Player Matchup

Hercules
Hercules
GargamelsPrey
Hercules
Level 15
God Stats
9W - 15L
1,425 SR
Queue Stats
52W - 57L
1,484 Elo+
Party 1
Sol
Sol
Jokerlover13
Sol
Level 46
God Stats
64W - 63L
1,451 SR
Queue Stats
231W - 308L
1,370 Elo+
Party 1
Ymir
Ymir
SandWichKing68
Ymir
Level 8
God Stats
10W - 10L
1,582 SR
Queue Stats
25W - 40L
1,267 Elo+
Party 1
Artemis
Artemis
SheAteMyBaby
Artemis
Level 26
God Stats
89W - 82L
1,457 SR
Queue Stats
115W - 114L
1,331 Elo+
Solo
Set
Set
UnOrthodoxJuice
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,781 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,447 Elo+

VS

Team Averages
Level 20
1,370 SR
1,378 Elo+
Merlin
Merlin
Dragonfire451
Merlin
Level 22
God Stats
1W - 4L
1,218 SR
Queue Stats
10W - 11L
1,367 Elo+
Party 2
Cerberus
Cerberus
Rirret
Cerberus
Level 4
God Stats
2W - 4L
1,707 SR
Queue Stats
2W - 4L
1,484 Elo+
Solo
Anhur
Anhur
Twilightwyvern
Anhur
Level 18
God Stats
3W - 8L
1,287 SR
Queue Stats
19W - 21L
1,369 Elo+
Party 2
Bellona
Bellona
XogycPR
Bellona
Level 28
God Stats
6W - 12L
1,424 SR
Queue Stats
143W - 163L
1,327 Elo+
Solo
Susano
Susano
bi0hazard24
Susano
Level 26
God Stats
11W - 22L
1,211 SR
Queue Stats
334W - 359L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GargamelsPrey
Hercules
20
12 / 1 / 5
13,736
597
19,488
16,653
18,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
17 / 2 / 9
13,813
601
27,427
16,987
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 9 / 10
10,811
470
5,925
18,721
17,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
SheAteMyBaby
Artemis
19
5 / 2 / 5
12,553
546
11,523
14,632
5,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 3 / 10
11,646
506
9,364
16,378
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 0
9,331
406
5,711
20,715
13,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Rirret
Cerberus
16
2 / 8 / 3
9,834
428
7,855
19,239
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 7 / 3
10,548
459
9,711
17,897
6,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
XogycPR
Bellona
15
1 / 3 / 3
9,218
401
7,269
17,614
9,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
15
4 / 9 / 5
9,781
425
9,104
19,922
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
39
Kills
16
17
Deaths
39
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
12
0
0.25
W
Hercules
GargamelsPrey
Hercules
12
1
5
14.5
W
17
2
9
10.75
L
Cerberus
Rirret
Cerberus
2
8
3
0.44
W
2
9
10
0.78
W
Artemis
SheAteMyBaby
Artemis
5
2
5
3.75
L
6
7
3
1.07
W
3
3
10
2.67
L
Bellona
XogycPR
Bellona
1
3
3
0.83
L
Susano
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,727
Damage
39,650
83,371
Taken
95,387
53,789
Mitigated
53,082
29,721
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,711
1,001
0
2,119
20,715
13,533
251
9,550
10,603
40,293
0
W
Hercules
GargamelsPrey
Hercules
19,488
5,889
0
9,040
16,653
18,600
2,111
4,243
12,410
0
80,540
W
27,427
11,184
0
7,267
16,987
6,059
7,153
3,674
13,313
86,641
0
L
Cerberus
Rirret
Cerberus
7,855
428
0
3,867
19,239
15,708
461
4,405
14,334
26,593
0
W
5,925
1,129
0
1,224
18,721
17,177
1,029
2,500
16,221
58,914
0
W
Artemis
SheAteMyBaby
Artemis
11,523
6,225
255
7,163
14,632
5,041
2,354
779
13,853
0
93,186
L
9,711
1,575
0
2,315
17,897
6,619
410
4,771
12,996
138
41,288
W
9,364
3,097
0
4,772
16,378
6,912
1,279
2,483
13,895
0
65,609
L
Bellona
XogycPR
Bellona
7,269
1,517
0
5,790
17,614
9,617
723
4,987
12,119
0
54,890
L
Susano
9,104
1,674
0
2,245
19,922
7,605
0
8,462
11,086
0
55,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,559
Gold Earned
48,712
582
Minions Killed
387
0
Camps Cleared
0
2,013,987
Distance Traveled
1,956,338
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,331
406
69
3
0
352,819
0
W
Hercules
13,736
597
140
6
0
390,800
4
W
Sol
13,813
601
146
6
0
409,184
8
L
Cerberus
9,834
428
43
2
0
413,006
1
W
Ymir
10,811
470
76
3
0
388,616
0
W
Artemis
12,553
546
121
5
0
359,745
2
L
Anhur
10,548
459
73
3
0
345,115
5
W
Set
11,646
506
99
4
0
465,642
2
L
Bellona
9,218
401
123
5
0
449,362
2
L
Susano
9,781
425
79
3
0
396,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role