Player Matchup

Anubis
Anubis
IINezhasEgirl
Anubis
Level 25
God Stats
2W - 1L
1,621 SR
Queue Stats
67W - 38L
1,686 Elo+
Party 1
Ymir
Ymir
InhaleTheBuddha
Ymir
Level 47
God Stats
46W - 28L
1,652 SR
Queue Stats
74W - 54L
1,614 Elo+
Party 1
Merlin
Merlin
Logiccz
Merlin
Level 143
God Stats
11W - 4L
1,712 SR
Queue Stats
118W - 90L
1,661 Elo+
Party 4
Anhur
Anhur
TheElitee
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,737 Elo+
Party 4
Thor
Thor
litlikebic
Thor
Level 119
God Stats
4W - 3L
1,551 SR
Queue Stats
194W - 168L
1,552 Elo+
Party 1
Team Averages
Level 71
1,607 SR
1,650 Elo+

VS

Team Averages
Level 71
1,466 SR
1,540 Elo+
Raijin
Raijin
Ashbore
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 112L
1,619 Elo+
Party 3
Athena
Athena
BlitzDrops
Athena
Level 129
God Stats
2W - 7L
1,252 SR
Queue Stats
355W - 363L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JadedJenn
Kumbhakarna
Level 48
God Stats
1W - 1L
1,602 SR
Queue Stats
79W - 69L
1,614 Elo+
Party 3
Anhur
Anhur
arknight12345
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
coulterforcex1
Ne Zha
Level 86
God Stats
12W - 15L
1,478 SR
Queue Stats
475W - 453L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 1 / 6
12,127
674
24,286
14,125
8,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 13
8,943
497
4,552
13,509
10,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Logiccz
Merlin
16
7 / 3 / 10
9,852
547
17,585
12,077
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
TheElitee
Anhur
14
2 / 5 / 6
8,369
465
5,718
12,233
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 6
8,389
466
5,673
13,088
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ashbore
Raijin
12
3 / 6 / 6
7,888
438
10,381
12,395
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 7
9,325
518
14,397
17,431
16,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
JadedJenn
Kumbhakarna
12
2 / 7 / 8
8,095
450
4,314
17,230
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 9 / 3
7,412
412
5,892
15,931
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 3
8,339
463
7,711
15,243
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
32
Kills
16
17
Deaths
32
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ashbore
Raijin
3
6
6
1
L
7
4
7
2.63
W
20
1
6
23
W
1
3
13
2.5
L
Kumbhakarna
JadedJenn
Kumbhakarna
2
7
8
0.86
W
Merlin
Logiccz
Merlin
7
3
10
4
W
Anhur
TheElitee
Anhur
2
5
6
1
L
2
9
3
0.39
L
2
6
3
0.58
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,814
Damage
42,695
65,032
Taken
78,230
32,895
Mitigated
39,024
14,790
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ashbore
Raijin
10,381
1,069
0
637
12,395
2,657
0
8,403
3,992
40,643
0
L
14,397
3,614
0
1,559
17,431
16,282
560
9,218
8,213
48,663
0
W
24,286
1,637
0
10,469
14,125
8,080
1,482
6,005
7,982
94,475
0
W
4,552
930
0
0
13,509
10,596
192
6,155
7,148
19,696
0
L
Kumbhakarna
JadedJenn
Kumbhakarna
4,314
345
0
1,197
17,230
12,554
0
10,442
6,788
16,978
0
W
Merlin
Logiccz
Merlin
17,585
1,541
0
2,677
12,077
5,049
186
4,445
7,437
71,111
0
W
Anhur
TheElitee
Anhur
5,718
2,887
0
242
12,233
4,501
771
6,977
5,140
0
35,661
L
5,892
3,590
0
2,265
15,931
2,435
78
11,824
4,107
0
25,739
L
7,711
1,153
0
4,746
15,243
5,096
0
6,536
8,707
0
56,329
W
5,673
851
0
1,402
13,088
4,669
0
4,664
8,233
0
46,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
41,059
458
Minions Killed
311
0
Camps Cleared
0
1,604,561
Distance Traveled
1,604,322
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,888
438
83
5
0
299,826
0
L
Athena
9,325
518
82
5
0
357,592
1
W
Anubis
12,127
674
166
9
0
319,346
3
W
Ymir
8,943
497
27
2
0
331,033
2
L
Kumbhakarna
8,095
450
17
1
0
328,663
3
W
Merlin
9,852
547
101
6
0
318,557
3
W
Anhur
8,369
465
74
4
0
310,754
0
L
Anhur
7,412
412
42
2
0
285,304
0
L
Ne Zha
8,339
463
87
5
0
332,937
3
W
Thor
8,389
466
90
5
0
324,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role