Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DietDrKe1p
Anhur
Level 22
God Stats
5W - 5L
1,919 SR
Queue Stats
202W - 179L
1,561 Elo+
Solo
Hun Batz
Hun Batz
JELWOLF
Hun Batz
Level 21
God Stats
0W - 1L
1,297 SR
Queue Stats
117W - 103L
1,608 Elo+
Party 1
Ares
Ares
MsCryslyn
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,651 Elo+
Solo
Poseidon
Poseidon
Sirilen
Poseidon
Level 16
God Stats
12W - 9L
1,682 SR
Queue Stats
24W - 17L
1,605 Elo+
Party 1
Team Averages
Level 21
1,580 SR
1,585 Elo+

VS

Team Averages
Level 20
1,616 SR
1,573 Elo+
Bellona
Bellona
DVAISMYBAE23
Bellona
Level 28
God Stats
121W - 101L
1,615 SR
Queue Stats
148W - 133L
1,590 Elo+
Solo
Apollo
Apollo
Sam1ze
Apollo
Level 19
God Stats
61W - 35L
1,785 SR
Queue Stats
160W - 147L
1,701 Elo+
Solo
Cabrakan
Cabrakan
TaterTotTime985
Cabrakan
Level 25
God Stats
3W - 3L
1,421 SR
Queue Stats
79W - 87L
1,408 Elo+
Solo
The Morrigan
The Morrigan
femurbeamer
The Morrigan
Level 21
God Stats
16W - 12L
1,556 SR
Queue Stats
113W - 104L
1,583 Elo+
Solo
Sylvanus
Sylvanus
newplayername6
Sylvanus
Level 7
God Stats
14W - 10L
1,705 SR
Queue Stats
19W - 13L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 3 / 3
7,075
544
8,289
12,300
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
11
2 / 3 / 2
6,452
496
6,614
7,331
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
JELWOLF
Hun Batz
10
3 / 4 / 2
6,716
517
5,158
8,291
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
2 / 1 / 1
5,742
442
2,400
5,157
1,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Sirilen
Poseidon
11
3 / 6 / 1
6,696
515
6,869
6,699
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DVAISMYBAE23
Bellona
13
3 / 2 / 0
7,764
597
9,701
14,948
13,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Sam1ze
Apollo
14
4 / 3 / 1
7,808
601
6,046
7,651
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
8
1 / 4 / 3
5,909
455
2,127
6,206
2,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
femurbeamer
The Morrigan
11
4 / 1 / 5
6,820
525
4,378
7,660
3,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
14
5 / 1 / 5
8,175
629
5,301
9,161
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
17
17
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
3
0.83
W
Bellona
DVAISMYBAE23
Bellona
3
2
0
1.5
L
Anhur
2
3
2
1
L
Hun Batz
JELWOLF
Hun Batz
3
4
2
1
L
Ares
2
1
1
2.5
W
Apollo
Sam1ze
Apollo
4
3
1
1.5
L
Poseidon
Sirilen
Poseidon
3
6
1
0.58
W
Cabrakan
1
4
3
0.63
W
The Morrigan
femurbeamer
The Morrigan
4
1
5
6.5
W
Sylvanus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
27,553
39,778
Taken
45,626
13,608
Mitigated
28,329
12,650
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,289
4,096
200
6,609
12,300
4,648
198
328
11,972
43,684
0
W
Bellona
DVAISMYBAE23
Bellona
9,701
3,126
0
6,520
14,948
13,653
294
7,777
7,129
0
53,112
L
Anhur
6,614
3,134
0
2,183
7,331
2,247
0
2,365
4,966
0
35,879
L
Hun Batz
JELWOLF
Hun Batz
5,158
1,879
0
1,809
8,291
2,735
622
3,442
4,849
0
30,371
L
Ares
2,400
0
0
1,630
5,157
1,887
0
697
4,460
7,292
0
W
Apollo
Sam1ze
Apollo
6,046
4,910
0
2,423
7,651
1,938
1,035
2,347
5,278
0
43,986
L
Poseidon
Sirilen
Poseidon
6,869
1,196
0
219
6,699
2,091
0
4,172
2,527
31,568
0
W
Cabrakan
2,127
221
63
1,658
6,206
2,869
0
2,505
3,559
16,497
0
W
The Morrigan
femurbeamer
The Morrigan
4,378
1,280
0
1,034
7,660
3,466
0
1,057
6,539
27,184
1,440
W
Sylvanus
5,301
1,465
393
3,573
9,161
6,403
0
3,318
5,563
40,964
9,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
36,476
281
Minions Killed
350
0
Camps Cleared
0
1,073,643
Distance Traveled
1,126,069
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,075
544
94
7
0
201,009
2
W
Bellona
7,764
597
97
7
0
267,778
4
L
Anhur
6,452
496
62
5
0
216,706
1
L
Hun Batz
6,716
517
55
4
0
244,749
4
L
Ares
5,742
442
9
1
0
171,601
4
W
Apollo
7,808
601
93
7
0
234,221
1
L
Poseidon
6,696
515
61
5
0
239,578
0
W
Cabrakan
5,909
455
40
3
0
148,075
2
W
The Morrigan
6,820
525
29
2
0
249,089
4
W
Sylvanus
8,175
629
91
7
0
226,906
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role