Player Matchup

Ymir
Ymir
Citoma
Ymir
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,635 Elo+
Party 2
Heimdallr
Heimdallr
Cynish
Heimdallr
Level 154
God Stats
0W - 4L
1,240 SR
Queue Stats
50W - 47L
1,602 Elo+
Party 2
Neith
Neith
Goalieman9000
Neith
Level 39
God Stats
1W - 1L
1,777 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 2
Ra
Ra
Teltric
Ra
Level 128
God Stats
1W - 3L
1,470 SR
Queue Stats
35W - 32L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
guanomite
Gilgamesh
Level 107
God Stats
1W - 1L
1,616 SR
Queue Stats
9W - 7L
1,609 Elo+
Party 2
Team Averages
Level 107
1,520 SR
1,586 Elo+

VS

Team Averages
Level 110
1,639 SR
1,616 Elo+
Artemis
Artemis
LordHerny
Artemis
Level 128
God Stats
139W - 118L
1,597 SR
Queue Stats
202W - 205L
1,565 Elo+
Party 1
Thanatos
Thanatos
WarriorKG
Thanatos
Level 158
God Stats
3W - 4L
1,351 SR
Queue Stats
84W - 89L
1,576 Elo+
Party 1
Hades
Hades
YunoMizuki
Hades
Level 160
God Stats
4W - 1L
1,769 SR
Queue Stats
121W - 129L
1,568 Elo+
Party 1
Olorun
Olorun
kxrlozrbl
Olorun
Level 28
God Stats
5W - 1L
1,789 SR
Queue Stats
80W - 36L
1,796 Elo+
Party 1
Sylvanus
Sylvanus
xSannineitorx
Sylvanus
Level 77
God Stats
74W - 61L
1,687 SR
Queue Stats
502W - 499L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Citoma
Ymir
13
4 / 12 / 7
9,753
443
14,758
27,119
20,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Cynish
Heimdallr
18
7 / 6 / 2
11,959
544
17,777
17,594
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 6 / 2
9,778
444
6,249
15,012
4,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 4
11,062
503
9,229
13,456
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
guanomite
Gilgamesh
15
0 / 7 / 5
9,676
440
9,058
18,151
10,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordHerny
Artemis
18
6 / 1 / 8
12,637
574
12,272
14,270
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
WarriorKG
Thanatos
20
17 / 4 / 7
14,460
657
16,846
18,599
9,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
18
3 / 3 / 11
12,430
565
13,439
20,876
11,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
kxrlozrbl
Olorun
20
6 / 2 / 8
14,129
642
11,865
20,314
14,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
xSannineitorx
Sylvanus
17
2 / 4 / 14
11,227
510
11,080
22,727
23,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
14
Kills
34
35
Deaths
14
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ymir
Citoma
Ymir
4
12
7
0.63
L
Heimdallr
Cynish
Heimdallr
7
6
2
1.33
L
0
6
2
0.17
W
Artemis
LordHerny
Artemis
6
1
8
10
L
3
4
4
1.25
W
Thanatos
WarriorKG
Thanatos
17
4
7
5.13
W
Hades
3
3
11
2.83
L
Gilgamesh
guanomite
Gilgamesh
0
7
5
0.36
W
Olorun
kxrlozrbl
Olorun
6
2
8
5
W
Sylvanus
xSannineitorx
Sylvanus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,071
Damage
65,502
91,332
Taken
96,786
46,161
Mitigated
65,458
16,750
Healing
59,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Citoma
Ymir
14,758
3,850
0
1,303
27,119
20,146
0
13,920
13,199
34,893
0
L
Heimdallr
Cynish
Heimdallr
17,777
9,323
0
4,968
17,594
6,941
573
6,120
11,474
0
87,678
L
6,249
2,035
0
4,548
15,012
4,329
0
1,066
13,946
0
68,479
W
Artemis
LordHerny
Artemis
12,272
6,061
0
6,624
14,270
6,756
8,781
3,338
10,932
0
85,407
L
9,229
1,365
625
4,177
13,456
4,146
0
6,679
6,707
75,164
0
W
Thanatos
WarriorKG
Thanatos
16,846
7,456
0
16,881
18,599
9,483
0
2,890
15,698
0
96,595
W
Hades
13,439
1,352
1,504
9,664
20,876
11,401
897
6,117
14,759
106,662
0
L
Gilgamesh
guanomite
Gilgamesh
9,058
2,961
0
1,129
18,151
10,599
0
7,962
9,992
0
51,793
W
Olorun
kxrlozrbl
Olorun
11,865
4,056
1,489
12,493
20,314
14,683
4,449
4,606
15,708
95,684
0
W
Sylvanus
xSannineitorx
Sylvanus
11,080
3,049
3,248
7,675
22,727
23,135
1,113
7,752
14,794
42,546
7,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,228
Gold Earned
64,883
514
Minions Killed
665
0
Camps Cleared
0
1,980,923
Distance Traveled
2,199,190
16
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,753
443
32
1
0
352,711
2
L
Heimdallr
11,959
544
128
6
0
429,971
7
L
Neith
9,778
444
113
5
0
395,947
5
W
Artemis
12,637
574
132
6
0
409,458
7
L
Ra
11,062
503
144
7
0
413,714
1
W
Thanatos
14,460
657
130
6
0
566,595
10
W
Hades
12,430
565
167
8
0
429,591
16
L
Gilgamesh
9,676
440
97
4
0
388,580
1
W
Olorun
14,129
642
177
8
0
422,867
5
W
Sylvanus
11,227
510
59
3
0
370,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role