Player Matchup

Danzaburou
Danzaburou
Doormansingh
Danzaburou
Level 67
God Stats
1W - 1L
1,486 SR
Queue Stats
7W - 12L
1,317 Elo+
Party 2
Baron Samedi
Baron Samedi
Edwinxj15
Baron Samedi
Level 68
God Stats
18W - 11L
1,632 SR
Queue Stats
46W - 50L
1,441 Elo+
Solo
Ymir
Ymir
MrNvrDieAlone410
Ymir
Level 59
God Stats
1W - 1L
1,290 SR
Queue Stats
103W - 124L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
dgood240
Gilgamesh
Level 65
God Stats
1W - 0L
1,481 SR
Queue Stats
3W - 1L
1,580 Elo+
Party 2
Fenrir
Fenrir
simpleart_
Fenrir
Level 62
God Stats
4W - 2L
1,541 SR
Queue Stats
11W - 15L
1,540 Elo+
Party 2
Team Averages
Level 64
1,486 SR
1,444 Elo+

VS

Team Averages
Level 83
1,589 SR
1,387 Elo+
Xbalanque
Xbalanque
RTG_EsCaNoR_
Xbalanque
Level 61
God Stats
2W - 2L
1,624 SR
Queue Stats
197W - 198L
1,400 Elo+
Party 1
Zeus
Zeus
ReaperXD4897
Zeus
Level 106
God Stats
5W - 5L
1,597 SR
Queue Stats
365W - 394L
1,412 Elo+
Solo
Khepri
Khepri
SeRaPhG
Khepri
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 346L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
SoulReaperAzazel
Sun Wukong
Level 62
God Stats
16W - 22L
1,517 SR
Queue Stats
145W - 212L
1,327 Elo+
Solo
Loki
Loki
TheAyerhart
Loki
Level 119
God Stats
25W - 8L
1,708 SR
Queue Stats
267W - 291L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doormansingh
Danzaburou
16
7 / 3 / 6
9,771
543
10,233
10,172
3,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Edwinxj15
Baron Samedi
16
6 / 4 / 10
10,339
574
9,991
11,797
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 9
8,460
470
7,988
19,284
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
dgood240
Gilgamesh
15
3 / 3 / 0
9,621
535
5,517
10,236
4,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
simpleart_
Fenrir
15
9 / 2 / 3
9,620
534
8,036
13,041
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RTG_EsCaNoR_
Xbalanque
10
0 / 2 / 4
6,774
376
2,852
5,251
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 9 / 2
8,488
472
14,677
11,818
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SeRaPhG
Khepri
12
2 / 6 / 3
8,349
464
6,153
15,159
9,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SoulReaperAzazel
Sun Wukong
14
5 / 5 / 4
9,086
505
9,632
13,373
6,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 4 / 2
9,644
536
9,629
14,058
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
26
Kills
18
18
Deaths
26
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Doormansingh
Danzaburou
7
3
6
3.33
W
Baron Samedi
Edwinxj15
Baron Samedi
6
4
10
2.75
W
1
6
9
0.92
L
Xbalanque
RTG_EsCaNoR_
Xbalanque
0
2
4
1
L
4
9
2
0.56
L
Khepri
SeRaPhG
Khepri
2
6
3
0.58
L
Sun Wukong
SoulReaperAzazel
Sun Wukong
5
5
4
1.4
L
7
4
2
2
W
Gilgamesh
dgood240
Gilgamesh
3
3
0
1
W
Fenrir
simpleart_
Fenrir
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
42,943
64,530
Taken
59,659
30,753
Mitigated
25,450
16,343
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Doormansingh
Danzaburou
10,233
6,559
0
4,863
10,172
3,593
3,053
2,419
7,721
0
41,004
W
Baron Samedi
Edwinxj15
Baron Samedi
9,991
142
534
3,716
11,797
4,802
254
4,262
7,113
48,064
0
W
7,988
1,639
0
929
19,284
12,325
0
9,714
9,262
29,520
0
L
Xbalanque
RTG_EsCaNoR_
Xbalanque
2,852
1,506
0
1,739
5,251
1,495
324
2,023
3,206
0
18,756
L
14,677
1,496
0
1,799
11,818
3,491
0
4,922
6,589
42,346
0
L
Khepri
SeRaPhG
Khepri
6,153
706
0
1,529
15,159
9,226
210
4,312
10,735
33,407
0
L
Sun Wukong
SoulReaperAzazel
Sun Wukong
9,632
3,246
438
3,108
13,373
6,376
1,303
2,217
11,027
0
47,868
L
9,629
2,102
0
3,050
14,058
4,862
455
3,730
10,123
0
56,852
W
Gilgamesh
dgood240
Gilgamesh
5,517
2,125
0
993
10,236
4,840
1,928
664
9,530
0
50,743
W
Fenrir
simpleart_
Fenrir
8,036
2,434
651
4,657
13,041
5,193
2,114
2,748
10,074
0
47,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,811
Gold Earned
42,341
392
Minions Killed
345
0
Camps Cleared
0
1,616,914
Distance Traveled
1,362,136
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,771
543
59
3
0
295,781
0
W
Baron Samedi
10,339
574
98
5
0
313,120
1
W
Ymir
8,460
470
51
3
0
307,537
1
L
Xbalanque
6,774
376
39
2
0
166,763
2
L
Zeus
8,488
472
73
4
0
274,552
3
L
Khepri
8,349
464
42
2
0
254,872
1
L
Sun Wukong
9,086
505
93
5
0
323,584
2
L
Loki
9,644
536
98
5
0
342,365
4
W
Gilgamesh
9,621
535
108
6
0
331,729
0
W
Fenrir
9,620
534
76
4
0
368,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role