Player Matchup

Kumbhakarna
Kumbhakarna
Diamond V
C0ns0le b0t
Kumbhakarna
Diamond V
Level 150
God Stats
2W - 2L
1,813 SR
Queue Stats
614W - 590L
2,050 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
II Hanzo
Baron Samedi
Diamond IV
Level 158
God Stats
5W - 7L
1,639 SR
Queue Stats
363W - 340L
2,040 MMR
Party 1
Izanami
Izanami
Platinum I
Mrniceguy_559
Izanami
Platinum I
Level 93
God Stats
82W - 76L
1,599 SR
Queue Stats
380W - 376L
2,031 MMR
Solo
Merlin
Merlin
Diamond IV
Rvger
Merlin
Diamond IV
Level 145
God Stats
9W - 9L
1,513 SR
Queue Stats
95W - 63L
2,064 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Zegxy
Tsukuyomi
Diamond IV
Level 160
God Stats
16W - 16L
1,663 SR
Queue Stats
499W - 478L
2,065 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,645 SR
2,050 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,544 SR
1,977 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yemoja
Yemoja
Platinum I
Jose321gg
Yemoja
Platinum I
Level 126
God Stats
7W - 13L
1,504 SR
Queue Stats
85W - 68L
1,974 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Kiinng_I
Erlang Shen
Diamond II
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 51L
2,340 MMR
Party 3
King Arthur
King Arthur
Diamond IV
Ragnot9608
King Arthur
Diamond IV
Level 125
God Stats
12W - 9L
1,635 SR
Queue Stats
217W - 200L
2,114 MMR
Party 2
Scylla
Scylla
Platinum II
Timfamous
Scylla
Platinum II
Level 155
God Stats
18W - 12L
1,583 SR
Queue Stats
146W - 120L
1,956 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C0ns0le b0t
Kumbhakarna
14
1 / 3 / 2
9,281
516
2,918
11,535
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
II Hanzo
Baron Samedi
15
2 / 2 / 0
8,865
493
9,789
12,565
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
1 / 4 / 0
9,278
515
5,378
8,888
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Rvger
Merlin
14
0 / 3 / 0
8,222
457
5,948
7,840
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Zegxy
Tsukuyomi
14
3 / 6 / 3
8,904
495
14,659
15,026
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SetGilgameshTiamatAthenaJanus

VS

Bans
ApolloChironGebJing WeiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 2 / 2
11,163
620
7,806
13,337
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Jose321gg
Yemoja
15
3 / 1 / 5
9,362
520
3,758
11,369
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Kiinng_I
Erlang Shen
18
8 / 1 / 5
11,248
625
13,688
15,460
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Ragnot9608
King Arthur
16
1 / 2 / 4
9,473
526
9,550
16,848
9,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Timfamous
Scylla
16
1 / 1 / 2
9,379
521
2,464
5,284
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
18
18
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
2
3
L
Kumbhakarna
C0ns0le b0t
Kumbhakarna
1
3
2
0.67
L
Baron Samedi
II Hanzo
Baron Samedi
2
2
0
1
W
Yemoja
Jose321gg
Yemoja
3
1
5
5.5
W
Erlang Shen
Kiinng_I
Erlang Shen
8
1
5
10.5
L
Izanami
1
4
0
0.25
W
King Arthur
Ragnot9608
King Arthur
1
2
4
1.5
L
Merlin
Rvger
Merlin
0
3
0
0
W
Scylla
Timfamous
Scylla
1
1
2
2
L
Tsukuyomi
Zegxy
Tsukuyomi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
37,266
55,854
Taken
62,298
28,064
Mitigated
33,022
14,156
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,806
4,532
0
6,980
13,337
4,713
84
1,144
12,193
0
87,288
L
Kumbhakarna
C0ns0le b0t
Kumbhakarna
2,918
466
0
1,020
11,535
5,332
0
2,252
9,189
29,823
0
L
Baron Samedi
II Hanzo
Baron Samedi
9,789
1,458
285
7,303
12,565
11,385
21
877
11,688
62,550
0
W
Yemoja
Jose321gg
Yemoja
3,758
789
2,233
2,087
11,369
8,672
0
5,359
5,830
19,719
0
W
Erlang Shen
Kiinng_I
Erlang Shen
13,688
7,807
0
2,567
15,460
8,205
0
2,104
13,299
0
94,365
L
Izanami
5,378
2,580
0
2,629
8,888
3,114
0
246
8,642
0
73,583
W
King Arthur
Ragnot9608
King Arthur
9,550
912
0
5,996
16,848
9,785
0
6,792
9,061
0
60,576
L
Merlin
Rvger
Merlin
5,948
657
0
1,738
7,840
2,736
364
1,556
6,204
59,534
0
W
Scylla
Timfamous
Scylla
2,464
379
0
1,280
5,284
1,647
136
1,994
3,260
69,494
0
L
Tsukuyomi
Zegxy
Tsukuyomi
14,659
3,743
0
1,181
15,026
5,497
0
1,079
13,909
0
66,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
50,625
546
Minions Killed
603
0
Camps Cleared
0
1,604,616
Distance Traveled
1,744,093
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,163
620
164
9
0
277,547
5
L
Kumbhakarna
9,281
516
42
2
0
344,708
7
L
Baron Samedi
8,865
493
105
6
0
292,659
2
W
Yemoja
9,362
520
29
2
0
324,114
0
W
Erlang Shen
11,248
625
136
8
0
413,733
5
L
Izanami
9,278
515
157
9
0
296,834
3
W
King Arthur
9,473
526
129
7
0
372,954
6
L
Merlin
8,222
457
128
7
0
305,491
7
W
Scylla
9,379
521
145
8
0
355,745
1
L
Tsukuyomi
8,904
495
114
6
0
364,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role