Player Matchup

Persephone
Persephone
KeyDevereaux
Persephone
Level 29
God Stats
33W - 23L
1,633 SR
Queue Stats
139W - 139L
1,537 Elo+
Solo
Mercury
Mercury
MoistGranma
Mercury
Level 8
God Stats
3W - 2L
1,507 SR
Queue Stats
8W - 8L
1,459 Elo+
Solo
Khepri
Khepri
WCBC_Menxce
Khepri
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
82W - 82L
1,552 Elo+
Solo
Kukulkan
Kukulkan
pig_pig67
Kukulkan
Level 5
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 1L
1,691 Elo+
Solo
Apollo
Apollo
sirkk20091
Apollo
Level 28
God Stats
6W - 2L
1,544 SR
Queue Stats
144W - 150L
1,616 Elo+
Solo
Team Averages
Level 20
1,626 SR
1,571 Elo+

VS

Team Averages
Level 12
1,563 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Blue Incognito
Gilgamesh
Level 14
God Stats
3W - 4L
1,731 SR
Queue Stats
28W - 26L
1,620 Elo+
Solo
Cerberus
Cerberus
HarshKeyboard64
Cerberus
Level 7
God Stats
17W - 17L
1,512 SR
Queue Stats
138W - 157L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
SkyRyle5
Sun Wukong
Level 19
God Stats
12W - 15L
1,393 SR
Queue Stats
40W - 49L
1,399 Elo+
Party 1
Anhur
Anhur
hahajack
Anhur
Level 12
God Stats
7W - 5L
1,926 SR
Queue Stats
32W - 24L
1,598 Elo+
Solo
Artemis
Artemis
moejo209
Artemis
Level 10
God Stats
0W - 1L
1,255 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KeyDevereaux
Persephone
11
1 / 1 / 0
6,843
526
5,584
4,524
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MoistGranma
Mercury
13
3 / 3 / 2
7,671
590
3,731
8,357
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
0 / 1 / 1
6,185
476
3,907
7,748
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
pig_pig67
Kukulkan
10
1 / 4 / 2
6,579
506
4,592
5,794
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
sirkk20091
Apollo
16
7 / 2 / 0
9,420
725
9,793
9,636
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blue Incognito
Gilgamesh
13
5 / 1 / 3
7,805
600
6,254
10,100
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
10
1 / 1 / 3
6,443
496
4,598
10,959
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
SkyRyle5
Sun Wukong
11
1 / 5 / 1
6,505
500
3,952
9,191
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
hahajack
Anhur
13
4 / 2 / 1
7,453
573
5,420
10,345
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
moejo209
Artemis
10
0 / 3 / 1
5,604
431
1,054
4,800
1,505
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
12
Kills
11
11
Deaths
12
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blue Incognito
Gilgamesh
5
1
3
6.5
L
Cerberus
1
1
3
2.5
W
Persephone
KeyDevereaux
Persephone
1
1
0
1
W
Mercury
MoistGranma
Mercury
3
3
2
1.33
L
Sun Wukong
SkyRyle5
Sun Wukong
1
5
1
0.3
W
Khepri
0
1
1
0.5
L
Anhur
hahajack
Anhur
4
2
1
2.25
L
Artemis
moejo209
Artemis
0
3
1
0.17
W
Kukulkan
pig_pig67
Kukulkan
1
4
2
0.5
W
Apollo
sirkk20091
Apollo
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,607
Damage
21,278
36,059
Taken
45,395
15,125
Mitigated
20,883
12,913
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blue Incognito
Gilgamesh
6,254
2,821
0
1,364
10,100
4,117
0
2,632
7,398
0
51,080
L
Cerberus
4,598
263
0
4,034
10,959
7,632
203
5,267
5,528
18,347
0
W
Persephone
KeyDevereaux
Persephone
5,584
253
0
1,939
4,524
1,114
280
948
3,575
40,225
0
W
Mercury
MoistGranma
Mercury
3,731
993
0
2,909
8,357
2,695
852
605
7,752
0
42,182
L
Sun Wukong
SkyRyle5
Sun Wukong
3,952
825
0
1,333
9,191
4,206
492
0
9,191
0
26,455
W
Khepri
3,907
152
0
1,610
7,748
6,181
0
1,964
5,784
20,107
0
L
Anhur
hahajack
Anhur
5,420
3,742
0
4,337
10,345
3,423
907
3,633
6,644
0
55,073
L
Artemis
moejo209
Artemis
1,054
628
0
907
4,800
1,505
195
2,077
2,551
0
12,895
W
Kukulkan
pig_pig67
Kukulkan
4,592
566
0
0
5,794
1,518
110
1,081
4,713
22,193
0
W
Apollo
sirkk20091
Apollo
9,793
6,533
0
6,455
9,636
3,617
3,521
0
9,636
0
67,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
33,810
369
Minions Killed
304
0
Camps Cleared
0
1,234,834
Distance Traveled
1,117,609
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,805
600
91
7
0
263,997
4
L
Cerberus
6,443
496
29
2
0
245,352
0
W
Persephone
6,843
526
71
5
0
240,318
2
W
Mercury
7,671
590
85
7
0
310,770
2
L
Sun Wukong
6,505
500
55
4
0
209,764
1
W
Khepri
6,185
476
30
2
0
222,583
0
L
Anhur
7,453
573
106
8
0
197,337
0
L
Artemis
5,604
431
23
2
0
201,159
3
W
Kukulkan
6,579
506
53
4
0
236,849
2
W
Apollo
9,420
725
130
10
0
224,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role