Player Matchup

Loki
Loki
Gold IV
John Lennon9
Loki
Gold IV
Level 141
God Stats
9W - 17L
1,522 SR
Queue Stats
463W - 476L
1,376 MMR
Solo
Neith
Neith
Gold V
LordSarasaland
Neith
Gold V
Level 124
God Stats
3W - 6L
1,660 SR
Queue Stats
171W - 181L
1,328 MMR
Party 1
Janus
Janus
Gold V
Manager_Cooper
Janus
Gold V
Level 78
God Stats
6W - 9L
1,580 SR
Queue Stats
68W - 65L
1,390 MMR
Solo
Nike
Nike
Gold IV
NellDaMenace_
Nike
Gold IV
Level 72
God Stats
7W - 6L
1,642 SR
Queue Stats
330W - 331L
1,375 MMR
Solo
Ymir
Ymir
Gold IV
PaniqDad
Ymir
Gold IV
Level 62
God Stats
2W - 3L
1,662 SR
Queue Stats
71W - 76L
1,448 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,613 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,606 SR
1,384 MMR
Mercury
Mercury
Gold V
Mx-Prince-
Mercury
Gold V
Level 74
God Stats
7W - 8L
1,503 SR
Queue Stats
186W - 208L
1,400 MMR
Solo
Skadi
Skadi
Gold V
TheDoC JoN
Skadi
Gold V
Level 88
God Stats
3W - 0L
1,851 SR
Queue Stats
237W - 239L
1,392 MMR
Solo
Chronos
Chronos
Gold III
lDwl Dantrix
Chronos
Gold III
Level 107
God Stats
7W - 9L
1,324 SR
Queue Stats
666W - 659L
1,454 MMR
Party 2
King Arthur
King Arthur
Gold IV
lDwl Saitama
King Arthur
Gold IV
Level 104
God Stats
21W - 17L
1,734 SR
Queue Stats
384W - 375L
1,309 MMR
Party 2
Athena
Athena
Bronze III
xRyzorahx
Athena
Bronze III
Level 108
God Stats
1W - 0L
1,620 SR
Queue Stats
3W - 5L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,667
611
1,919
3,569
770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,400
567
1,704
2,137
438
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,528
588
1,141
2,093
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
2,814
469
0
633
116
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
2 / 1 / 0
4,129
688
2,377
4,366
2,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TsukuyomiSetTiamatScyllaDanzaburou

VS

Bans
Cu ChulainnNemesisArtioApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mx-Prince-
Mercury
6
1 / 1 / 0
3,722
620
1,148
3,500
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
5
0 / 1 / 1
3,406
568
1,633
2,205
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
lDwl Dantrix
Chronos
7
0 / 0 / 1
3,814
636
1,019
1,917
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
lDwl Saitama
King Arthur
7
1 / 1 / 0
4,049
675
2,232
3,439
1,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
xRyzorahx
Athena
5
1 / 0 / 0
3,959
660
708
3,412
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
1
0
0
L
0
0
0
0
W
Mercury
Mx-Prince-
Mercury
1
1
0
1
L
0
0
0
0
L
Ymir
2
1
0
2
W
Skadi
0
1
1
0.5
W
Chronos
lDwl Dantrix
Chronos
0
0
1
0.5
W
King Arthur
lDwl Saitama
King Arthur
1
1
0
1
W
Athena
xRyzorahx
Athena
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,141
Damage
6,740
12,798
Taken
14,473
3,927
Mitigated
4,285
4,450
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,919
504
0
1,224
3,569
770
0
380
3,189
0
14,785
L
1,704
275
0
612
2,137
438
0
455
1,682
0
12,145
L
1,141
161
0
742
2,093
496
0
787
1,306
14,525
0
W
Mercury
Mx-Prince-
Mercury
1,148
762
0
527
3,500
915
0
652
2,844
0
13,904
L
0
0
42
90
633
116
0
105
528
0
2,580
L
Ymir
2,377
492
0
1,740
4,366
2,107
0
0
4,366
15,789
0
W
Skadi
1,633
882
0
873
2,205
484
0
0
2,205
0
13,006
W
Chronos
lDwl Dantrix
Chronos
1,019
253
0
574
1,917
493
0
789
1,034
16,668
0
W
King Arthur
lDwl Saitama
King Arthur
2,232
324
0
1,260
3,439
1,151
0
1,979
1,460
0
16,255
W
Athena
xRyzorahx
Athena
708
300
0
1,582
3,412
1,242
0
0
3,412
9,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,538
Gold Earned
18,950
134
Minions Killed
143
0
Camps Cleared
0
481,010
Distance Traveled
556,456
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,667
611
34
6
0
129,338
0
L
Neith
3,400
567
29
5
0
102,286
2
L
Janus
3,528
588
24
4
0
107,075
2
W
Mercury
3,722
620
40
7
0
117,818
2
L
Nike
2,814
469
4
1
0
29,011
0
L
Ymir
4,129
688
43
7
0
113,300
0
W
Skadi
3,406
568
22
4
0
93,889
2
W
Chronos
3,814
636
33
6
0
110,152
1
W
King Arthur
4,049
675
25
4
0
122,066
1
W
Athena
3,959
660
23
4
0
112,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role