Player Matchup

Skadi
Skadi
Asylum Strike
Skadi
Level 27
God Stats
2W - 5L
1,261 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 1
Hercules
Hercules
Badapt
Hercules
Level 127
God Stats
44W - 60L
1,374 SR
Queue Stats
338W - 442L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
Mattyhabsfan408
Nu Wa
Level 81
God Stats
23W - 32L
1,447 SR
Queue Stats
69W - 121L
1,263 Elo+
Party 1
Arachne
Arachne
OGpiggooink
Arachne
Level 47
God Stats
18W - 17L
1,537 SR
Queue Stats
80W - 121L
1,419 Elo+
Party 1
Sol
Sol
Starwar2000
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 456L
1,394 Elo+
Party 1
Team Averages
Level 78
1,424 SR
1,333 Elo+

VS

Team Averages
Level 59
1,541 SR
1,322 Elo+
Thanatos
Thanatos
Ihatedeavon
Thanatos
Level 58
God Stats
6W - 2L
1,500 SR
Queue Stats
112W - 146L
1,322 Elo+
Party 2
King Arthur
King Arthur
Mr_Fahrenheit186
King Arthur
Level 79
God Stats
12W - 10L
1,532 SR
Queue Stats
151W - 158L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
Prince_Jordan25
Kukulkan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,256 Elo+
Party 2
Chernobog
Chernobog
ShadowMeap
Chernobog
Level 69
God Stats
33W - 21L
1,608 SR
Queue Stats
142W - 150L
1,338 Elo+
Party 2
Athena
Athena
supersonicjay1
Athena
Level 68
God Stats
8W - 7L
1,567 SR
Queue Stats
89W - 86L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,680
468
2,207
3,311
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Badapt
Hercules
8
0 / 4 / 0
4,776
478
3,792
10,812
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

9
0 / 3 / 0
4,917
492
3,098
3,682
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
OGpiggooink
Arachne
6
1 / 6 / 0
4,356
436
3,421
7,400
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 0 / 0
5,045
505
3,158
2,958
731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ihatedeavon
Thanatos
9
4 / 0 / 0
5,620
562
2,416
4,951
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Mr_Fahrenheit186
King Arthur
11
8 / 0 / 1
6,608
661
8,682
9,256
5,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
9
1 / 1 / 3
5,314
531
2,249
3,247
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ShadowMeap
Chernobog
9
0 / 1 / 1
5,257
526
1,846
3,669
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 4
5,119
512
2,330
7,010
2,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
Hercules
Badapt
Hercules
0
4
0
0
W
Thanatos
Ihatedeavon
Thanatos
4
0
0
4
L
0
3
0
0
W
King Arthur
Mr_Fahrenheit186
King Arthur
8
0
1
8.5
L
Arachne
OGpiggooink
Arachne
1
6
0
0.17
W
Kukulkan
1
1
3
2.5
W
Chernobog
ShadowMeap
Chernobog
0
1
1
0.5
L
2
0
0
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,676
Damage
17,523
28,163
Taken
28,133
8,296
Mitigated
11,441
8,166
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,207
1,196
273
330
3,311
784
0
486
2,825
0
16,182
L
Hercules
Badapt
Hercules
3,792
1,694
0
4,053
10,812
3,938
0
1,104
9,624
0
23,089
W
Thanatos
Ihatedeavon
Thanatos
2,416
1,026
0
5,092
4,951
1,884
0
998
3,953
0
28,813
L
3,098
456
106
514
3,682
954
728
1,301
2,303
21,424
0
W
King Arthur
Mr_Fahrenheit186
King Arthur
8,682
1,733
0
2,365
9,256
5,065
234
414
8,842
0
32,003
L
Arachne
OGpiggooink
Arachne
3,421
3,037
0
607
7,400
1,889
0
1,111
6,257
0
13,198
W
Kukulkan
2,249
367
0
0
3,247
963
199
1,095
2,152
19,900
0
W
Chernobog
ShadowMeap
Chernobog
1,846
974
0
847
3,669
1,020
0
881
2,788
0
33,834
L
3,158
704
345
1,938
2,958
731
0
383
2,575
22,526
0
W
2,330
796
0
280
7,010
2,509
0
2,868
4,142
10,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
27,918
193
Minions Killed
250
0
Camps Cleared
0
832,686
Distance Traveled
985,718
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,680
468
35
4
0
171,897
0
L
Hercules
4,776
478
53
5
0
138,880
0
W
Thanatos
5,620
562
59
6
0
219,747
0
L
Nu Wa
4,917
492
39
4
0
166,213
3
W
King Arthur
6,608
661
51
5
0
185,607
0
L
Arachne
4,356
436
25
3
0
185,779
0
W
Kukulkan
5,314
531
49
5
0
195,742
1
W
Chernobog
5,257
526
74
7
0
173,271
3
L
Sol
5,045
505
41
4
0
169,917
2
W
Athena
5,119
512
17
2
0
211,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role