Player Matchup

Fenrir
Fenrir
McJAGGERwager19
Fenrir
Level 122
God Stats
6W - 3L
1,493 SR
Queue Stats
81W - 55L
1,709 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NotPrimeElm4447
Ah Muzen Cab
Level 6
God Stats
2W - 1L
1,566 SR
Queue Stats
8W - 2L
1,751 Elo+
Party 1
Cthulhu
Cthulhu
RoundMoss738811
Cthulhu
Level 105
God Stats
71W - 29L
1,367 SR
Queue Stats
502W - 371L
1,809 Elo+
Party 1
Team Averages
Level 78
1,475 SR
1,756 Elo+

VS

Team Averages
Level 58
1,594 SR
1,570 Elo+
Nox
Nox
GuruOfAbyss
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 59L
1,694 Elo+
Solo
Izanami
Izanami
Solace19
Izanami
Level 124
God Stats
9W - 8L
1,782 SR
Queue Stats
160W - 139L
1,516 Elo+
Party 2
Osiris
Osiris
baseball_life821
Osiris
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 5
8,231
748
3,010
7,978
2,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
NotPrimeElm4447
Ah Muzen Cab
12
5 / 0 / 7
8,203
746
9,196
5,402
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 9
8,464
769
8,302
8,498
5,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,984
635
5,119
6,719
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Solace19
Izanami
10
2 / 5 / 2
7,318
665
6,800
8,469
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 3
6,739
613
3,677
9,180
6,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
4
4
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
5
3
5
2.5
W
Ah Muzen Cab
NotPrimeElm4447
Ah Muzen Cab
5
0
7
8.5
W
3
1
9
7.5
L
Izanami
Solace19
Izanami
2
5
2
0.6
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
15,596
21,878
Taken
24,368
10,431
Mitigated
12,189
6,698
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,119
419
0
940
6,719
2,382
0
2,244
4,475
26,447
0
W
3,010
655
0
1,307
7,978
2,758
0
1,788
6,100
0
21,355
W
Ah Muzen Cab
NotPrimeElm4447
Ah Muzen Cab
9,196
3,420
0
2,729
5,402
2,141
0
1,263
4,019
0
33,224
W
8,302
830
156
2,506
8,498
5,532
58
2,153
6,105
28,807
0
L
Izanami
Solace19
Izanami
6,800
3,598
0
1,332
8,469
3,398
0
1,747
6,722
0
36,207
L
3,677
1,457
0
450
9,180
6,409
0
4,403
4,777
0
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
21,041
130
Minions Killed
137
0
Camps Cleared
0
638,397
Distance Traveled
559,581
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,984
635
49
4
0
192,801
2
W
Fenrir
8,231
748
40
4
0
211,506
1
W
Ah Muzen Cab
8,203
746
52
5
0
208,385
2
W
Cthulhu
8,464
769
38
3
0
218,506
4
L
Izanami
7,318
665
68
6
0
172,615
5
L
Osiris
6,739
613
20
2
0
194,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role