Player Matchup

Ymir
Ymir
DaGreatHambino14
Ymir
Level 47
God Stats
30W - 31L
1,363 SR
Queue Stats
92W - 102L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
SupaMcNasty0606
Sun Wukong
Level 154
God Stats
3W - 3L
1,486 SR
Queue Stats
328W - 278L
1,599 Elo+
Party 2
Chronos
Chronos
deion-courtlan
Chronos
Level 146
God Stats
14W - 8L
1,642 SR
Queue Stats
313W - 235L
1,567 Elo+
Party 2
Team Averages
Level 116
1,497 SR
1,542 Elo+

VS

Team Averages
Level 69
1,532 SR
1,371 Elo+
Heimdallr
Heimdallr
chelostark1
Heimdallr
Level 84
God Stats
0W - 1L
1,751 SR
Queue Stats
5W - 8L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
claustark
Danzaburou
Level 63
God Stats
2W - 3L
1,480 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 1
Anubis
Anubis
patricio093
Anubis
Level 59
God Stats
1W - 3L
1,364 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 17
11,099
694
6,153
15,211
7,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SupaMcNasty0606
Sun Wukong
17
13 / 1 / 10
12,931
808
13,624
13,220
14,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 4 / 13
12,241
765
15,304
12,303
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
chelostark1
Heimdallr
14
3 / 11 / 4
10,517
657
9,462
16,167
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
claustark
Danzaburou
13
3 / 6 / 5
10,858
679
4,743
11,418
4,460
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
4 / 6 / 5
10,781
674
9,999
12,066
5,860
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
23
Kills
10
10
Deaths
23
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
W
Sun Wukong
SupaMcNasty0606
Sun Wukong
13
1
10
18
L
Heimdallr
chelostark1
Heimdallr
3
11
4
0.45
L
Danzaburou
claustark
Danzaburou
3
6
5
0.92
W
7
4
13
3.38
L
Anubis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
24,204
40,734
Taken
39,651
25,933
Mitigated
17,473
7,268
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,153
218
1,161
1,217
15,211
7,920
210
4,348
10,860
29,030
0
W
Sun Wukong
SupaMcNasty0606
Sun Wukong
13,624
3,149
0
1,332
13,220
14,183
1,174
3,002
10,218
0
48,557
L
Heimdallr
chelostark1
Heimdallr
9,462
5,970
274
1,144
16,167
7,153
0
7,391
8,558
0
31,576
L
Danzaburou
claustark
Danzaburou
4,743
1,414
144
1,456
11,418
4,460
0
5,928
5,232
0
18,757
W
15,304
2,844
957
2,601
12,303
3,830
2,341
2,799
9,504
63,729
0
L
Anubis
9,999
552
32
694
12,066
5,860
0
7,444
4,380
41,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
32,156
183
Minions Killed
130
0
Camps Cleared
0
899,350
Distance Traveled
648,573
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,099
694
33
2
0
279,393
3
W
Sun Wukong
12,931
808
60
4
0
342,741
2
L
Heimdallr
10,517
657
59
4
0
190,041
2
L
Danzaburou
10,858
679
25
2
0
223,896
0
W
Chronos
12,241
765
90
6
0
277,216
0
L
Anubis
10,781
674
46
3
0
234,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role