Player Matchup

Chaac
Chaac
Clout Rep
Chaac
Level 64
God Stats
6W - 10L
1,415 SR
Queue Stats
309W - 359L
1,426 Elo+
Party 3
Thanatos
Thanatos
JiBerserk
Thanatos
Level 65
God Stats
1W - 3L
1,389 SR
Queue Stats
56W - 61L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
Psychiatriic160
Danzaburou
Level 46
God Stats
72W - 86L
1,503 SR
Queue Stats
167W - 200L
1,462 Elo+
Party 3
Zhong Kui
Zhong Kui
temp-476535
Zhong Kui
Level 67
God Stats
2W - 4L
1,361 SR
Queue Stats
54W - 46L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
xLieReborn
Sun Wukong
Level 23
God Stats
1W - 4L
1,501 SR
Queue Stats
145W - 121L
1,368 Elo+
Party 2
Team Averages
Level 53
1,434 SR
1,416 Elo+

VS

Team Averages
Level 67
1,547 SR
1,405 Elo+
Neith
Neith
Nicphantom
Neith
Level 47
God Stats
31W - 28L
1,566 SR
Queue Stats
254W - 267L
1,386 Elo+
Party 1
Tiamat
Tiamat
PYAGunzblazing
Tiamat
Level 117
God Stats
48W - 32L
1,602 SR
Queue Stats
628W - 561L
1,410 Elo+
Party 1
Mulan
Mulan
SoulsEcaeris
Mulan
Level 57
God Stats
10W - 9L
1,515 SR
Queue Stats
190W - 209L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xerezrogue
Ah Muzen Cab
Level 39
God Stats
6W - 6L
1,332 SR
Queue Stats
333W - 351L
1,382 Elo+
Solo
Fenrir
Fenrir
kobra396
Fenrir
Level 76
God Stats
10W - 8L
1,722 SR
Queue Stats
434W - 423L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clout Rep
Chaac
10
1 / 3 / 2
6,080
468
5,335
8,256
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
JiBerserk
Thanatos
13
3 / 3 / 0
7,203
554
4,928
9,599
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Psychiatriic160
Danzaburou
11
4 / 3 / 1
7,117
547
5,039
8,731
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
temp-476535
Zhong Kui
13
1 / 2 / 2
7,449
573
4,698
10,027
6,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xLieReborn
Sun Wukong
13
0 / 3 / 0
6,778
521
2,801
8,524
4,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 2 / 2
6,588
507
3,541
6,375
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 3
8,260
635
7,746
4,870
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 0 / 2
7,765
597
5,150
6,482
3,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Xerezrogue
Ah Muzen Cab
11
1 / 2 / 4
6,403
493
5,460
7,007
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
kobra396
Fenrir
13
6 / 4 / 2
8,116
624
8,922
12,094
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
14
14
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Clout Rep
Chaac
1
3
2
0.67
L
Thanatos
JiBerserk
Thanatos
3
3
0
1
W
Neith
4
2
2
2.5
W
2
1
3
3.5
L
Danzaburou
Psychiatriic160
Danzaburou
4
3
1
1.5
W
1
0
2
2
W
Ah Muzen Cab
Xerezrogue
Ah Muzen Cab
1
2
4
1.5
W
Fenrir
kobra396
Fenrir
6
4
2
1.75
L
Zhong Kui
temp-476535
Zhong Kui
1
2
2
1
L
Sun Wukong
xLieReborn
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
30,819
45,137
Taken
36,828
23,323
Mitigated
14,850
18,508
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Clout Rep
Chaac
5,335
619
0
2,771
8,256
6,353
0
785
7,405
0
25,425
L
Thanatos
JiBerserk
Thanatos
4,928
965
0
6,296
9,599
3,251
0
1,320
8,197
0
49,896
W
Neith
3,541
1,365
0
2,591
6,375
2,011
0
607
5,550
0
27,034
W
7,746
539
0
2,558
4,870
2,397
822
1,663
3,064
52,404
0
L
Danzaburou
Psychiatriic160
Danzaburou
5,039
2,076
0
1,862
8,731
3,028
343
0
8,731
0
27,247
W
5,150
697
0
2,366
6,482
3,296
0
0
6,482
0
46,387
W
Ah Muzen Cab
Xerezrogue
Ah Muzen Cab
5,460
3,963
0
3,575
7,007
2,744
644
821
5,976
0
27,624
W
Fenrir
kobra396
Fenrir
8,922
2,218
0
3,473
12,094
4,402
0
1,324
10,518
0
46,391
L
Zhong Kui
temp-476535
Zhong Kui
4,698
1,221
0
5,444
10,027
6,519
0
5,079
4,534
42,937
0
L
Sun Wukong
xLieReborn
Sun Wukong
2,801
688
0
2,135
8,524
4,172
411
0
8,524
0
42,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
37,132
412
Minions Killed
400
0
Camps Cleared
0
1,270,018
Distance Traveled
1,231,492
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,080
468
50
4
0
257,779
1
L
Thanatos
7,203
554
98
8
0
290,316
0
W
Neith
6,588
507
51
4
0
237,600
4
W
Tiamat
8,260
635
112
9
0
254,299
3
L
Danzaburou
7,117
547
53
4
0
233,787
3
W
Mulan
7,765
597
106
8
0
271,147
5
W
Ah Muzen Cab
6,403
493
57
4
0
212,006
2
W
Fenrir
8,116
624
74
6
0
256,440
1
L
Zhong Kui
7,449
573
116
9
0
235,508
0
L
Sun Wukong
6,778
521
95
7
0
252,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role