Player Matchup

Thanatos
Thanatos
ImAboutToNut
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Madhae
Danzaburou
Level 28
God Stats
13W - 8L
1,291 SR
Queue Stats
90W - 63L
1,523 Elo+
Solo
Skadi
Skadi
Non Drip Windex
Skadi
Level 27
God Stats
11W - 6L
1,289 SR
Queue Stats
15W - 14L
1,349 Elo+
Party 1
Merlin
Merlin
TtGoatTt_
Merlin
Level 8
God Stats
6W - 5L
1,743 SR
Queue Stats
32W - 41L
1,445 Elo+
Solo
Yemoja
Yemoja
josueprower
Yemoja
Level 29
God Stats
8W - 4L
1,496 SR
Queue Stats
29W - 36L
1,360 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,436 Elo+

VS

Team Averages
Level 31
1,517 SR
1,465 Elo+
Apollo
Apollo
Alexis3166
Apollo
Level 24
God Stats
14W - 6L
1,717 SR
Queue Stats
41W - 31L
1,500 Elo+
Solo
Jormungandr
Jormungandr
I SLAPPED A COP
Jormungandr
Level 77
God Stats
4W - 4L
1,437 SR
Queue Stats
60W - 73L
1,493 Elo+
Party 2
Zeus
Zeus
KtN BaC0nBr0
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,500 Elo+
Party 2
Mercury
Mercury
Viniciusaiu
Mercury
Level 27
God Stats
27W - 31L
1,488 SR
Queue Stats
103W - 117L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
pandaLove1294
Gilgamesh
Level 16
God Stats
2W - 2L
1,441 SR
Queue Stats
43W - 47L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImAboutToNut
Thanatos
20
12 / 7 / 15
16,315
1,088
24,039
20,149
8,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Madhae
Danzaburou
20
17 / 4 / 15
16,673
1,112
49,461
24,892
11,007
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 21
14,495
966
24,474
14,708
6,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
TtGoatTt_
Merlin
20
2 / 6 / 20
13,906
927
15,348
15,330
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
20
1 / 2 / 17
14,313
954
6,300
10,839
8,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alexis3166
Apollo
20
8 / 6 / 11
16,649
1,110
29,759
29,633
13,449
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
I SLAPPED A COP
Jormungandr
20
3 / 8 / 11
14,045
936
22,800
29,224
16,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 11 / 8
11,949
797
9,335
19,503
7,734
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Viniciusaiu
Mercury
17
1 / 4 / 2
11,538
769
1,791
6,631
2,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
pandaLove1294
Gilgamesh
20
8 / 9 / 9
15,343
1,023
15,685
41,748
60,539
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
61
38
Kills
20
20
Deaths
38
88
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alexis3166
Apollo
8
6
11
2.25
L
Jormungandr
I SLAPPED A COP
Jormungandr
3
8
11
1.06
W
Thanatos
ImAboutToNut
Thanatos
12
7
15
2.79
L
0
11
8
0.36
W
Danzaburou
Madhae
Danzaburou
17
4
15
6.13
W
6
1
21
16.5
W
Merlin
TtGoatTt_
Merlin
2
6
20
2
L
Mercury
Viniciusaiu
Mercury
1
4
2
0.5
W
Yemoja
1
2
17
4.75
L
Gilgamesh
pandaLove1294
Gilgamesh
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,622
Damage
79,370
85,918
Taken
126,739
41,832
Mitigated
100,644
29,464
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alexis3166
Apollo
29,759
21,554
0
4,970
29,633
13,449
0
6,656
22,977
0
77,558
L
Jormungandr
I SLAPPED A COP
Jormungandr
22,800
3,989
0
1,260
29,224
16,763
0
4,381
24,843
58,220
0
W
Thanatos
ImAboutToNut
Thanatos
24,039
7,990
0
11,345
20,149
8,514
0
5,722
14,427
0
44,965
L
9,335
1,774
0
342
19,503
7,734
0
3,000
16,503
20,926
0
W
Danzaburou
Madhae
Danzaburou
49,461
36,553
0
10,629
24,892
11,007
0
9,308
15,584
0
67,656
W
24,474
13,791
0
85
14,708
6,952
0
6,672
8,036
273
42,940
W
Merlin
TtGoatTt_
Merlin
15,348
1,531
0
0
15,330
6,755
0
5,202
10,128
56,589
0
L
Mercury
Viniciusaiu
Mercury
1,791
636
0
0
6,631
2,159
0
798
5,833
0
9,775
W
Yemoja
6,300
1,371
5,898
1,507
10,839
8,604
0
5,231
5,608
14,297
0
L
Gilgamesh
pandaLove1294
Gilgamesh
15,685
3,888
873
2,560
41,748
60,539
0
7,068
34,680
0
26,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,702
Gold Earned
69,524
250
Minions Killed
254
8
Camps Cleared
4
1,266,740
Distance Traveled
1,096,313
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
16,649
1,110
121
8
3
271,176
0
L
Jormungandr
14,045
936
78
5
0
230,926
3
W
Thanatos
16,315
1,088
54
4
3
266,848
2
L
Zeus
11,949
797
27
2
0
193,518
0
W
Danzaburou
16,673
1,112
40
3
1
248,600
0
W
Skadi
14,495
966
36
2
2
258,322
0
W
Merlin
13,906
927
109
7
1
255,623
0
L
Mercury
11,538
769
7
0
1
123,374
0
W
Yemoja
14,313
954
11
1
1
237,347
0
L
Gilgamesh
15,343
1,023
21
1
0
277,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role