Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Birobito
Apollo
Level 89
God Stats
4W - 6L
1,481 SR
Queue Stats
77W - 89L
1,437 Elo+
Party 2
Horus
Horus
MIGUELONFH
Horus
Level 124
God Stats
4W - 3L
1,544 SR
Queue Stats
477W - 457L
1,497 Elo+
Solo
Pele
Pele
Pknndy
Pele
Level 99
God Stats
0W - 2L
1,425 SR
Queue Stats
47W - 58L
1,419 Elo+
Party 2
Discordia
Discordia
fidsul
Discordia
Level 128
God Stats
1W - 1L
1,691 SR
Queue Stats
373W - 401L
1,502 Elo+
Party 3
Team Averages
Level 111
1,528 SR
1,471 Elo+

VS

Team Averages
Level 93
1,496 SR
1,484 Elo+
Kumbhakarna
Kumbhakarna
Austinminime
Kumbhakarna
Level 103
God Stats
17W - 9L
1,540 SR
Queue Stats
369W - 318L
1,483 Elo+
Party 1
Jormungandr
Jormungandr
CallMeMont
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Da_large0n3
Chiron
Level 92
God Stats
2W - 1L
1,322 SR
Queue Stats
247W - 220L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Long_Mocha
Ah Puch
Level 81
God Stats
7W - 5L
1,302 SR
Queue Stats
324W - 286L
1,493 Elo+
Party 1
Izanami
Izanami
TheWongMaster
Izanami
Level 88
God Stats
6W - 2L
1,817 SR
Queue Stats
289W - 261L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 1
5,891
491
2,569
8,620
4,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Birobito
Apollo
10
1 / 1 / 1
5,987
499
2,847
5,199
1,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
7
2 / 3 / 0
5,514
460
2,569
5,728
2,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Pknndy
Pele
9
0 / 5 / 3
5,784
482
4,227
8,665
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
fidsul
Discordia
11
3 / 3 / 0
6,881
573
4,518
6,281
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Austinminime
Kumbhakarna
10
1 / 1 / 4
6,123
510
2,431
6,806
2,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
CallMeMont
Jormungandr
12
4 / 2 / 1
7,044
587
6,045
7,899
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
12
2 / 3 / 0
6,646
554
3,384
8,050
2,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Long_Mocha
Ah Puch
11
6 / 0 / 5
7,079
590
6,355
3,489
1,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
11
2 / 1 / 4
6,802
567
5,873
4,213
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
15
15
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Kumbhakarna
Austinminime
Kumbhakarna
1
1
4
3
L
Apollo
Birobito
Apollo
1
1
1
1.5
W
Jormungandr
CallMeMont
Jormungandr
4
2
1
2.25
W
Chiron
2
3
0
0.67
W
Ah Puch
Long_Mocha
Ah Puch
6
0
5
8.5
L
Horus
2
3
0
0.67
L
Pele
Pknndy
Pele
0
5
3
0.3
W
Izanami
2
1
4
4
L
Discordia
fidsul
Discordia
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,730
Damage
24,088
34,493
Taken
30,457
11,982
Mitigated
13,358
6,921
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,569
989
409
1,331
8,620
4,068
0
2,199
6,421
17,500
0
W
Kumbhakarna
Austinminime
Kumbhakarna
2,431
524
0
1,680
6,806
2,069
0
1,676
5,130
17,694
0
L
Apollo
Birobito
Apollo
2,847
1,221
0
1,697
5,199
1,391
0
1,380
3,819
0
31,306
W
Jormungandr
CallMeMont
Jormungandr
6,045
1,683
0
2,020
7,899
6,204
503
618
7,207
35,864
0
W
Chiron
3,384
530
40
3,199
8,050
2,754
360
3,167
4,519
0
38,367
W
Ah Puch
Long_Mocha
Ah Puch
6,355
412
0
2,756
3,489
1,223
0
247
3,194
33,727
0
L
Horus
2,569
996
0
1,554
5,728
2,304
0
3,846
1,522
0
17,568
L
Pele
Pknndy
Pele
4,227
2,040
0
302
8,665
2,429
0
4,168
4,317
0
26,738
W
Izanami
5,873
4,808
0
890
4,213
1,108
1,107
893
3,320
0
41,158
L
Discordia
fidsul
Discordia
4,518
378
0
1,628
6,281
1,790
611
2,698
3,583
33,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
33,694
258
Minions Killed
337
0
Camps Cleared
0
1,075,904
Distance Traveled
1,176,705
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,891
491
27
2
0
188,840
2
W
Kumbhakarna
6,123
510
28
2
0
230,376
1
L
Apollo
5,987
499
66
6
0
250,205
4
W
Jormungandr
7,044
587
73
6
0
220,167
2
W
Chiron
6,646
554
84
7
0
239,046
0
W
Ah Puch
7,079
590
60
5
0
263,782
3
L
Horus
5,514
460
44
4
0
130,522
2
L
Pele
5,784
482
49
4
0
259,091
2
W
Izanami
6,802
567
92
8
0
223,334
1
L
Discordia
6,881
573
72
6
0
247,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role