Player Matchup

Neith
Neith
Masters
BIGGERLORD
Neith
Masters
Level 124
God Stats
11W - 12L
1,716 SR
Queue Stats
453W - 410L
2,524 MMR
Solo
Ymir
Ymir
Masters
NewStaakk-
Ymir
Masters
Level 100
God Stats
10W - 6L
1,805 SR
Queue Stats
481W - 469L
2,778 MMR
Solo
Merlin
Merlin
Masters
Sick Murdah
Merlin
Masters
Level 159
God Stats
1W - 0L
1,677 SR
Queue Stats
197W - 140L
2,796 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Skeeeter Pippen
Gilgamesh
Diamond I
Level 160
God Stats
8W - 8L
1,540 SR
Queue Stats
1,222W - 1,181L
2,444 MMR
Solo
Arachne
Arachne
Masters
itsjewpacabra
Arachne
Masters
Level 149
God Stats
41W - 18L
1,806 SR
Queue Stats
114W - 89L
2,776 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,709 SR
2,664 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 110
1,668 SR
2,663 MMR
Fenrir
Fenrir
Masters
CоuntLampula
Fenrir
Masters
Level 85
God Stats
80W - 15L
1,906 SR
Queue Stats
175W - 64L
2,780 MMR
Solo
Sol
Sol
Grandmaster
Herro Tyler
Sol
Grandmaster
Level 66
God Stats
21W - 13L
1,764 SR
Queue Stats
696W - 636L
3,231 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Phoenix of Ruin
Xbalanque
Diamond II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 303L
2,349 MMR
Solo
Agni
Agni
Diamond I
SundownEV4
Agni
Diamond I
Level 81
God Stats
0W - 3L
1,289 SR
Queue Stats
116W - 91L
2,500 MMR
Solo
Nike
Nike
Masters
tupicador1
Nike
Masters
Level 160
God Stats
11W - 10L
1,879 SR
Queue Stats
694W - 674L
2,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 0 / 0
5,161
645
1,890
3,131
811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,554
569
1,157
5,492
2,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
9
1 / 1 / 1
5,035
629
1,620
2,678
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Skeeeter Pippen
Gilgamesh
9
2 / 3 / 0
5,174
647
2,741
7,285
3,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
9
1 / 0 / 2
5,271
659
1,534
4,515
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaSerqetSetGuan YuSun Wukong

VS

Bans
TiamatJanusSobekScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,579
697
3,507
4,255
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
4,023
503
1,639
3,682
1,139
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Phoenix of Ruin
Xbalanque
9
0 / 1 / 1
5,097
637
2,418
4,238
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
5,287
661
3,192
3,706
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 0 / 0
5,219
652
1,867
3,272
800
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
0
1
L
1
1
4
3
L
0
2
0
0
W
0
2
1
0.25
L
Xbalanque
Phoenix of Ruin
Xbalanque
0
1
1
0.5
W
Merlin
1
1
1
1.5
W
Gilgamesh
Skeeeter Pippen
Gilgamesh
2
3
0
0.67
L
1
1
2
2
W
Arachne
1
0
2
2
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,942
Damage
12,623
23,101
Taken
19,153
7,915
Mitigated
5,398
7,070
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,890
713
0
1,433
3,131
811
0
0
3,131
0
31,092
L
3,507
1,534
0
250
4,255
1,512
0
333
3,922
0
30,684
L
1,639
601
0
1,236
3,682
1,139
0
1,534
2,148
16,796
0
W
1,157
237
0
1,525
5,492
2,000
0
339
5,153
12,675
0
L
Xbalanque
Phoenix of Ruin
Xbalanque
2,418
636
0
848
4,238
1,009
0
186
4,052
0
26,825
W
Merlin
1,620
321
0
768
2,678
814
0
484
2,194
30,641
0
W
Gilgamesh
Skeeeter Pippen
Gilgamesh
2,741
870
0
1,824
7,285
3,005
0
2,838
4,093
0
19,292
L
3,192
598
0
1,873
3,706
938
212
0
3,706
25,118
0
W
Arachne
1,534
1,091
0
1,520
4,515
1,285
0
816
3,699
0
28,043
L
1,867
496
0
250
3,272
800
0
724
2,548
0
19,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
25,205
271
Minions Killed
276
0
Camps Cleared
0
833,395
Distance Traveled
765,741
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,161
645
72
9
0
151,417
1
L
Fenrir
5,579
697
71
9
0
183,264
2
L
Sol
4,023
503
32
4
0
104,446
3
W
Ymir
4,554
569
26
3
0
174,726
3
L
Xbalanque
5,097
637
64
8
0
144,669
3
W
Merlin
5,035
629
59
7
0
166,250
1
W
Gilgamesh
5,174
647
42
5
0
149,259
1
L
Agni
5,287
661
65
8
0
161,370
3
W
Arachne
5,271
659
72
9
0
191,743
2
L
Nike
5,219
652
44
6
0
171,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role