Player Matchup

Cthulhu
Cthulhu
AcheronParthenos
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LIGHT_ASSASSIN67
Vulcan
Level 66
God Stats
18W - 17L
1,217 SR
Queue Stats
170W - 187L
1,416 Elo+
Party 2
Neith
Neith
NoxiiouS_1
Neith
Level 22
God Stats
112W - 91L
1,542 SR
Queue Stats
164W - 157L
1,444 Elo+
Party 2
Team Averages
Level 51
1,420 SR
1,453 Elo+

VS

Team Averages
Level 36
1,551 SR
1,433 Elo+
Bellona
Bellona
AntiOSTN
Bellona
Level 33
God Stats
4W - 7L
1,578 SR
Queue Stats
16W - 16L
1,401 Elo+
Party 1
Nemesis
Nemesis
AstrelVasius
Nemesis
Level 69
God Stats
15W - 17L
1,573 SR
Queue Stats
306W - 329L
1,398 Elo+
Solo
Hachiman
Hachiman
KMD_Khoi
Hachiman
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 10
10,214
786
7,526
15,603
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 3 / 5
10,411
801
15,080
7,867
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
4 / 2 / 8
9,477
729
6,179
6,073
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AntiOSTN
Bellona
11
0 / 6 / 5
8,110
624
5,058
14,141
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
AstrelVasius
Nemesis
13
8 / 4 / 0
9,838
757
9,641
11,864
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
KMD_Khoi
Hachiman
11
2 / 5 / 5
8,892
684
3,810
11,488
5,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
10
10
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
L
Bellona
AntiOSTN
Bellona
0
6
5
0.42
L
Nemesis
AstrelVasius
Nemesis
8
4
0
2
L
Hachiman
KMD_Khoi
Hachiman
2
5
5
0.9
W
8
3
5
3.5
W
Neith
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
18,509
29,543
Taken
37,493
23,226
Mitigated
19,169
6,239
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,526
692
5
2,378
15,603
18,020
20
35
15,568
23,626
0
L
Bellona
AntiOSTN
Bellona
5,058
1,052
0
2,482
14,141
8,551
0
7,986
6,155
42
37,762
L
Nemesis
AstrelVasius
Nemesis
9,641
4,313
0
1,314
11,864
5,136
0
5,731
6,133
0
33,556
L
Hachiman
KMD_Khoi
Hachiman
3,810
1,641
0
480
11,488
5,482
0
8,986
2,502
0
12,154
W
15,080
6,298
768
815
7,867
2,980
739
4
7,863
40,638
0
W
Neith
6,179
2,902
720
1,553
6,073
2,226
1,841
31
6,042
0
42,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
26,840
133
Minions Killed
117
0
Camps Cleared
0
719,841
Distance Traveled
649,820
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,214
786
30
2
0
238,859
2
L
Bellona
8,110
624
52
4
0
224,019
0
L
Nemesis
9,838
757
50
4
0
240,246
2
L
Hachiman
8,892
684
15
1
0
185,555
0
W
Vulcan
10,411
801
44
3
0
262,354
0
W
Neith
9,477
729
59
5
0
218,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role