Player Matchup

Olorun
Olorun
Bubbert
Olorun
Level 28
God Stats
2W - 1L
1,778 SR
Queue Stats
180W - 120L
1,662 Elo+
Solo
Ullr
Ullr
HugeFatGuyBig
Ullr
Level 29
God Stats
5W - 5L
1,784 SR
Queue Stats
208W - 232L
1,564 Elo+
Solo
Ymir
Ymir
NinesArc
Ymir
Level 15
God Stats
1W - 1L
1,760 SR
Queue Stats
17W - 19L
1,551 Elo+
Party 1
Chaac
Chaac
Tupprware
Chaac
Level 23
God Stats
1W - 4L
1,370 SR
Queue Stats
21W - 20L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
VanGoghsCrow
Heimdallr
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,638 SR
1,577 Elo+

VS

Team Averages
Level 23
1,608 SR
1,670 Elo+
Set
Set
Nulljam
Set
Level 17
God Stats
3W - 3L
1,480 SR
Queue Stats
38W - 31L
1,526 Elo+
Party 3
Chiron
Chiron
Penutbtterman
Chiron
Level 31
God Stats
10W - 11L
1,464 SR
Queue Stats
361W - 331L
1,583 Elo+
Solo
Janus
Janus
Sikiforov
Janus
Level 29
God Stats
11W - 0L
2,095 SR
Queue Stats
92W - 18L
1,778 Elo+
Party 2
Ymir
Ymir
Spectroxis3652
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,940 Elo+
Party 2
Erlang Shen
Erlang Shen
SquidSmasher
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bubbert
Olorun
8
2 / 2 / 0
4,814
602
3,741
3,994
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 3 / 0
4,729
591
1,639
5,555
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
0 / 2 / 2
4,701
588
266
3,473
1,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Tupprware
Chaac
8
3 / 2 / 1
5,133
642
5,535
6,386
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
VanGoghsCrow
Heimdallr
6
1 / 4 / 0
4,461
558
2,948
5,024
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
8
2 / 3 / 3
5,143
643
2,535
5,711
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 2
5,313
664
4,634
3,496
926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sikiforov
Janus
11
5 / 1 / 1
6,075
759
5,459
4,196
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 3
5,279
660
1,327
3,695
1,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
SquidSmasher
Erlang Shen
9
1 / 2 / 2
4,976
622
3,330
5,327
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
8
Kills
13
13
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bubbert
Olorun
2
2
0
1
L
2
3
0
0.67
L
Ymir
0
2
2
0.5
W
Set
2
3
3
1.17
W
3
1
2
4
W
Janus
Sikiforov
Janus
5
1
1
5.5
W
2
1
3
3.5
W
Erlang Shen
SquidSmasher
Erlang Shen
1
2
2
1
L
Chaac
Tupprware
Chaac
3
2
1
1.75
L
Heimdallr
VanGoghsCrow
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,129
Damage
17,285
24,432
Taken
22,425
9,390
Mitigated
6,467
5,128
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bubbert
Olorun
3,741
2,474
0
991
3,994
995
0
759
3,235
26,981
0
L
1,639
631
0
412
5,555
1,545
0
2,046
3,509
0
14,386
L
Ymir
266
0
0
260
3,473
1,328
0
401
3,072
9,153
0
W
Set
2,535
1,442
0
324
5,711
1,627
0
0
5,591
0
21,930
W
4,634
2,287
347
1,267
3,496
926
0
1,667
1,829
0
30,719
W
Janus
Sikiforov
Janus
5,459
1,241
0
1,340
4,196
979
0
0
4,196
32,834
0
W
1,327
227
0
400
3,695
1,088
0
2,340
1,355
8,247
0
W
Erlang Shen
SquidSmasher
Erlang Shen
3,330
2,002
0
2,379
5,327
1,847
76
0
4,970
0
16,417
L
Chaac
Tupprware
Chaac
5,535
1,422
0
2,612
6,386
3,829
275
687
5,699
0
17,977
L
Heimdallr
VanGoghsCrow
Heimdallr
2,948
2,034
0
853
5,024
1,693
0
2,893
2,131
0
18,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
26,786
170
Minions Killed
230
0
Camps Cleared
0
703,627
Distance Traveled
843,024
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,814
602
47
6
0
141,558
0
L
Ullr
4,729
591
30
4
0
159,133
2
L
Ymir
4,701
588
22
3
0
155,784
2
W
Set
5,143
643
54
7
0
180,646
0
W
Chiron
5,313
664
55
7
0
156,567
1
W
Janus
6,075
759
73
9
0
193,260
2
W
Ymir
5,279
660
17
2
0
154,984
1
W
Erlang Shen
4,976
622
31
4
0
157,567
0
L
Chaac
5,133
642
36
5
0
144,295
0
L
Heimdallr
4,461
558
35
4
0
102,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role