Player Matchup

Tiamat
Tiamat
Dimentilt101
Tiamat
Level 156
God Stats
14W - 7L
1,766 SR
Queue Stats
177W - 169L
1,644 Elo+
Party 3
Bacchus
Bacchus
ExtremeActor910
Bacchus
Level 128
God Stats
4W - 1L
1,770 SR
Queue Stats
243W - 206L
1,632 Elo+
Party 1
Mulan
Mulan
Frosty_Gamer_64
Mulan
Level 29
God Stats
19W - 16L
1,720 SR
Queue Stats
39W - 31L
1,611 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XxVotedChairxXx
Tsukuyomi
Level 106
God Stats
6W - 2L
1,792 SR
Queue Stats
182W - 135L
1,661 Elo+
Party 1
Rama
Rama
Xx_GhostNava_12
Rama
Level 24
God Stats
2W - 3L
1,529 SR
Queue Stats
88W - 74L
1,707 Elo+
Party 1
Team Averages
Level 89
1,715 SR
1,651 Elo+

VS

Team Averages
Level 62
1,475 SR
1,481 Elo+
Cerberus
Cerberus
NYounks16
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,487 Elo+
Party 4
Izanami
Izanami
NotCaffienated
Izanami
Level 108
God Stats
1W - 1L
1,677 SR
Queue Stats
23W - 25L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
VitalCrush
Gilgamesh
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 17L
1,465 Elo+
Party 2
Pele
Pele
chrxp
Pele
Level 71
God Stats
17W - 28L
1,360 SR
Queue Stats
106W - 117L
1,464 Elo+
Party 4
Anubis
Anubis
thxmpis
Anubis
Level 68
God Stats
2W - 4L
1,338 SR
Queue Stats
66W - 75L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 3 / 7
18,234
608
34,019
22,218
16,819
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 9
14,660
489
9,723
31,336
47,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 2 / 7
17,558
585
18,907
27,568
38,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
XxVotedChairxXx
Tsukuyomi
20
18 / 4 / 8
18,696
623
33,803
27,007
11,807
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 2 / 8
17,727
591
15,725
20,964
8,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NYounks16
Cerberus
19
3 / 6 / 3
13,583
453
13,205
27,607
40,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 8 / 2
15,337
511
18,815
27,775
10,352
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
VitalCrush
Gilgamesh
20
1 / 7 / 1
13,713
457
18,401
29,848
22,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
chrxp
Pele
18
2 / 9 / 3
12,054
402
14,445
28,309
9,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
thxmpis
Anubis
20
4 / 9 / 5
14,781
493
19,587
26,376
15,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
39
Kills
12
12
Deaths
39
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
3
7
3.83
W
5
1
9
9.5
W
4
2
7
3.75
L
Cerberus
NYounks16
Cerberus
3
6
3
0.75
L
2
8
2
0.38
L
Gilgamesh
VitalCrush
Gilgamesh
1
7
1
0.21
W
Tsukuyomi
XxVotedChairxXx
Tsukuyomi
18
4
8
5.5
W
4
2
8
4
L
Pele
chrxp
Pele
2
9
3
0.39
L
Anubis
thxmpis
Anubis
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,177
Damage
84,453
129,093
Taken
139,915
122,944
Mitigated
97,978
44,321
Healing
26,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
34,019
3,825
618
8,353
22,218
16,819
11,680
6,987
15,231
133,201
0
W
9,723
1,550
0
8,926
31,336
47,666
776
10,200
21,136
35,421
0
W
18,907
2,856
0
9,563
27,568
38,300
1,620
7,408
20,160
85
117,457
L
Cerberus
NYounks16
Cerberus
13,205
1,374
0
3,770
27,607
40,753
0
8,508
18,653
33,393
0
L
18,815
12,258
0
8,041
27,775
10,352
1,552
6,692
20,696
0
169,453
L
Gilgamesh
VitalCrush
Gilgamesh
18,401
3,282
0
1,131
29,848
22,080
396
5,551
24,189
11,189
103,942
W
Tsukuyomi
XxVotedChairxXx
Tsukuyomi
33,803
11,016
0
9,549
27,007
11,807
34
6,038
19,835
0
140,484
W
15,725
13,461
0
7,312
20,964
8,352
1,460
5,887
15,077
0
182,862
L
Pele
chrxp
Pele
14,445
2,845
0
4,365
28,309
9,456
0
9,608
18,453
0
84,674
L
Anubis
thxmpis
Anubis
19,587
1,613
0
8,981
26,376
15,337
744
12,665
12,929
107,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,875
Gold Earned
69,468
937
Minions Killed
831
0
Camps Cleared
0
2,912,244
Distance Traveled
2,550,243
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,234
608
243
8
0
577,320
1
W
Bacchus
14,660
489
30
1
0
582,860
7
W
Mulan
17,558
585
223
7
0
579,463
5
L
Cerberus
13,583
453
41
1
0
550,553
5
L
Izanami
15,337
511
276
9
0
459,309
7
L
Gilgamesh
13,713
457
200
7
0
574,630
1
W
Tsukuyomi
18,696
623
177
6
0
621,273
2
W
Rama
17,727
591
264
9
0
551,328
1
L
Pele
12,054
402
127
4
0
531,043
4
L
Anubis
14,781
493
187
6
0
434,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role