Player Matchup

Amaterasu
Amaterasu
AdrestiaInvidia
Amaterasu
Level 26
God Stats
47W - 30L
1,737 SR
Queue Stats
175W - 131L
1,669 Elo+
Party 1
Cabrakan
Cabrakan
Kidd_037
Cabrakan
Level 129
God Stats
13W - 9L
1,445 SR
Queue Stats
255W - 197L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
OGSKONTE
Hun Batz
Level 142
God Stats
1W - 2L
1,526 SR
Queue Stats
350W - 326L
1,592 Elo+
Party 1
Artemis
Artemis
RiasGremory96
Artemis
Level 107
God Stats
8W - 6L
1,317 SR
Queue Stats
269W - 186L
1,608 Elo+
Party 2
Sol
Sol
ftadamm
Sol
Level 33
God Stats
9W - 6L
1,705 SR
Queue Stats
212W - 145L
1,621 Elo+
Party 2
Team Averages
Level 87
1,546 SR
1,614 Elo+

VS

Team Averages
Level 57
1,498 SR
1,524 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Chernodaddy
Izanami
Level 32
God Stats
3W - 5L
1,284 SR
Queue Stats
506W - 465L
1,595 Elo+
Solo
Loki
Loki
Theons
Loki
Level 31
God Stats
5W - 5L
1,673 SR
Queue Stats
106W - 128L
1,451 Elo+
Solo
Chang'e
Chang'e
XXShana-LaneXX
Chang'e
Level 27
God Stats
24W - 24L
1,566 SR
Queue Stats
68W - 78L
1,482 Elo+
Party 3
Sol
Sol
sheikaX
Sol
Level 45
God Stats
2W - 4L
1,467 SR
Queue Stats
112W - 94L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdrestiaInvidia
Amaterasu
15
0 / 1 / 4
8,576
504
2,856
13,966
12,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Kidd_037
Cabrakan
15
5 / 1 / 2
8,082
475
6,656
11,965
10,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
OGSKONTE
Hun Batz
17
9 / 0 / 1
10,326
607
6,461
7,426
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
16
3 / 1 / 1
9,010
530
7,128
7,207
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
16
7 / 4 / 5
9,820
578
18,222
15,487
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 4 / 0
9,034
531
9,656
13,360
8,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Chernodaddy
Izanami
14
0 / 3 / 0
7,896
464
5,401
8,823
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Theons
Loki
14
2 / 4 / 4
8,374
493
6,971
12,111
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
7,157
421
4,463
10,536
6,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
13
3 / 10 / 1
8,416
495
9,422
14,698
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
24
Kills
7
7
Deaths
24
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
W
Amaterasu
AdrestiaInvidia
Amaterasu
0
1
4
2
L
Izanami
Chernodaddy
Izanami
0
3
0
0
W
Cabrakan
Kidd_037
Cabrakan
5
1
2
6
W
Hun Batz
OGSKONTE
Hun Batz
9
0
1
9.5
W
Artemis
3
1
1
3.5
L
Loki
Theons
Loki
2
4
4
1
L
1
3
1
0.5
W
Sol
7
4
5
2.38
L
Sol
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,323
Damage
35,913
56,051
Taken
59,528
34,634
Mitigated
27,212
24,671
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,656
3,715
0
3,766
13,360
8,826
592
1,950
11,410
0
61,979
W
Amaterasu
AdrestiaInvidia
Amaterasu
2,856
516
255
8,138
13,966
12,596
644
0
13,966
0
42,928
L
Izanami
Chernodaddy
Izanami
5,401
3,799
0
2,926
8,823
2,378
0
671
8,152
0
58,629
W
Cabrakan
Kidd_037
Cabrakan
6,656
1,064
576
2,244
11,965
10,038
312
4,325
7,640
29,076
0
W
Hun Batz
OGSKONTE
Hun Batz
6,461
1,597
0
4,521
7,426
3,007
1,604
596
6,830
0
67,487
W
Artemis
7,128
3,989
0
1,389
7,207
3,466
1,218
386
6,821
0
73,323
L
Loki
Theons
Loki
6,971
2,057
0
4,086
12,111
4,266
0
5,621
6,490
0
55,465
L
4,463
184
927
3,614
10,536
6,032
0
5,780
4,756
33,577
0
W
Sol
18,222
6,832
0
7,548
15,487
5,527
2,854
8,188
7,299
63,774
0
L
Sol
9,422
3,907
0
4,059
14,698
5,710
1,196
10,856
3,842
44,425
2,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
40,877
504
Minions Killed
473
0
Camps Cleared
0
1,527,464
Distance Traveled
1,522,432
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,034
531
119
7
0
297,538
4
W
Amaterasu
8,576
504
105
6
0
282,055
4
L
Izanami
7,896
464
110
6
0
273,672
4
W
Cabrakan
8,082
475
38
2
0
305,078
5
W
Hun Batz
10,326
607
130
8
0
375,228
8
W
Artemis
9,010
530
128
8
0
245,262
0
L
Loki
8,374
493
97
6
0
359,180
3
L
Chang'e
7,157
421
54
3
0
333,212
3
W
Sol
9,820
578
103
6
0
319,841
4
L
Sol
8,416
495
93
5
0
258,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role