Player Matchup

Sobek
Sobek
Call me Ding626
Sobek
Level 125
God Stats
17W - 17L
1,480 SR
Queue Stats
427W - 419L
1,524 Elo+
Party 1
King Arthur
King Arthur
ChangoSniper
King Arthur
Level 114
God Stats
1W - 11L
1,262 SR
Queue Stats
168W - 148L
1,529 Elo+
Party 2
Serqet
Serqet
Kurrocko
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 68L
1,523 Elo+
Party 2
Persephone
Persephone
PostScript
Persephone
Level 160
God Stats
3W - 4L
1,776 SR
Queue Stats
308W - 279L
1,517 Elo+
Party 2
Chiron
Chiron
WelcomeTwoChilis
Chiron
Level 87
God Stats
23W - 22L
1,446 SR
Queue Stats
359W - 376L
1,499 Elo+
Party 1
Team Averages
Level 128
1,493 SR
1,519 Elo+

VS

Team Averages
Level 118
1,556 SR
1,527 Elo+
Nemesis
Nemesis
ASOCarnage
Nemesis
Level 140
God Stats
2W - 2L
1,266 SR
Queue Stats
121W - 118L
1,516 Elo+
Party 3
Anubis
Anubis
ContactCoin
Anubis
Level 146
God Stats
1W - 0L
1,795 SR
Queue Stats
123W - 122L
1,544 Elo+
Party 3
Guan Yu
Guan Yu
MadBoiDio
Guan Yu
Level 67
God Stats
10W - 7L
1,538 SR
Queue Stats
141W - 138L
1,520 Elo+
Party 3
Cabrakan
Cabrakan
Menthol_Sushii8
Cabrakan
Level 124
God Stats
6W - 6L
1,682 SR
Queue Stats
108W - 106L
1,529 Elo+
Party 3
Apollo
Apollo
Skitzii
Apollo
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 80L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 7
12,421
497
12,551
31,813
37,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ChangoSniper
King Arthur
16
2 / 7 / 2
10,117
405
7,217
20,811
10,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Kurrocko
Serqet
17
6 / 7 / 6
10,968
439
11,752
21,936
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
PostScript
Persephone
18
4 / 2 / 4
12,185
487
22,120
12,991
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 7 / 3
11,072
443
6,111
19,677
7,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASOCarnage
Nemesis
20
1 / 3 / 14
13,024
521
11,013
17,491
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
9 / 4 / 11
13,964
559
21,940
19,929
9,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MadBoiDio
Guan Yu
20
7 / 0 / 6
14,732
589
14,128
19,079
18,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
16
3 / 6 / 18
12,626
505
10,944
24,605
28,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Skitzii
Apollo
20
11 / 4 / 9
14,947
598
22,866
21,788
10,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
17
Kills
31
31
Deaths
17
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASOCarnage
Nemesis
1
3
14
2.67
L
4
8
7
0.94
L
King Arthur
ChangoSniper
King Arthur
2
7
2
0.43
W
Anubis
9
4
11
3.63
L
Serqet
Kurrocko
Serqet
6
7
6
1.29
W
Guan Yu
MadBoiDio
Guan Yu
7
0
6
10
W
Cabrakan
3
6
18
2
L
Persephone
PostScript
Persephone
4
2
4
3
W
Apollo
Skitzii
Apollo
11
4
9
3.88
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,751
Damage
80,891
107,228
Taken
102,892
65,881
Mitigated
75,235
24,414
Healing
43,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASOCarnage
Nemesis
11,013
3,887
0
6,888
17,491
8,229
1,953
4,026
12,710
0
105,685
L
12,551
1,054
0
7,456
31,813
37,208
30
10,930
20,883
36,750
0
L
King Arthur
ChangoSniper
King Arthur
7,217
532
0
2,801
20,811
10,209
17
4,046
16,765
0
50,719
W
Anubis
21,940
608
0
9,455
19,929
9,163
1,745
9,776
7,356
99,909
0
L
Serqet
Kurrocko
Serqet
11,752
1,363
0
4,923
21,936
7,874
84
7,152
14,784
0
57,769
W
Guan Yu
MadBoiDio
Guan Yu
14,128
2,171
3,049
9,561
19,079
18,958
3,002
5,921
12,862
0
94,788
W
Cabrakan
10,944
1,810
1,311
3,774
24,605
28,634
428
6,824
15,823
33,191
0
L
Persephone
PostScript
Persephone
22,120
337
0
2,577
12,991
3,544
162
3,272
9,418
91,487
0
W
Apollo
Skitzii
Apollo
22,866
16,762
0
9,926
21,788
10,251
3,582
7,503
13,580
0
112,788
L
6,111
2,511
875
5,782
19,677
7,046
788
7,484
12,193
0
90,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,763
Gold Earned
69,293
544
Minions Killed
640
0
Camps Cleared
0
2,263,452
Distance Traveled
2,398,063
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,024
521
140
6
0
546,870
5
L
Sobek
12,421
497
38
2
0
449,397
1
L
King Arthur
10,117
405
103
4
0
434,696
9
W
Anubis
13,964
559
138
6
0
440,795
2
L
Serqet
10,968
439
87
3
0
472,299
4
W
Guan Yu
14,732
589
172
7
0
519,650
6
W
Cabrakan
12,626
505
30
1
0
447,259
0
L
Persephone
12,185
487
152
6
0
491,083
6
W
Apollo
14,947
598
160
6
0
443,489
9
L
Chiron
11,072
443
164
7
0
415,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role