Player Matchup

King Arthur
King Arthur
Handzy1212
King Arthur
Level 150
God Stats
6W - 16L
1,507 SR
Queue Stats
292W - 320L
1,440 Elo+
Party 1
Bacchus
Bacchus
Luceryn
Bacchus
Level 107
God Stats
7W - 3L
1,734 SR
Queue Stats
123W - 138L
1,430 Elo+
Party 1
Nemesis
Nemesis
Seabas2341
Nemesis
Level 139
God Stats
5W - 4L
1,477 SR
Queue Stats
151W - 166L
1,410 Elo+
Party 1
Apollo
Apollo
Voodochild3
Apollo
Level 82
God Stats
12W - 13L
1,463 SR
Queue Stats
193W - 214L
1,380 Elo+
Party 2
Sol
Sol
xXtallicamanXx
Sol
Level 68
God Stats
19W - 24L
1,487 SR
Queue Stats
108W - 139L
1,347 Elo+
Party 2
Team Averages
Level 109
1,534 SR
1,401 Elo+

VS

Team Averages
Level 86
1,450 SR
1,473 Elo+
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BourgeiBabo
Gilgamesh
Level 148
God Stats
20W - 13L
1,603 SR
Queue Stats
136W - 131L
1,526 Elo+
Party 3
Merlin
Merlin
DragonBreathX
Merlin
Level 44
God Stats
2W - 4L
1,288 SR
Queue Stats
11W - 15L
1,467 Elo+
Solo
Kukulkan
Kukulkan
RickoShe
Kukulkan
Level 59
God Stats
1W - 2L
1,440 SR
Queue Stats
4W - 7L
1,369 Elo+
Solo
Xing Tian
Xing Tian
codhisattva93
Xing Tian
Level 39
God Stats
1W - 1L
1,418 SR
Queue Stats
79W - 90L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Handzy1212
King Arthur
11
0 / 1 / 2
6,125
613
3,864
6,095
2,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Luceryn
Bacchus
10
1 / 0 / 6
6,120
612
4,631
6,671
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Seabas2341
Nemesis
10
7 / 2 / 3
6,320
632
4,323
6,540
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
10
3 / 2 / 3
5,672
567
2,933
4,119
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 0
6,843
684
3,768
5,928
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 3 / 0
5,312
531
5,144
6,270
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
BourgeiBabo
Gilgamesh
10
3 / 1 / 0
6,285
629
3,530
7,131
3,238
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 0
4,614
461
2,306
5,513
1,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
RickoShe
Kukulkan
9
0 / 2 / 1
5,139
514
1,010
3,335
1,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
codhisattva93
Xing Tian
6
0 / 5 / 0
4,242
424
1,299
6,335
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
5
6
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
0
0.67
L
Gilgamesh
BourgeiBabo
Gilgamesh
3
1
0
3
L
0
5
0
0
W
King Arthur
Handzy1212
King Arthur
0
1
2
1
W
Bacchus
Luceryn
Bacchus
1
0
6
4
L
Kukulkan
RickoShe
Kukulkan
0
2
1
0.25
W
Nemesis
Seabas2341
Nemesis
7
2
3
4.25
W
Apollo
3
2
3
2.25
L
Xing Tian
codhisattva93
Xing Tian
0
5
0
0
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
13,289
29,353
Taken
28,584
11,509
Mitigated
10,435
9,576
Healing
4,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,144
2,029
0
1,954
6,270
1,734
0
2,428
3,842
0
31,381
L
Gilgamesh
BourgeiBabo
Gilgamesh
3,530
810
0
903
7,131
3,238
0
657
6,474
0
25,090
L
2,306
85
0
0
5,513
1,640
245
2,852
2,661
18,947
0
W
King Arthur
Handzy1212
King Arthur
3,864
251
0
2,125
6,095
2,377
0
1,010
5,085
0
32,258
W
Bacchus
Luceryn
Bacchus
4,631
551
14
1,756
6,671
3,595
0
766
5,905
26,704
0
L
Kukulkan
RickoShe
Kukulkan
1,010
80
99
519
3,335
1,069
0
0
3,335
18,991
0
W
Nemesis
Seabas2341
Nemesis
4,323
2,204
0
2,340
6,540
2,190
0
496
6,016
0
24,906
W
Apollo
2,933
1,434
0
584
4,119
1,543
472
0
4,119
0
27,148
L
Xing Tian
codhisattva93
Xing Tian
1,299
378
87
770
6,335
2,754
0
2,462
3,873
7,924
0
W
3,768
1,414
0
2,757
5,928
1,804
1,701
2,115
3,613
34,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
25,592
303
Minions Killed
216
0
Camps Cleared
0
949,163
Distance Traveled
918,358
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,312
531
58
6
0
162,671
2
L
Gilgamesh
6,285
629
60
6
0
181,455
2
L
Merlin
4,614
461
44
4
0
176,995
0
W
King Arthur
6,125
613
78
8
0
188,189
1
W
Bacchus
6,120
612
49
5
0
196,182
0
L
Kukulkan
5,139
514
43
4
0
215,245
0
W
Nemesis
6,320
632
48
5
0
208,113
0
W
Apollo
5,672
567
54
5
0
183,682
2
L
Xing Tian
4,242
424
11
1
0
181,992
0
W
Sol
6,843
684
74
7
0
172,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role