Player Matchup

Fafnir
Fafnir
krampus718
Fafnir
Level 116
God Stats
2W - 0L
1,623 SR
Queue Stats
9W - 3L
1,694 Elo+
Party 3
Heimdallr
Heimdallr
lukevara
Heimdallr
Level 149
God Stats
1W - 0L
1,686 SR
Queue Stats
3W - 1L
1,729 Elo+
Solo
Chronos
Chronos
radar305
Chronos
Level 106
God Stats
3W - 1L
1,563 SR
Queue Stats
10W - 3L
1,746 Elo+
Party 3
Jing Wei
Jing Wei
sharkattack244
Jing Wei
Level 98
God Stats
7W - 3L
1,652 SR
Queue Stats
18W - 14L
1,584 Elo+
Party 2
Hercules
Hercules
wixardex
Hercules
Level 109
God Stats
1W - 1L
1,652 SR
Queue Stats
36W - 24L
1,637 Elo+
Party 2
Team Averages
Level 116
1,635 SR
1,678 Elo+

VS

Team Averages
Level 115
1,643 SR
1,545 Elo+
Kuzenbo
Kuzenbo
Cowte
Kuzenbo
Level 157
God Stats
0W - 1L
1,835 SR
Queue Stats
47W - 53L
1,574 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingHarIequin
Tsukuyomi
Level 123
God Stats
7W - 7L
1,703 SR
Queue Stats
632W - 675L
1,502 Elo+
Solo
He Bo
He Bo
Lionkas
He Bo
Level 149
God Stats
0W - 1L
1,376 SR
Queue Stats
12W - 7L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
SquareCupid9661
Zhong Kui
Level 67
God Stats
3W - 4L
1,585 SR
Queue Stats
41W - 52L
1,568 Elo+
Solo
Skadi
Skadi
TheGodsBreaker
Skadi
Level 80
God Stats
2W - 1L
1,718 SR
Queue Stats
34W - 28L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
krampus718
Fafnir
17
2 / 4 / 13
13,531
846
9,193
21,440
32,162
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
lukevara
Heimdallr
20
9 / 3 / 12
14,030
877
18,957
14,728
7,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
radar305
Chronos
19
9 / 1 / 15
14,154
885
31,645
21,053
10,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
19
5 / 3 / 11
12,726
795
11,969
14,788
7,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
wixardex
Hercules
18
3 / 4 / 14
13,150
822
13,399
22,504
25,813
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cowte
Kuzenbo
18
2 / 3 / 10
10,893
681
14,430
26,717
43,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KingHarIequin
Tsukuyomi
17
4 / 6 / 7
11,465
717
11,336
15,589
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Lionkas
He Bo
16
4 / 9 / 6
11,301
706
15,319
19,831
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
SquareCupid9661
Zhong Kui
17
2 / 3 / 12
10,906
682
15,287
19,267
15,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
3 / 7 / 5
11,434
715
15,379
15,354
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
28
Kills
15
15
Deaths
28
65
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cowte
Kuzenbo
2
3
10
2.33
L
Tsukuyomi
KingHarIequin
Tsukuyomi
4
6
7
1.25
L
He Bo
Lionkas
He Bo
4
9
6
0.78
L
Zhong Kui
SquareCupid9661
Zhong Kui
2
3
12
2.67
L
3
7
5
0.79
W
Fafnir
krampus718
Fafnir
2
4
13
2.13
W
Heimdallr
lukevara
Heimdallr
9
3
12
5
W
Chronos
radar305
Chronos
9
1
15
16.5
W
Jing Wei
5
3
11
3.5
W
Hercules
wixardex
Hercules
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,163
Damage
71,751
94,513
Taken
96,758
83,006
Mitigated
79,502
27,534
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cowte
Kuzenbo
14,430
4,946
0
3,484
26,717
43,073
60
11,434
15,283
34,569
0
L
Tsukuyomi
KingHarIequin
Tsukuyomi
11,336
3,476
0
763
15,589
6,848
0
7,658
7,895
0
28,757
L
He Bo
Lionkas
He Bo
15,319
551
0
2,012
19,831
7,071
0
8,927
10,856
30,437
0
L
Zhong Kui
SquareCupid9661
Zhong Kui
15,287
2,343
0
7,344
19,267
15,577
571
9,472
9,687
41,751
0
L
15,379
6,714
0
1,447
15,354
6,933
0
5,170
10,134
0
51,595
W
Fafnir
krampus718
Fafnir
9,193
2,288
0
6,777
21,440
32,162
241
10,969
10,471
20,830
0
W
Heimdallr
lukevara
Heimdallr
18,957
11,596
0
2,459
14,728
7,459
3,841
8,385
6,343
0
60,435
W
Chronos
radar305
Chronos
31,645
14,355
0
8,353
21,053
10,171
1,662
11,606
9,447
61,907
0
W
Jing Wei
11,969
9,298
0
3,102
14,788
7,401
3,461
5,304
9,484
0
57,667
W
Hercules
wixardex
Hercules
13,399
2,843
0
6,843
22,504
25,813
370
9,346
11,345
2,358
31,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,591
Gold Earned
55,999
337
Minions Killed
260
11
Camps Cleared
5
1,471,104
Distance Traveled
1,476,243
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,893
681
18
1
0
330,284
3
L
Tsukuyomi
11,465
717
35
2
1
313,223
4
L
He Bo
11,301
706
38
2
3
262,300
0
L
Zhong Kui
10,906
682
68
4
0
324,317
3
L
Skadi
11,434
715
101
6
1
246,119
1
W
Fafnir
13,531
846
35
2
2
299,487
1
W
Heimdallr
14,030
877
91
6
3
295,031
1
W
Chronos
14,154
885
73
5
3
301,532
2
W
Jing Wei
12,726
795
100
6
1
277,650
0
W
Hercules
13,150
822
38
2
2
297,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role