Player Matchup

Cerberus
Cerberus
FatherOdayear
Cerberus
Level 25
God Stats
2W - 1L
1,719 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 2
Tyr
Tyr
KIamSlammin
Tyr
Level 42
God Stats
6W - 15L
1,340 SR
Queue Stats
371W - 402L
1,444 Elo+
Party 1
Thoth
Thoth
LegendairyRoast
Thoth
Level 109
God Stats
5W - 4L
1,624 SR
Queue Stats
385W - 370L
1,465 Elo+
Party 1
Neith
Neith
URageQuit2eZ
Neith
Level 93
God Stats
1W - 3L
1,685 SR
Queue Stats
55W - 57L
1,468 Elo+
Party 2
Pele
Pele
iSimp2eZ
Pele
Level 99
God Stats
3W - 2L
1,653 SR
Queue Stats
79W - 100L
1,414 Elo+
Party 2
Team Averages
Level 74
1,604 SR
1,445 Elo+

VS

Team Averages
Level 104
1,511 SR
1,451 Elo+
Neith
Neith
ByTafiz
Neith
Level 29
God Stats
72W - 56L
1,412 SR
Queue Stats
249W - 270L
1,310 Elo+
Party 3
Sylvanus
Sylvanus
Israel Vai
Sylvanus
Level 123
God Stats
11W - 14L
1,634 SR
Queue Stats
247W - 236L
1,488 Elo+
Party 3
Da Ji
Da Ji
Victor Vai4390
Da Ji
Level 107
God Stats
13W - 15L
1,479 SR
Queue Stats
331W - 309L
1,462 Elo+
Party 3
Hera
Hera
goldlion3636
Hera
Level 155
God Stats
5W - 4L
1,613 SR
Queue Stats
126W - 137L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
jiar__
Zhong Kui
Level 106
God Stats
25W - 30L
1,419 SR
Queue Stats
790W - 766L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatherOdayear
Cerberus
12
1 / 10 / 2
7,928
345
3,923
18,057
9,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 5 / 4
9,223
401
10,074
15,011
13,438
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 7 / 2
11,152
485
11,897
14,710
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 0
9,599
417
7,891
11,683
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
17
1 / 5 / 5
10,580
460
7,225
15,285
5,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByTafiz
Neith
16
5 / 3 / 5
10,801
470
11,832
11,684
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Israel Vai
Sylvanus
15
1 / 3 / 12
9,711
422
8,463
18,460
13,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 2 / 3
12,771
555
10,997
16,836
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 0 / 4
12,919
562
12,695
12,376
5,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
jiar__
Zhong Kui
19
6 / 2 / 6
12,258
533
10,994
11,035
7,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
30
30
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
ByTafiz
Neith
5
3
5
2.5
L
Cerberus
FatherOdayear
Cerberus
1
10
2
0.2
W
Sylvanus
Israel Vai
Sylvanus
1
3
12
2.33
L
0
5
4
0.4
L
7
7
2
1.14
L
1
3
0
0.33
W
13
2
3
7.25
W
5
0
4
7
L
Pele
1
5
5
0.7
W
Zhong Kui
jiar__
Zhong Kui
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,010
Damage
54,981
74,746
Taken
70,391
37,406
Mitigated
38,894
14,748
Healing
31,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ByTafiz
Neith
11,832
4,827
246
2,298
11,684
4,493
1,862
3,256
8,428
0
73,432
L
Cerberus
FatherOdayear
Cerberus
3,923
139
0
3,596
18,057
9,804
0
6,703
11,354
20,986
0
W
Sylvanus
Israel Vai
Sylvanus
8,463
3,032
4,167
8,746
18,460
13,754
164
5,983
12,477
41,700
7,731
L
10,074
1,384
0
2,716
15,011
13,438
0
7,271
7,740
0
45,546
L
11,897
1,289
49
2,233
14,710
5,081
0
7,596
7,114
76,314
0
L
7,891
1,423
0
4,847
11,683
3,928
60
4,101
7,582
0
70,240
W
10,997
2,316
0
5,143
16,836
7,541
392
1,988
14,848
0
84,084
W
12,695
3,937
267
5,745
12,376
5,233
1,398
210
12,166
93,004
0
L
Pele
7,225
1,474
0
1,307
15,285
5,155
0
6,041
9,244
0
81,987
W
Zhong Kui
jiar__
Zhong Kui
10,994
203
0
5,294
11,035
7,873
0
4,383
6,652
81,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
58,460
511
Minions Killed
611
0
Camps Cleared
0
1,977,559
Distance Traveled
1,970,396
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,801
470
115
5
0
374,670
1
L
Cerberus
7,928
345
44
2
0
337,353
0
W
Sylvanus
9,711
422
62
3
0
361,076
4
L
Tyr
9,223
401
89
4
0
407,118
5
L
Thoth
11,152
485
125
5
0
381,664
4
L
Neith
9,599
417
118
5
0
394,421
2
W
Da Ji
12,771
555
135
6
0
447,096
1
W
Hera
12,919
562
175
8
0
369,229
4
L
Pele
10,580
460
135
6
0
457,003
2
W
Zhong Kui
12,258
533
124
5
0
418,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role