Player Matchup

Bakasura
Bakasura
ClassicBrownKid
Bakasura
Level 82
God Stats
1W - 3L
1,692 SR
Queue Stats
67W - 89L
1,459 Elo+
Party 2
Yemoja
Yemoja
Darth Jewous
Yemoja
Level 123
God Stats
0W - 6L
1,295 SR
Queue Stats
52W - 71L
1,445 Elo+
Party 2
Skadi
Skadi
KingLeMickey
Skadi
Level 64
God Stats
12W - 13L
1,433 SR
Queue Stats
69W - 98L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
RonldMacdnld
Gilgamesh
Level 105
God Stats
2W - 4L
1,157 SR
Queue Stats
75W - 103L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
baconsandwich07
Kukulkan
Level 47
God Stats
14W - 21L
1,445 SR
Queue Stats
14W - 24L
1,389 Elo+
Party 2
Team Averages
Level 84
1,404 SR
1,430 Elo+

VS

Team Averages
Level 48
1,618 SR
1,544 Elo+
Athena
Athena
Coleycole7
Athena
Level 24
God Stats
11W - 8L
1,508 SR
Queue Stats
197W - 193L
1,389 Elo+
Party 1
Hades
Hades
PrisonedFurball
Hades
Level 66
God Stats
13W - 14L
1,595 SR
Queue Stats
590W - 560L
1,577 Elo+
Party 1
Bastet
Bastet
RoseRaindrop246
Bastet
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 29L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
Too Chad
Zhong Kui
Level 88
God Stats
23W - 15L
1,764 SR
Queue Stats
183W - 181L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
Too Elated
Cernunnos
Level 49
God Stats
8W - 2L
1,724 SR
Queue Stats
280W - 270L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
0 / 5 / 1
4,646
465
2,406
7,371
2,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
8
1 / 1 / 0
5,347
535
1,209
4,728
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 0
5,060
506
3,174
4,398
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RonldMacdnld
Gilgamesh
9
0 / 2 / 0
5,167
517
2,722
6,327
2,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
9
0 / 3 / 1
5,095
510
1,784
4,627
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Coleycole7
Athena
8
0 / 0 / 4
5,324
532
1,357
5,618
2,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 2
6,484
648
5,816
6,128
3,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
8 / 0 / 2
6,867
687
5,788
6,112
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Too Chad
Zhong Kui
10
0 / 1 / 5
5,925
593
4,220
4,484
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Too Elated
Cernunnos
10
0 / 0 / 0
5,322
532
2,240
4,579
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
12
12
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
5
1
0.1
W
Athena
Coleycole7
Athena
0
0
4
2
L
Yemoja
1
1
0
1
L
0
1
0
0
W
4
0
2
5
L
Gilgamesh
RonldMacdnld
Gilgamesh
0
2
0
0
W
8
0
2
9
W
Zhong Kui
Too Chad
Zhong Kui
0
1
5
2.5
W
Cernunnos
Too Elated
Cernunnos
0
0
0
0
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,295
Damage
19,421
27,451
Taken
26,921
9,131
Mitigated
11,727
6,753
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,406
1,786
0
1,761
7,371
2,309
0
2,571
4,762
0
17,670
W
Athena
Coleycole7
Athena
1,357
311
0
500
5,618
2,289
210
883
4,719
14,358
0
L
Yemoja
1,209
163
665
1,661
4,728
2,035
0
1,474
3,198
11,992
0
L
3,174
1,568
111
1,158
4,398
1,068
111
678
3,720
0
26,250
W
5,816
711
171
4,734
6,128
3,439
0
0
6,078
35,668
0
L
Gilgamesh
RonldMacdnld
Gilgamesh
2,722
633
0
573
6,327
2,265
360
4,015
2,312
0
28,152
W
5,788
2,104
0
1,250
6,112
1,816
0
524
5,521
0
41,113
W
Zhong Kui
Too Chad
Zhong Kui
4,220
213
0
1,844
4,484
2,777
0
1,146
2,901
29,815
0
W
Cernunnos
Too Elated
Cernunnos
2,240
946
0
1,480
4,579
1,406
344
274
4,305
0
32,563
L
Kukulkan
1,784
371
0
824
4,627
1,454
0
2,401
2,066
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
29,922
241
Minions Killed
325
0
Camps Cleared
0
945,605
Distance Traveled
920,105
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,646
465
55
6
0
226,721
2
W
Athena
5,324
532
28
3
0
178,727
0
L
Yemoja
5,347
535
18
2
0
191,037
2
L
Skadi
5,060
506
52
5
0
175,941
0
W
Hades
6,484
648
90
9
0
190,636
2
L
Gilgamesh
5,167
517
48
5
0
198,494
0
W
Bastet
6,867
687
73
7
0
228,740
0
W
Zhong Kui
5,925
593
83
8
0
172,175
2
W
Cernunnos
5,322
532
51
5
0
149,827
4
L
Kukulkan
5,095
510
68
7
0
153,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role