976
W
14,398
162
0
2,419
5,816
2,485
1,298
2,487
3,329
100,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,053
Gold Earned
40,049
611
Minions Killed
407
0
Camps Cleared
0
1,844,358
Distance Traveled
1,597,266
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,253
487
86
5
0
362,047
0
W
Ah Muzen Cab
13,258
698
187
10
0
336,538
0
L
Bacchus
8,127
428
42
2
0
344,217
0
L
Zeus
8,385
441
138
7
0
257,990
2
L
Neith
7,159
377
72
4
0
277,551
0
W
Sobek
11,401
600
30
2
0
390,945
4
W
Pele
11,698
616
128
7
0
417,184
4
W
Cernunnos
10,701
563
101
5
0
321,282
0
L
Arachne
7,125
375
69
4
0
355,461
2
W
Thoth
11,995
631
165
9
0
378,409
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role