Player Matchup

Chaac
Chaac
AverageGnu25091
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Neith
Neith
Gucci_Lettuce69
Neith
Level 26
God Stats
17W - 7L
1,715 SR
Queue Stats
170W - 95L
1,695 Elo+
Solo
Anubis
Anubis
Rebel Discordia
Anubis
Level 17
God Stats
1W - 0L
1,366 SR
Queue Stats
5W - 2L
1,644 Elo+
Party 1
Ares
Ares
ShakaOfTheZuIu
Ares
Level 26
God Stats
2W - 0L
1,961 SR
Queue Stats
19W - 9L
1,582 Elo+
Party 1
Loki
Loki
dramactic
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,626 Elo+

VS

Team Averages
Level 33
1,547 SR
1,641 Elo+
Fenrir
Fenrir
BabyDuck54321
Fenrir
Level 121
God Stats
7W - 6L
1,654 SR
Queue Stats
345W - 305L
1,649 Elo+
Party 2
Artemis
Artemis
Burnburnburn598
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,718 Elo+
Solo
Merlin
Merlin
Nandillocar
Merlin
Level 29
God Stats
2W - 7L
1,212 SR
Queue Stats
61W - 86L
1,594 Elo+
Solo
Ra
Ra
TurdleShmeat
Ra
Level 5
God Stats
6W - 2L
1,870 SR
Queue Stats
208W - 184L
1,561 Elo+
Party 2
Ymir
Ymir
youngraah99
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,238
385
288
772
233
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 2
7,181
653
5,849
5,753
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 6
7,122
647
5,215
5,195
1,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 2 / 1
6,713
610
4,847
7,517
4,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
4 / 2 / 4
6,688
608
5,290
5,054
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,191
563
5,159
9,766
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 5 / 2
5,110
465
2,449
4,166
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
2 / 1 / 0
6,985
635
3,043
5,473
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 3 / 0
6,207
564
1,943
5,120
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 4 / 0
4,351
396
99
4,615
1,172
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
3
4
1
L
1
5
2
0.4
W
2
2
2
1.5
L
Merlin
2
1
0
2
W
5
1
6
8
W
5
2
1
2.75
L
3
3
0
1
W
Loki
4
2
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
12,693
24,291
Taken
29,140
10,412
Mitigated
9,884
7,504
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
288
0
0
414
772
233
0
133
639
0
6,179
L
5,159
1,280
0
1,434
9,766
4,319
0
1,300
8,466
0
29,632
L
2,449
1,076
0
0
4,166
1,031
0
2,073
2,093
0
9,938
W
5,849
3,524
0
1,449
5,753
2,142
0
575
5,026
0
50,320
L
Merlin
3,043
229
0
1,852
5,473
2,191
28
2,395
3,078
42,863
0
W
5,215
454
0
3,176
5,195
1,995
538
698
4,455
40,386
0
W
4,847
295
0
1,027
7,517
4,642
0
2,373
5,094
24,965
0
L
1,943
212
99
678
5,120
1,171
0
1,674
3,446
27,379
0
W
Loki
5,290
2,109
0
1,438
5,054
1,400
301
1,062
3,992
0
32,550
L
99
0
0
60
4,615
1,172
42
2,620
1,995
3,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
28,844
300
Minions Killed
252
0
Camps Cleared
0
870,951
Distance Traveled
924,625
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,238
385
9
1
0
82,451
0
L
Fenrir
6,191
563
58
5
0
229,401
4
L
Artemis
5,110
465
21
2
0
211,356
0
W
Neith
7,181
653
101
9
0
185,054
5
L
Merlin
6,985
635
98
9
0
179,265
1
W
Anubis
7,122
647
84
8
0
179,321
3
W
Ares
6,713
610
40
4
0
186,918
2
L
Ra
6,207
564
66
6
0
175,230
2
W
Loki
6,688
608
66
6
0
237,207
2
L
Ymir
4,351
396
9
1
0
129,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role