Player Matchup

Skadi
Skadi
Asylum Strike
Skadi
Level 27
God Stats
2W - 5L
1,242 SR
Queue Stats
2W - 6L
1,185 Elo+
Party 1
Hercules
Hercules
Badapt
Hercules
Level 127
God Stats
44W - 60L
1,367 SR
Queue Stats
338W - 442L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
Mattyhabsfan408
Nu Wa
Level 81
God Stats
23W - 32L
1,438 SR
Queue Stats
69W - 121L
1,252 Elo+
Party 1
Cabrakan
Cabrakan
OGpiggooink
Cabrakan
Level 47
God Stats
8W - 9L
1,535 SR
Queue Stats
80W - 121L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Starwar2000
Danzaburou
Level 109
God Stats
32W - 36L
1,491 SR
Queue Stats
386W - 456L
1,381 Elo+
Party 1
Team Averages
Level 78
1,414 SR
1,311 Elo+

VS

Team Averages
Level 46
1,416 SR
1,328 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HairBossRoss
Fenrir
Level 48
God Stats
2W - 1L
1,795 SR
Queue Stats
9W - 14L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
Markyyboy
Danzaburou
Level 65
God Stats
0W - 1L
1,231 SR
Queue Stats
18W - 32L
1,321 Elo+
Party 2
Sun Wukong
Sun Wukong
nicodagate
Sun Wukong
Level 41
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 12L
1,132 Elo+
Party 2
Merlin
Merlin
vinhz79
Merlin
Level 46
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
10,915
520
6,789
8,851
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Badapt
Hercules
20
5 / 1 / 9
12,874
613
15,914
31,723
19,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 3 / 16
10,895
519
16,909
8,919
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
OGpiggooink
Cabrakan
16
7 / 3 / 17
11,888
566
10,270
14,760
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Starwar2000
Danzaburou
19
15 / 0 / 9
13,510
643
21,918
11,495
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 8 / 2
6,958
331
1,576
18,849
12,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
13
4 / 10 / 0
8,854
422
8,810
23,302
9,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Markyyboy
Danzaburou
14
1 / 7 / 1
8,589
409
5,168
14,292
4,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
nicodagate
Sun Wukong
15
0 / 7 / 1
8,916
425
10,043
19,924
15,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
vinhz79
Merlin
15
4 / 6 / 0
9,507
453
12,768
12,687
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
38
Kills
9
9
Deaths
38
55
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
2
0.13
W
7
2
4
4.5
W
Hercules
Badapt
Hercules
5
1
9
9.5
L
Fenrir
4
10
0
0.4
L
Danzaburou
Markyyboy
Danzaburou
1
7
1
0.21
W
4
3
16
4
W
Cabrakan
OGpiggooink
Cabrakan
7
3
17
5.17
W
Danzaburou
Starwar2000
Danzaburou
15
0
9
19.5
L
Sun Wukong
nicodagate
Sun Wukong
0
7
1
0.07
L
Merlin
vinhz79
Merlin
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,800
Damage
38,365
75,748
Taken
89,054
47,124
Mitigated
46,063
36,205
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,576
220
0
992
18,849
12,277
0
7,509
11,340
10,624
0
W
6,789
2,930
267
1,094
8,851
2,904
1,003
2,081
6,664
0
53,608
W
Hercules
Badapt
Hercules
15,914
6,827
0
21,110
31,723
19,509
2,248
2,258
29,388
0
88,126
L
Fenrir
8,810
2,456
0
3,153
23,302
9,821
0
6,404
16,898
0
52,089
L
Danzaburou
Markyyboy
Danzaburou
5,168
1,482
0
4,785
14,292
4,635
1,238
4,562
9,730
0
58,920
W
16,909
3,504
1,621
2,545
8,919
2,522
2,514
5,121
3,382
56,640
0
W
Cabrakan
OGpiggooink
Cabrakan
10,270
855
0
3,542
14,760
17,186
498
2,178
12,435
44,733
0
W
Danzaburou
Starwar2000
Danzaburou
21,918
8,792
1,916
4,110
11,495
5,003
4,811
1,857
9,535
0
95,031
L
Sun Wukong
nicodagate
Sun Wukong
10,043
2,691
0
5,597
19,924
15,409
492
2,711
17,213
0
55,761
L
Merlin
vinhz79
Merlin
12,768
89
0
1,145
12,687
3,921
29
5,993
6,694
62,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,082
Gold Earned
42,824
564
Minions Killed
427
0
Camps Cleared
0
1,855,415
Distance Traveled
1,716,750
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,958
331
27
1
0
373,703
0
W
Skadi
10,915
520
96
5
0
389,660
3
W
Hercules
12,874
613
170
8
0
348,170
0
L
Fenrir
8,854
422
88
4
0
375,465
0
L
Danzaburou
8,589
409
98
5
0
300,232
4
W
Nu Wa
10,895
519
78
4
0
369,955
4
W
Cabrakan
11,888
566
58
3
0
384,524
0
W
Danzaburou
13,510
643
162
8
0
363,106
0
L
Sun Wukong
8,916
425
100
5
0
335,494
1
L
Merlin
9,507
453
114
5
0
331,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role