Player Matchup

Cabrakan
Cabrakan
Platinum V
KALUZXU
Cabrakan
Platinum V
Level 101
God Stats
4W - 6L
1,486 SR
Queue Stats
112W - 124L
1,871 MMR
Solo
King Arthur
King Arthur
Platinum V
Woodcutting99
King Arthur
Platinum V
Level 86
God Stats
23W - 13L
1,630 SR
Queue Stats
222W - 221L
1,767 MMR
Party 2
Ganesha
Ganesha
Platinum I
ZeroGreen
Ganesha
Platinum I
Level 160
God Stats
7W - 3L
1,835 SR
Queue Stats
123W - 120L
1,952 MMR
Solo
Heimdallr
Heimdallr
Gold II
dudeguy72
Heimdallr
Gold II
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,995 MMR
Party 2
Freya
Freya
Platinum I
extrafashion360
Freya
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,590 SR
1,817 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,701 SR
1,964 MMR
Ne Zha
Ne Zha
Diamond V
BaIab
Ne Zha
Diamond V
Level 160
God Stats
2W - 3L
1,582 SR
Queue Stats
229W - 211L
1,977 MMR
Party 3
Sol
Sol
Diamond II
MenaceNY
Sol
Diamond II
Level 149
God Stats
7W - 6L
1,614 SR
Queue Stats
202W - 185L
2,225 MMR
Party 3
Cernunnos
Cernunnos
Platinum II
POSTDRAMA
Cernunnos
Platinum II
Level 133
God Stats
9W - 7L
1,693 SR
Queue Stats
276W - 264L
1,866 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Telegonus
Sun Wukong
Platinum III
Level 160
God Stats
30W - 20L
1,766 SR
Queue Stats
316W - 300L
1,752 MMR
Party 1
Sobek
Sobek
Platinum I
Turtlez
Sobek
Platinum I
Level 150
God Stats
6W - 5L
1,850 SR
Queue Stats
94W - 76L
1,998 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KALUZXU
Cabrakan
9
1 / 1 / 1
5,313
531
3,691
8,591
5,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Woodcutting99
King Arthur
10
2 / 1 / 1
5,862
586
4,369
7,610
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
ZeroGreen
Ganesha
8
0 / 3 / 2
5,118
512
2,580
7,003
2,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
dudeguy72
Heimdallr
9
0 / 3 / 1
5,187
519
4,405
5,258
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
4,991
499
1,719
5,880
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatSetAthenaGilgameshGuan Yu

VS

Bans
TsukuyomiAresAnhurGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BaIab
Ne Zha
11
2 / 0 / 3
6,290
629
2,351
6,389
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 2
6,383
638
6,547
3,800
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
POSTDRAMA
Cernunnos
12
3 / 0 / 2
7,317
732
5,942
6,982
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Telegonus
Sun Wukong
11
2 / 1 / 1
6,368
637
6,242
8,050
3,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Turtlez
Sobek
9
3 / 2 / 6
6,459
646
4,589
8,026
4,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BaIab
Ne Zha
2
0
3
3.5
L
Cabrakan
KALUZXU
Cabrakan
1
1
1
1.5
W
2
0
2
3
W
Cernunnos
POSTDRAMA
Cernunnos
3
0
2
4
W
Sun Wukong
Telegonus
Sun Wukong
2
1
1
2.5
W
Sobek
Turtlez
Sobek
3
2
6
3
L
King Arthur
Woodcutting99
King Arthur
2
1
1
2.5
L
Ganesha
ZeroGreen
Ganesha
0
3
2
0.33
L
Heimdallr
dudeguy72
Heimdallr
0
3
1
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
25,671
34,342
Taken
33,247
15,720
Mitigated
12,955
9,502
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BaIab
Ne Zha
2,351
599
0
877
6,389
1,881
0
619
5,770
0
37,298
L
Cabrakan
KALUZXU
Cabrakan
3,691
413
0
4,078
8,591
5,669
0
1,827
6,764
24,455
0
W
6,547
2,118
0
1,892
3,800
1,092
2,226
800
3,000
38,838
0
W
Cernunnos
POSTDRAMA
Cernunnos
5,942
2,841
0
5,038
6,982
2,386
714
1,248
5,734
0
45,929
W
Sun Wukong
Telegonus
Sun Wukong
6,242
1,673
0
3,142
8,050
3,277
0
3,331
4,719
0
36,572
W
Sobek
Turtlez
Sobek
4,589
641
0
2,145
8,026
4,319
0
1,850
6,176
12,125
0
L
King Arthur
Woodcutting99
King Arthur
4,369
633
0
1,438
7,610
3,652
0
3,235
4,375
0
27,435
L
Ganesha
ZeroGreen
Ganesha
2,580
477
0
875
7,003
2,600
0
2,704
4,299
13,403
0
L
Heimdallr
dudeguy72
Heimdallr
4,405
2,406
0
1,241
5,258
1,966
0
1,868
3,390
0
29,065
L
1,719
554
0
1,870
5,880
1,833
0
1,502
4,378
19,963
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
32,817
238
Minions Killed
337
0
Camps Cleared
0
1,045,798
Distance Traveled
1,115,660
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,290
629
73
7
0
238,936
4
L
Cabrakan
5,313
531
57
6
0
188,353
3
W
Sol
6,383
638
84
8
0
198,564
4
W
Cernunnos
7,317
732
96
10
0
201,081
3
W
Sun Wukong
6,368
637
68
7
0
226,010
4
W
Sobek
6,459
646
16
2
0
251,069
6
L
King Arthur
5,862
586
57
6
0
235,122
3
L
Ganesha
5,118
512
10
1
0
234,770
5
L
Heimdallr
5,187
519
64
6
0
194,860
3
L
Freya
4,991
499
50
5
0
192,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role