Player Matchup

Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Paralvzed
Danzaburou
Level 85
God Stats
0W - 1L
1,625 SR
Queue Stats
27W - 18L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
The5thHokage
Cthulhu
Level 126
God Stats
0W - 2L
1,808 SR
Queue Stats
19W - 14L
1,645 Elo+
Party 1
Hun Batz
Hun Batz
raywetters11
Hun Batz
Level 104
God Stats
1W - 3L
1,196 SR
Queue Stats
19W - 13L
1,665 Elo+
Party 1
Team Averages
Level 115
1,532 SR
1,619 Elo+

VS

Team Averages
Level 114
1,549 SR
1,743 Elo+
King Arthur
King Arthur
Arthedain240
King Arthur
Level 82
God Stats
15W - 4L
1,660 SR
Queue Stats
21W - 7L
1,829 Elo+
Party 2
Cerberus
Cerberus
Merlin85
Cerberus
Level 100
God Stats
9W - 5L
1,632 SR
Queue Stats
35W - 15L
1,665 Elo+
Party 2
Chernobog
Chernobog
Rikumerlin99
Chernobog
Level 119
God Stats
2W - 1L
1,450 SR
Queue Stats
45W - 19L
1,753 Elo+
Party 2
Sol
Sol
TheMerlo11
Sol
Level 155
God Stats
1W - 0L
1,454 SR
Queue Stats
41W - 17L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 5 / 1
8,381
698
5,311
14,282
7,600
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Paralvzed
Danzaburou
15
3 / 7 / 2
9,431
786
9,240
13,204
4,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
The5thHokage
Cthulhu
14
1 / 7 / 5
9,036
753
7,040
16,934
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
raywetters11
Hun Batz
15
4 / 4 / 1
9,048
754
10,102
10,327
3,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arthedain240
King Arthur
16
5 / 2 / 6
10,236
853
5,993
10,775
8,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Merlin85
Cerberus
16
4 / 4 / 13
10,670
889
8,616
15,370
11,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Rikumerlin99
Chernobog
16
4 / 3 / 11
10,355
863
10,839
13,411
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
10 / 0 / 7
11,383
949
17,731
13,439
4,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
23
23
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
W
King Arthur
Arthedain240
King Arthur
5
2
6
4
W
Cerberus
Merlin85
Cerberus
4
4
13
2.63
L
Danzaburou
Paralvzed
Danzaburou
3
7
2
0.57
W
Chernobog
Rikumerlin99
Chernobog
4
3
11
3.17
L
Cthulhu
The5thHokage
Cthulhu
1
7
5
0.5
W
10
0
7
13.5
L
Hun Batz
raywetters11
Hun Batz
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,693
Damage
43,179
54,747
Taken
52,995
24,812
Mitigated
30,541
9,052
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,311
708
401
4,318
14,282
7,600
24
5,831
8,451
23,350
0
W
King Arthur
Arthedain240
King Arthur
5,993
176
0
449
10,775
8,299
297
2,772
8,003
0
25,186
W
Cerberus
Merlin85
Cerberus
8,616
36
0
4,234
15,370
11,452
481
1,875
13,495
19,098
0
L
Danzaburou
Paralvzed
Danzaburou
9,240
4,107
0
1,948
13,204
4,751
0
4,988
8,216
0
40,034
W
Chernobog
Rikumerlin99
Chernobog
10,839
5,490
0
4,485
13,411
5,964
2,261
4,605
8,806
0
41,202
L
Cthulhu
The5thHokage
Cthulhu
7,040
0
129
2,046
16,934
8,897
240
9,553
7,381
35,430
0
W
17,731
6,200
0
7,178
13,439
4,826
5,656
3,561
9,878
60,023
0
L
Hun Batz
raywetters11
Hun Batz
10,102
325
0
210
10,327
3,564
612
6,663
3,664
0
29,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
42,644
207
Minions Killed
198
10
Camps Cleared
10
757,868
Distance Traveled
964,583
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,381
698
39
3
3
191,668
1
W
King Arthur
10,236
853
46
4
3
275,106
2
W
Cerberus
10,670
889
21
2
0
221,273
2
L
Danzaburou
9,431
786
51
4
4
168,232
1
W
Chernobog
10,355
863
56
5
4
227,558
2
L
Cthulhu
9,036
753
61
5
1
198,647
2
W
Sol
11,383
949
75
6
3
240,646
2
L
Hun Batz
9,048
754
56
5
2
199,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role