Player Matchup

Hachiman
Hachiman
Bigshmeatman363
Hachiman
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 98L
1,233 Elo+
Party 1
Apollo
Apollo
ButBooSanBlo
Apollo
Level 26
God Stats
9W - 6L
1,480 SR
Queue Stats
87W - 106L
1,304 Elo+
Party 1
Fenrir
Fenrir
Dark-_kingz-_
Fenrir
Level 18
God Stats
4W - 7L
1,457 SR
Queue Stats
108W - 111L
1,385 Elo+
Solo
Janus
Janus
Tim the 11th
Janus
Level 22
God Stats
6W - 5L
1,322 SR
Queue Stats
63W - 54L
1,287 Elo+
Party 1
Ares
Ares
darius_arion
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,342 Elo+

VS

Team Averages
Level 19
1,378 SR
1,254 Elo+
Fenrir
Fenrir
DARCK ANJUS
Fenrir
Level 19
God Stats
1W - 2L
1,358 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Nox
Nox
DarkHope570
Nox
Level 16
God Stats
15W - 8L
1,500 SR
Queue Stats
68W - 53L
1,192 Elo+
Solo
Scylla
Scylla
Sethra30
Scylla
Level 29
God Stats
43W - 46L
1,438 SR
Queue Stats
176W - 213L
1,351 Elo+
Solo
Terra
Terra
VexingNuisance
Terra
Level 24
God Stats
1W - 4L
1,305 SR
Queue Stats
73W - 106L
1,229 Elo+
Solo
Awilix
Awilix
paradox-_-bot
Awilix
Level 5
God Stats
4W - 4L
1,289 SR
Queue Stats
4W - 7L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 2 / 0
6,800
523
6,287
7,368
2,495
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
13
7 / 1 / 0
8,177
629
5,023
5,569
2,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 1 / 0
6,436
495
2,868
5,910
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 1
7,759
597
5,095
6,179
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 7 / 0
5,195
400
590
8,381
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 8 / 0
5,843
449
2,705
8,018
2,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 3
6,059
466
4,270
5,010
1,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Sethra30
Scylla
11
3 / 2 / 0
5,801
446
6,907
5,039
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 1 / 3
6,622
509
2,386
8,443
4,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
5,399
415
0
6,415
3,747
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
16
Kills
8
11
Deaths
16
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
2
0
0.5
W
Apollo
7
1
0
7
L
Fenrir
1
8
0
0.13
W
4
1
0
4
L
2
3
3
1.17
L
Scylla
Sethra30
Scylla
3
2
0
1.5
W
4
0
1
4.5
L
2
1
3
3.5
W
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
16,268
33,407
Taken
32,925
11,140
Mitigated
13,860
8,298
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,287
4,195
0
1,934
7,368
2,495
226
2,714
4,654
0
35,923
W
Apollo
5,023
3,788
0
1,232
5,569
2,100
4,133
352
5,217
0
41,651
L
Fenrir
2,705
473
95
982
8,018
2,556
207
773
7,219
0
12,396
W
2,868
758
99
2,067
5,910
1,783
0
1,730
4,180
0
17,751
L
4,270
996
0
83
5,010
1,610
118
2,415
2,463
23,091
0
L
Scylla
Sethra30
Scylla
6,907
983
0
1,432
5,039
1,426
0
1,896
2,987
32,185
0
W
5,095
664
0
2,428
6,179
1,606
286
4,643
1,536
48,421
0
L
2,386
743
12
677
8,443
4,521
0
287
8,156
13,399
0
W
590
250
0
538
8,381
3,156
188
4,124
4,257
4,656
0
L
0
0
0
0
6,415
3,747
0
0
6,415
0
27,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
29,724
304
Minions Killed
170
0
Camps Cleared
0
1,161,654
Distance Traveled
1,057,416
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,800
523
83
6
0
203,391
0
W
Apollo
8,177
629
92
7
0
203,298
1
L
Fenrir
5,843
449
21
2
0
207,899
0
W
Fenrir
6,436
495
24
2
0
250,653
0
L
Nox
6,059
466
32
2
0
198,489
0
L
Scylla
5,801
446
43
3
0
192,500
4
W
Janus
7,759
597
97
7
0
257,942
5
L
Terra
6,622
509
20
2
0
251,568
0
W
Ares
5,195
400
8
1
0
246,370
0
L
Awilix
5,399
415
54
4
0
206,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role