Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Boan3r
Sol
Level 123
God Stats
4W - 4L
1,822 SR
Queue Stats
258W - 227L
1,570 Elo+
Party 1
Terra
Terra
RicebaIIs
Terra
Level 149
God Stats
0W - 1L
1,525 SR
Queue Stats
93W - 95L
1,552 Elo+
Party 1
Xbalanque
Xbalanque
ShanksMcGee138
Xbalanque
Level 92
God Stats
4W - 5L
1,500 SR
Queue Stats
301W - 275L
1,437 Elo+
Party 1
Hachiman
Hachiman
Vammis6863
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 12L
1,735 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,559 Elo+

VS

Team Averages
Level 115
1,635 SR
1,446 Elo+
Jing Wei
Jing Wei
CazTArth
Jing Wei
Level 129
God Stats
2W - 0L
1,813 SR
Queue Stats
21W - 14L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
CazTViri
Guan Yu
Level 142
God Stats
1W - 0L
1,836 SR
Queue Stats
23W - 23L
1,282 Elo+
Party 2
Bacchus
Bacchus
CazTjoal
Bacchus
Level 156
God Stats
2W - 0L
1,312 SR
Queue Stats
37W - 40L
1,388 Elo+
Party 2
Fenrir
Fenrir
Leppard36
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PhilthyDeagle7
Zhong Kui
Level 122
God Stats
3W - 1L
1,714 SR
Queue Stats
177W - 157L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
4 / 7 / 16
11,715
781
19,448
26,869
20,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Boan3r
Sol
20
18 / 6 / 9
13,489
899
40,176
18,882
8,827
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
RicebaIIs
Terra
19
5 / 4 / 22
13,145
876
18,457
22,770
28,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
ShanksMcGee138
Xbalanque
15
1 / 8 / 13
9,854
657
13,882
17,093
6,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Vammis6863
Hachiman
17
3 / 6 / 15
10,792
719
16,310
15,630
6,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CazTArth
Jing Wei
17
4 / 6 / 14
10,963
731
17,705
21,071
8,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
CazTViri
Guan Yu
20
4 / 5 / 15
12,745
850
9,812
41,219
36,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
CazTjoal
Bacchus
20
9 / 6 / 13
13,628
909
24,153
24,823
32,552
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Leppard36
Fenrir
17
6 / 8 / 9
11,533
769
13,202
16,417
7,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
PhilthyDeagle7
Zhong Kui
19
7 / 7 / 12
12,657
844
20,275
22,214
16,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
93
31
Kills
30
31
Deaths
32
75
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
7
16
1.71
L
Sol
Boan3r
Sol
18
6
9
3.75
W
Jing Wei
CazTArth
Jing Wei
4
6
14
1.83
W
Guan Yu
CazTViri
Guan Yu
4
5
15
2.3
W
Bacchus
CazTjoal
Bacchus
9
6
13
2.58
W
Fenrir
Leppard36
Fenrir
6
8
9
1.31
W
Zhong Kui
PhilthyDeagle7
Zhong Kui
7
7
12
1.86
L
Terra
RicebaIIs
Terra
5
4
22
4
L
Xbalanque
ShanksMcGee138
Xbalanque
1
8
13
0.94
L
Hachiman
Vammis6863
Hachiman
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,273
Damage
85,147
101,244
Taken
125,744
70,400
Mitigated
100,515
40,032
Healing
60,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
19,448
2,259
25
5,467
26,869
20,622
0
9,072
16,806
0
30,339
L
Sol
Boan3r
Sol
40,176
15,998
2,308
6,056
18,882
8,827
2,506
8,250
10,474
69,323
0
W
Jing Wei
CazTArth
Jing Wei
17,705
12,876
2,950
6,209
21,071
8,169
868
9,701
11,370
0
46,311
W
Guan Yu
CazTViri
Guan Yu
9,812
1,671
11,055
20,133
41,219
36,187
1,394
17,680
23,539
193
21,730
W
Bacchus
CazTjoal
Bacchus
24,153
2,102
5,096
4,312
24,823
32,552
698
12,546
12,277
36,858
0
W
Fenrir
Leppard36
Fenrir
13,202
1,473
699
1,925
16,417
7,180
268
8,710
7,707
0
18,957
W
Zhong Kui
PhilthyDeagle7
Zhong Kui
20,275
1,542
1,832
5,834
22,214
16,427
2,280
9,996
12,218
34,250
0
L
Terra
RicebaIIs
Terra
18,457
994
9,125
9,868
22,770
28,407
544
8,961
13,467
30,132
0
L
Xbalanque
ShanksMcGee138
Xbalanque
13,882
5,266
715
3,044
17,093
6,269
1,313
8,671
8,138
0
20,671
L
Hachiman
Vammis6863
Hachiman
16,310
8,371
621
2,803
15,630
6,275
812
8,421
7,098
0
25,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,995
Gold Earned
61,526
138
Minions Killed
135
0
Camps Cleared
0
1,210,941
Distance Traveled
1,238,996
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,715
781
26
2
0
230,445
0
L
Sol
13,489
899
56
4
0
205,621
2
W
Jing Wei
10,963
731
42
3
0
262,071
0
W
Guan Yu
12,745
850
24
2
0
249,877
0
W
Bacchus
13,628
909
22
1
0
249,896
1
W
Fenrir
11,533
769
12
1
0
259,916
1
W
Zhong Kui
12,657
844
35
2
0
217,236
0
L
Terra
13,145
876
16
1
0
301,682
1
L
Xbalanque
9,854
657
19
1
0
238,445
4
L
Hachiman
10,792
719
21
1
0
234,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role